Make and prove a conjecture about the cyclic quadrilateral inscribed in a circle of radius r that has the maximum perimeter and the maximum area.

Can you correctly order the steps in the proof of the formula for the sum of a geometric series?

If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.

Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?

The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?

Prove Pythagoras' Theorem using enlargements and scale factors.

Use this interactivity to sort out the steps of the proof of the formula for the sum of an arithmetic series. The 'thermometer' will tell you how you are doing

Re-arrange the pieces of the puzzle to form a rectangle and then to form an equilateral triangle. Calculate the angles and lengths.

This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.

Show that for any triangle it is always possible to construct 3 touching circles with centres at the vertices. Is it possible to construct touching circles centred at the vertices of any polygon?

Can you work through these direct proofs, using our interactive proof sorters?

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

To avoid losing think of another very well known game where the patterns of play are similar.

How good are you at finding the formula for a number pattern ?

Three equilateral triangles ABC, AYX and XZB are drawn with the point X a moveable point on AB. The points P, Q and R are the centres of the three triangles. What can you say about triangle PQR?

An environment that simulates a protractor carrying a right- angled triangle of unit hypotenuse.

An environment that enables you to investigate tessellations of regular polygons

A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .

Can you put the 25 coloured tiles into the 5 x 5 square so that no column, no row and no diagonal line have tiles of the same colour in them?

This set of resources for teachers offers interactive environments to support work on graphical interpretation at Key Stage 4.

Find all the ways of placing the numbers 1 to 9 on a W shape, with 3 numbers on each leg, so that each set of 3 numbers has the same total.

in how many ways can you place the numbers 1, 2, 3 … 9 in the nine regions of the Olympic Emblem (5 overlapping circles) so that the amount in each ring is the same?

Six circles around a central circle make a flower. Watch the flower as you change the radii in this circle packing. Prove that with the given ratios of the radii the petals touch and fit perfectly.

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

Mathmo is a revision tool for post-16 mathematics. It's great installed as a smartphone app, but it works well in pads and desktops and notebooks too. Give yourself a mathematical workout!

The interactive diagram has two labelled points, A and B. It is designed to be used with the problem "Cushion Ball"

Can you beat the computer in the challenging strategy game?

An environment which simulates working with Cuisenaire rods.

Here is a chance to play a fractions version of the classic Countdown Game.

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

Can you locate these values on this interactive logarithmic scale?

Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order.

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.

Play a more cerebral countdown using complex numbers.

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?

Use Excel to explore multiplication of fractions.

Use an Excel to investigate division. Explore the relationships between the process elements using an interactive spreadsheet.

There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .

The shortest path between any two points on a snooker table is the straight line between them but what if the ball must bounce off one wall, or 2 walls, or 3 walls?

P is a point on the circumference of a circle radius r which rolls, without slipping, inside a circle of radius 2r. What is the locus of P?

A java applet that takes you through the steps needed to solve a Diophantine equation of the form Px+Qy=1 using Euclid's algorithm.