Being Resilient is part of our Developing Mathematical Habits of Mind collection.
In Developing Students' Resilience, we offer you support and advice on how to encourage your students to become resilient mathematicians.
We know that good thinkers are resilient, they don't give up easily, and are motivated to work hard and keep going when faced with challenges. Here are some problems that may require similar determination from your students. You could warn your students that the solutions may not be immediately obvious, and they may need to persevere. We hope that they will have the opportunity to appreciate that
success can be sweeter after a struggle.
You can browse through the Number, Algebra, Geometry or Statistics collections, or scroll down to see the full set of problems below.
Factors and multiples game
A game in which players take it in turns to choose a number. Can you block your opponent?
Got it
A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.
Number lines in disguise
Factor lines
Two and two
How many solutions can you find to this sum? Each of the different letters stands for a different number.
Reflecting squarely
In how many ways can you fit all three pieces together to make shapes with line symmetry?
Isosceles triangles
Substitution cipher
Factors and multiples puzzle
M, M and M
If you are given the mean, median and mode of five positive whole numbers, can you find the numbers?
Elevenses
Charlie's delightful machine
Here is a machine with four coloured lights. Can you develop a strategy to work out the rules controlling each light?
Forwards add backwards
Can you make 100?
Number daisy
American billions
Frogs
Squares in rectangles
Product Sudoku
The clues for this Sudoku are the product of the numbers in adjacent squares.
Tower of Hanoi
The Tower of Hanoi is an ancient mathematical challenge. Working on the building blocks may help you to explain the patterns you notice.
Last biscuit
Can you find a strategy that ensures you get to take the last biscuit in this game?
Wipeout
Funny factorisation
Overlaps
Where can we visit?
Same length
Cuboids
Nine colours
Shopping basket
Triangles to tetrahedra
A little light thinking
Here is a machine with four coloured lights. Can you make two lights switch on at once? Three lights? All four lights?