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Resources tagged with Visualising similar to Building Tetrahedra:

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Building Tetrahedra

Stage: 4 Challenge Level:

Can you make a tetrahedron whose faces all have the same perimeter?

Around and Back

Stage: 4 Challenge Level:

A cyclist and a runner start off simultaneously around a race track each going at a constant speed. The cyclist goes all the way around and then catches up with the runner. He then instantly turns. . . .

Jam

Stage: 4 Challenge Level:

A game for 2 players

Contact

Stage: 4 Challenge Level:

A circular plate rolls in contact with the sides of a rectangular tray. How much of its circumference comes into contact with the sides of the tray when it rolls around one circuit?

Steel Cables

Stage: 4 Challenge Level:

Some students have been working out the number of strands needed for different sizes of cable. Can you make sense of their solutions?

Mystic Rose

Stage: 4 Challenge Level:

Use the animation to help you work out how many lines are needed to draw mystic roses of different sizes.

The Perforated Cube

Stage: 4 Challenge Level:

A cube is made from smaller cubes, 5 by 5 by 5, then some of those cubes are removed. Can you make the specified shapes, and what is the most and least number of cubes required ?

One and Three

Stage: 4 Challenge Level:

Two motorboats travelling up and down a lake at constant speeds leave opposite ends A and B at the same instant, passing each other, for the first time 600 metres from A, and on their return, 400. . . .

Hypotenuse Lattice Points

Stage: 4 Challenge Level:

The triangle OMN has vertices on the axes with whole number co-ordinates. How many points with whole number coordinates are there on the hypotenuse MN?

Sliced

Stage: 4 Challenge Level:

An irregular tetrahedron has two opposite sides the same length a and the line joining their midpoints is perpendicular to these two edges and is of length b. What is the volume of the tetrahedron?

Charting Success

Stage: 3 and 4 Challenge Level:

Can you make sense of the charts and diagrams that are created and used by sports competitors, trainers and statisticians?

All Tied Up

Stage: 4 Challenge Level:

A ribbon runs around a box so that it makes a complete loop with two parallel pieces of ribbon on the top. How long will the ribbon be?

Fermat's Poser

Stage: 4 Challenge Level:

Find the point whose sum of distances from the vertices (corners) of a given triangle is a minimum.

Jam

Stage: 4 Challenge Level:

To avoid losing think of another very well known game where the patterns of play are similar.

Ding Dong Bell

Stage: 3, 4 and 5

The reader is invited to investigate changes (or permutations) in the ringing of church bells, illustrated by braid diagrams showing the order in which the bells are rung.

Floating in Space

Stage: 4 Challenge Level:

Two angles ABC and PQR are floating in a box so that AB//PQ and BC//QR. Prove that the two angles are equal.

One Out One Under

Stage: 4 Challenge Level:

Imagine a stack of numbered cards with one on top. Discard the top, put the next card to the bottom and repeat continuously. Can you predict the last card?

Inside Out

Stage: 4 Challenge Level:

There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .

Making Tracks

Stage: 4 Challenge Level:

A bicycle passes along a path and leaves some tracks. Is it possible to say which track was made by the front wheel and which by the back wheel?

Cubic Net

Stage: 4 and 5 Challenge Level:

This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!

Wari

Stage: 4 Challenge Level:

This is a simple version of an ancient game played all over the world. It is also called Mancala. What tactics will increase your chances of winning?

Platonic Planet

Stage: 4 Challenge Level:

Glarsynost lives on a planet whose shape is that of a perfect regular dodecahedron. Can you describe the shortest journey she can make to ensure that she will see every part of the planet?

Clocking Off

Stage: 2, 3 and 4 Challenge Level:

I found these clocks in the Arts Centre at the University of Warwick intriguing - do they really need four clocks and what times would be ambiguous with only two or three of them?

Sprouts

Stage: 2, 3, 4 and 5 Challenge Level:

A game for 2 people. Take turns joining two dots, until your opponent is unable to move.

Instant Insanity

Stage: 3, 4 and 5 Challenge Level:

Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.

Sliding Puzzle

Stage: 1, 2, 3 and 4 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Triangles in the Middle

Stage: 3, 4 and 5 Challenge Level:

This task depends on groups working collaboratively, discussing and reasoning to agree a final product.

Spotting the Loophole

Stage: 4 Challenge Level:

A visualisation problem in which you search for vectors which sum to zero from a jumble of arrows. Will your eyes be quicker than algebra?

Like a Circle in a Spiral

Stage: 2, 3 and 4 Challenge Level:

A cheap and simple toy with lots of mathematics. Can you interpret the images that are produced? Can you predict the pattern that will be produced using different wheels?

There and Back Again

Stage: 3 Challenge Level:

Bilbo goes on an adventure, before arriving back home. Using the information given about his journey, can you work out where Bilbo lives?

Stage: 4 Challenge Level:

In this problem we are faced with an apparently easy area problem, but it has gone horribly wrong! What happened?

Stage: 4 Challenge Level:

Four rods are hinged at their ends to form a convex quadrilateral. Investigate the different shapes that the quadrilateral can take. Be patient this problem may be slow to load.

Something in Common

Stage: 4 Challenge Level:

A square of area 3 square units cannot be drawn on a 2D grid so that each of its vertices have integer coordinates, but can it be drawn on a 3D grid? Investigate squares that can be drawn.

Chords

Stage: 4 Challenge Level:

Two intersecting circles have a common chord AB. The point C moves on the circumference of the circle C1. The straight lines CA and CB meet the circle C2 at E and F respectively. As the point C. . . .

LOGO Challenge - Circles as Animals

Stage: 3 and 4 Challenge Level:

See if you can anticipate successive 'generations' of the two animals shown here.

Charting More Success

Stage: 3 and 4 Challenge Level:

Can you make sense of the charts and diagrams that are created and used by sports competitors, trainers and statisticians?

Star Gazing

Stage: 4 Challenge Level:

Find the ratio of the outer shaded area to the inner area for a six pointed star and an eight pointed star.

Baravelle

Stage: 2, 3 and 4 Challenge Level:

What can you see? What do you notice? What questions can you ask?

Just Opposite

Stage: 4 Challenge Level:

A and C are the opposite vertices of a square ABCD, and have coordinates (a,b) and (c,d), respectively. What are the coordinates of the vertices B and D? What is the area of the square?

Building Gnomons

Stage: 4 Challenge Level:

Build gnomons that are related to the Fibonacci sequence and try to explain why this is possible.

When the Angles of a Triangle Don't Add up to 180 Degrees

Stage: 4 and 5

This article outlines the underlying axioms of spherical geometry giving a simple proof that the sum of the angles of a triangle on the surface of a unit sphere is equal to pi plus the area of the. . . .

Thinking Through, and By, Visualising

Stage: 2, 3 and 4

This article is based on some of the ideas that emerged during the production of a book which takes visualising as its focus. We began to identify problems which helped us to take a structured view. . . .

Corridors

Stage: 4 Challenge Level:

A 10x10x10 cube is made from 27 2x2 cubes with corridors between them. Find the shortest route from one corner to the opposite corner.

LOGO Challenge - Triangles-squares-stars

Stage: 3 and 4 Challenge Level:

Can you recreate these designs? What are the basic units? What movement is required between each unit? Some elegant use of procedures will help - variables not essential.

Problem Solving, Using and Applying and Functional Mathematics

Stage: 1, 2, 3, 4 and 5 Challenge Level:

Problem solving is at the heart of the NRICH site. All the problems give learners opportunities to learn, develop or use mathematical concepts and skills. Read here for more information.

Speeding Boats

Stage: 4 Challenge Level:

Two boats travel up and down a lake. Can you picture where they will cross if you know how fast each boat is travelling?

Summing Squares

Stage: 4 Challenge Level:

Discover a way to sum square numbers by building cuboids from small cubes. Can you picture how the sequence will grow?

Triangles Within Squares

Stage: 4 Challenge Level:

Can you find a rule which relates triangular numbers to square numbers?

You Owe Me Five Farthings, Say the Bells of St Martin's

Stage: 3 Challenge Level:

Use the interactivity to listen to the bells ringing a pattern. Now it's your turn! Play one of the bells yourself. How do you know when it is your turn to ring?