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Mr Gilderdale is playing a game with his class. What rule might he have chosen? How would you test your idea?
Mr Gilderdale is playing a game with his class. What rule might he have chosen? How would you test your idea?
These spinners will give you the tens and unit digits of a number. Can you choose sets of numbers to collect so that you spin six numbers belonging to your sets in as few spins as possible?
Daisy and Akram have made some number patterns. Can you find out which pattern is longer?
If you have ten counters numbered 1 to 10, how many can you put into pairs that add to 10? Which ones do you have to leave out? Why?
This investigates one particular property of number by looking closely at an example of adding two odd numbers together.
In this calculation, the box represents a missing digit. What could the digit be? What would the solution be in each case?
Choose four of the numbers from 1 to 9 to put in the squares so that the differences between joined squares are odd.