Resources tagged with: Practical Activity

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Broad Topics > Thinking Mathematically > Practical Activity

Straw Scaffold

Age 11 to 14 Challenge Level:

Build a scaffold out of drinking-straws to support a cup of water

Celtic Knotwork Patterns

Age 7 to 14

This article for pupils gives an introduction to Celtic knotwork patterns and a feel for how you can draw them.

Plaiting and Braiding

Age 7 to 14

This article for students gives some instructions about how to make some different braids.

Cool as Ice

Age 11 to 16 Challenge Level:

Design and construct a prototype intercooler which will satisfy agreed quality control constraints.

Make Your Own Pencil Case

Age 11 to 14 Challenge Level:

What shape would fit your pens and pencils best? How can you make it?

Observing the Sun and the Moon

Age 7 to 14 Challenge Level:

How does the time of dawn and dusk vary? What about the Moon, how does that change from night to night? Is the Sun always the same? Gather data to help you explore these questions.

Making Maths: String and Circles

Age 7 to 14 Challenge Level:

You could use just coloured pencils and paper to create this design, but it will be more eye-catching if you can get hold of hammer, nails and string.

Turning the Place Over

Age 11 to 18 Challenge Level:

As part of Liverpool08 European Capital of Culture there were a huge number of events and displays. One of the art installations was called "Turning the Place Over". Can you find our how it works?

Making Maths: Archimedes' Spiral

Age 7 to 14 Challenge Level:

Make a spiral mobile.

Making Maths: Celtic Knot Tiles

Age 7 to 16 Challenge Level:

Make some celtic knot patterns using tiling techniques

Well Balanced

Age 5 to 18 Challenge Level:

Exploring balance and centres of mass can be great fun. The resulting structures can seem impossible. Here are some images to encourage you to experiment with non-breakable objects of your own.

Making Maths: Make a Pendulum

Age 7 to 14 Challenge Level:

Galileo, a famous inventor who lived about 400 years ago, came up with an idea similar to this for making a time measuring instrument. Can you turn your pendulum into an accurate minute timer?

Gym Bag

Age 11 to 16 Challenge Level:

Can Jo make a gym bag for her trainers from the piece of fabric she has?

Age 7 to 14 Challenge Level:

What shape and size of drinks mat is best for flipping and catching?

First Forward Into Logo 3: Repeat REPEAT

Age 7 to 16 Challenge Level:

More Logo for beginners. Now learn more about the REPEAT command.

Witch's Hat

Age 11 to 16 Challenge Level:

What shapes should Elly cut out to make a witch's hat? How can she make a taller hat?

First Forward Into Logo 2: Polygons

Age 7 to 16 Challenge Level:

This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.

First Forward Into Logo 5: Pen Up, Pen Down

Age 7 to 16 Challenge Level:

Learn about Pen Up and Pen Down in Logo

Making Maths: Walking Through a Playing Card?

Age 7 to 14 Challenge Level:

It might seem impossible but it is possible. How can you cut a playing card to make a hole big enough to walk through?

Back to the Practical?

Age 7 to 14

In this article for teachers, Bernard uses some problems to suggest that once a numerical pattern has been spotted from a practical starting point, going back to the practical can help explain. . . .

Making Rectangles, Making Squares

Age 11 to 14 Challenge Level:

How many differently shaped rectangles can you build using these equilateral and isosceles triangles? Can you make a square?

First Forward Into Logo 11: Sequences

Age 11 to 18 Challenge Level:

This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.

First Forward Into Logo 6: Variables and Procedures

Age 11 to 18 Challenge Level:

Learn to write procedures and build them into Logo programs. Learn to use variables.

First Forward Into Logo 4: Circles

Age 7 to 16 Challenge Level:

Learn how to draw circles using Logo. Wait a minute! Are they really circles? If not what are they?

Modular Origami Polyhedra

Age 7 to 16 Challenge Level:

These models have appeared around the Centre for Mathematical Sciences. Perhaps you would like to try to make some similar models of your own.

Nine Colours

Age 11 to 16 Challenge Level:

Can you use small coloured cubes to make a 3 by 3 by 3 cube so that each face of the bigger cube contains one of each colour?

Tangram Pictures

Age 5 to 14 Challenge Level:

Use the tangram pieces to make our pictures, or to design some of your own!

Which Solids Can We Make?

Age 11 to 14 Challenge Level:

Interior angles can help us to work out which polygons will tessellate. Can we use similar ideas to predict which polygons combine to create semi-regular solids?

Constructing Triangles

Age 11 to 14 Challenge Level:

Generate three random numbers to determine the side lengths of a triangle. What triangles can you draw?

Tower of Hanoi

Age 11 to 14 Challenge Level:

The Tower of Hanoi is an ancient mathematical challenge. Working on the building blocks may help you to explain the patterns you notice.

Drawing Celtic Knots

Age 11 to 14 Challenge Level:

Here is a chance to create some Celtic knots and explore the mathematics behind them.

Attractive Rotations

Age 11 to 14 Challenge Level:

Here is a chance to create some attractive images by rotating shapes through multiples of 90 degrees, or 30 degrees, or 72 degrees or...

Sociable Cards

Age 11 to 14 Challenge Level:

Move your counters through this snake of cards and see how far you can go. Are you surprised by where you end up?

First Forward Into Logo 9: Stars

Age 11 to 18 Challenge Level:

Turn through bigger angles and draw stars with Logo.

First Forward Into Logo 10: Count up - Count Down

Age 11 to 18 Challenge Level:

What happens when a procedure calls itself?

First Forward Into Logo 8: More about Variables

Age 11 to 18 Challenge Level:

Write a Logo program, putting in variables, and see the effect when you change the variables.

Making Maths: Clinometer

Age 11 to 14 Challenge Level:

You can use a clinometer to measure the height of tall things that you can't possibly reach to the top of, Make a clinometer and use it to help you estimate the heights of tall objects.

Notes on a Triangle

Age 11 to 14 Challenge Level:

Can you describe what happens in this film?

Whirling Fibonacci Squares

Age 11 to 16

Draw whirling squares and see how Fibonacci sequences and golden rectangles are connected.

Cunning Card Trick

Age 11 to 14 Challenge Level:

Delight your friends with this cunning trick! Can you explain how it works?

Fractions Jigsaw

Age 11 to 14 Challenge Level:

A jigsaw where pieces only go together if the fractions are equivalent.

Factors and Multiples Game

Age 7 to 16 Challenge Level:

A game in which players take it in turns to choose a number. Can you block your opponent?

More Marbles

Age 11 to 14 Challenge Level:

I start with a red, a blue, a green and a yellow marble. I can trade any of my marbles for three others, one of each colour. Can I end up with exactly two marbles of each colour?

Cubic Conundrum

Age 7 to 16 Challenge Level:

Which of the following cubes can be made from these nets?

Getting an Angle

Age 11 to 14 Challenge Level:

How can you make an angle of 60 degrees by folding a sheet of paper twice?

Making Maths: Equilateral Triangle Folding

Age 7 to 14 Challenge Level:

Make an equilateral triangle by folding paper and use it to make patterns of your own.

Making Maths: Snake Pits

Age 5 to 14 Challenge Level:

A game to make and play based on the number line.

First Forward Into Logo 12: Puzzling Sums

Age 11 to 18 Challenge Level:

Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.

Making Maths: Double-sided Magic Square

Age 7 to 14 Challenge Level:

Make your own double-sided magic square. But can you complete both sides once you've made the pieces?

Rolling Triangle

Age 11 to 14 Challenge Level:

The triangle ABC is equilateral. The arc AB has centre C, the arc BC has centre A and the arc CA has centre B. Explain how and why this shape can roll along between two parallel tracks.