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Resources tagged with Interactivities similar to Patience:

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Broad Topics > Information and Communications Technology > Interactivities

Estimating Angles

Stage: 3 Challenge Level:

How good are you at estimating angles?

First Connect Three

Stage: 2 and 3 Challenge Level:

The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?

Flip Flop - Matching Cards

Stage: 1, 2 and 3 Challenge Level:

A game for 1 person to play on screen. Practise your number bonds whilst improving your memory

Fifteen

Stage: 2 and 3 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Countdown

Stage: 2 and 3 Challenge Level:

Here is a chance to play a version of the classic Countdown Game.

Diamond Mine

Stage: 3 Challenge Level:

Practise your diamond mining skills and your x,y coordination in this homage to Pacman.

Multiplication Tables - Matching Cards

Stage: 1, 2 and 3 Challenge Level:

Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.

Got it Article

Stage: 2 and 3

This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.

First Connect Three for Two

Stage: 2 and 3 Challenge Level:

First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.

An Unhappy End

Stage: 3 Challenge Level:

Two engines, at opposite ends of a single track railway line, set off towards one another just as a fly, sitting on the front of one of the engines, sets off flying along the railway line...

Matching Fractions, Decimals and Percentages

Stage: 2 and 3 Challenge Level:

An activity based on the game 'Pelmanism'. Set your own level of challenge and beat your own previous best score.

Lost

Stage: 3 Challenge Level:

Can you locate the lost giraffe? Input coordinates to help you search and find the giraffe in the fewest guesses.

Have You Got It?

Stage: 3 Challenge Level:

Can you explain the strategy for winning this game with any target?

Isosceles Triangles

Stage: 3 Challenge Level:

Draw some isosceles triangles with an area of $9$cm$^2$ and a vertex at (20,20). If all the vertices must have whole number coordinates, how many is it possible to draw?

Online

Stage: 2 and 3 Challenge Level:

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

Factor Lines

Stage: 2 and 3 Challenge Level:

Arrange the four number cards on the grid, according to the rules, to make a diagonal, vertical or horizontal line.

Got It

Stage: 2 and 3 Challenge Level:

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

Bow Tie

Stage: 3 Challenge Level:

Show how this pentagonal tile can be used to tile the plane and describe the transformations which map this pentagon to its images in the tiling.

Teddy Town

Stage: 1, 2 and 3 Challenge Level:

There are nine teddies in Teddy Town - three red, three blue and three yellow. There are also nine houses, three of each colour. Can you put them on the map of Teddy Town according to the rules?

Shuffles Tutorials

Stage: 3 Challenge Level:

Learn how to use the Shuffles interactivity by running through these tutorial demonstrations.

Subtended Angles

Stage: 3 Challenge Level:

What is the relationship between the angle at the centre and the angles at the circumference, for angles which stand on the same arc? Can you prove it?

Magic Potting Sheds

Stage: 3 Challenge Level:

Mr McGregor has a magic potting shed. Overnight, the number of plants in it doubles. He'd like to put the same number of plants in each of three gardens, planting one garden each day. Can he do it?

Balancing 2

Stage: 3 Challenge Level:

Meg and Mo still need to hang their marbles so that they balance, but this time the constraints are different. Use the interactivity to experiment and find out what they need to do.

Balancing 3

Stage: 3 Challenge Level:

Mo has left, but Meg is still experimenting. Use the interactivity to help you find out how she can alter her pouch of marbles and still keep the two pouches balanced.

Balancing 1

Stage: 3 Challenge Level:

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

Archery

Stage: 3 Challenge Level:

Imagine picking up a bow and some arrows and attempting to hit the target a few times. Can you work out the settings for the sight that give you the best chance of gaining a high score?

Top Coach

Stage: 3 Challenge Level:

Carry out some time trials and gather some data to help you decide on the best training regime for your rowing crew.

Drips

Stage: 2 and 3 Challenge Level:

An animation that helps you understand the game of Nim.

Triangles in Circles

Stage: 3 Challenge Level:

Can you find triangles on a 9-point circle? Can you work out their angles?

Instant Insanity

Stage: 3, 4 and 5 Challenge Level:

Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear.

Sliding Puzzle

Stage: 1, 2, 3 and 4 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Cogs

Stage: 3 Challenge Level:

A and B are two interlocking cogwheels having p teeth and q teeth respectively. One tooth on B is painted red. Find the values of p and q for which the red tooth on B contacts every gap on the. . . .

Up and Across

Stage: 3 Challenge Level:

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects its vertical and horizontal movement at each stage.

Speeding Up, Slowing Down

Stage: 3 Challenge Level:

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects its speed at each stage.

Poly-puzzle

Stage: 3 Challenge Level:

This rectangle is cut into five pieces which fit exactly into a triangular outline and also into a square outline where the triangle, the rectangle and the square have equal areas.

Stars

Stage: 3 Challenge Level:

Can you find a relationship between the number of dots on the circle and the number of steps that will ensure that all points are hit?

Flippin' Discs

Stage: 3 Challenge Level:

Identical discs are flipped in the air. You win if all of the faces show the same colour. Can you calculate the probability of winning with n discs?

Right Angles

Stage: 3 Challenge Level:

Can you make a right-angled triangle on this peg-board by joining up three points round the edge?

Cosy Corner

Stage: 3 Challenge Level:

Six balls of various colours are randomly shaken into a trianglular arrangement. What is the probability of having at least one red in the corner?

Square Coordinates

Stage: 3 Challenge Level:

A tilted square is a square with no horizontal sides. Can you devise a general instruction for the construction of a square when you are given just one of its sides?

Conway's Chequerboard Army

Stage: 3 Challenge Level:

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

Interactive Spinners

Stage: 3 Challenge Level:

This interactivity invites you to make conjectures and explore probabilities of outcomes related to two independent events.

Volume of a Pyramid and a Cone

Stage: 3

These formulae are often quoted, but rarely proved. In this article, we derive the formulae for the volumes of a square-based pyramid and a cone, using relatively simple mathematical concepts.

When Will You Pay Me? Say the Bells of Old Bailey

Stage: 3 Challenge Level:

Use the interactivity to play two of the bells in a pattern. How do you know when it is your turn to ring, and how do you know which bell to ring?

More Magic Potting Sheds

Stage: 3 Challenge Level:

The number of plants in Mr McGregor's magic potting shed increases overnight. He'd like to put the same number of plants in each of his gardens, planting one garden each day. How can he do it?

More Number Pyramids

Stage: 3 Challenge Level:

When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...

Khun Phaen Escapes to Freedom

Stage: 3 Challenge Level:

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

Colour in the Square

Stage: 2, 3 and 4 Challenge Level:

Can you put the 25 coloured tiles into the 5 x 5 square so that no column, no row and no diagonal line have tiles of the same colour in them?

Diagonal Dodge

Stage: 2 and 3 Challenge Level:

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

You Owe Me Five Farthings, Say the Bells of St Martin's

Stage: 3 Challenge Level:

Use the interactivity to listen to the bells ringing a pattern. Now it's your turn! Play one of the bells yourself. How do you know when it is your turn to ring?