Resources tagged with: Games

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There are 94 results

Broad Topics > Using, Applying and Reasoning about Mathematics > Games

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Jam

Age 14 to 16 Challenge Level:

To avoid losing think of another very well known game where the patterns of play are similar.

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Jam

Age 14 to 16 Challenge Level:

A game for 2 players

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Wari

Age 14 to 16 Challenge Level:

This is a simple version of an ancient game played all over the world. It is also called Mancala. What tactics will increase your chances of winning?

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Cubic Net

Age 14 to 18 Challenge Level:

This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!

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Pumpkin Patch

Age 5 to 18

A game for two players based on a game from the Somali people of Africa. The first player to pick all the other's 'pumpkins' is the winner.

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Alquerque

Age 5 to 18

This game for two, was played in ancient Egypt as far back as 1400 BC. The game was taken by the Moors to Spain, where it is mentioned in 13th century manuscripts, and the Spanish name Alquerque. . . .

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Seega

Age 5 to 18

An ancient game for two from Egypt. You'll need twelve distinctive 'stones' each to play. You could chalk out the board on the ground - do ask permission first.

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Sliding Puzzle

Age 11 to 16 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

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Square It

Age 11 to 16 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

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Sprouts

Age 7 to 18 Challenge Level:

A game for 2 people. Take turns joining two dots, until your opponent is unable to move.

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Turnablock

Age 14 to 16 Challenge Level:

A simple game for 2 players invented by John Conway. It is played on a 3x3 square board with 9 counters that are black on one side and white on the other.

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Mu Torere

Age 5 to 18

Try playing this game from New Zealand at the beach by drawing the board in the sand. Find an opponent and see if you can win by ending up with your shell in the centre space.

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FEMTO: Follow Up

Age 14 to 16 Challenge Level:

Follow-up to the February Game Rules of FEMTO.

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Games Related to Nim

Age 5 to 16

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

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Nim

Age 14 to 16 Challenge Level:

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The loser is the player who takes the last counter.

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FEMTO

Age 14 to 16 Challenge Level:

A new card game for two players.

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Using Games in the Classroom

Age 7 to 16

Gillian Hatch analyses what goes on when mathematical games are used as a pedagogic device.

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Going First

Age 14 to 18

This article shows how abstract thinking and a little number theory throw light on the scoring in the game Go.

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Winning Lines

Age 7 to 16

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

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Khun Phaen Escapes to Freedom

Age 11 to 14 Challenge Level:

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

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18 Hole Light Golf

Age 5 to 16 Challenge Level:

The computer starts with all the lights off, but then clicks 3, 4 or 5 times at random, leaving some lights on. Can you switch them off again?

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Yih or Luk Tsut K'i or Three Men's Morris

Age 11 to 18 Challenge Level:

Some puzzles requiring no knowledge of knot theory, just a careful inspection of the patterns. A glimpse of the classification of knots and a little about prime knots, crossing numbers and. . . .

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Low Go

Age 7 to 16 Challenge Level:

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

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The Triangle Game

Age 11 to 16 Challenge Level:

Can you discover whether this is a fair game?

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One, Three, Five, Seven

Age 11 to 16 Challenge Level:

A game for 2 players. Set out 16 counters in rows of 1,3,5 and 7. Players take turns to remove any number of counters from a row. The player left with the last counter looses.

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Slippery Snail

Age 7 to 16 Challenge Level:

A game for two people, who take turns to move the counters. The player to remove the last counter from the board wins.

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Nim-like Games

Age 7 to 16 Challenge Level:

A collection of games on the NIM theme

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Pentanim

Age 7 to 16 Challenge Level:

A game for 2 players with similarities to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

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Dominoes

Age 7 to 16 Challenge Level:

Everthing you have always wanted to do with dominoes! Some of these games are good for practising your mental calculation skills, and some are good for your reasoning skills.

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Sz'kwa

Age 5 to 18

This Chinese game for two players is a simple version of Wei ch'i or Go. Each player has 20 distinctive pieces - try coins, pebbles, shells. You could try marking the board out in wet sand.

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Mulinello Quadrupio

Age 5 to 18

A game from Italy. Play with a friend and see if you can be the first to get five pieces in a line.

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Two Stones

Age 5 to 18

This game is known as Pong hau k'i in China and Ou-moul-ko-no in Korea. Find a friend to play or try the interactive version online.

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Shapely Pairs

Age 11 to 14 Challenge Level:

A game in which players take it in turns to turn up two cards. If they can draw a triangle which satisfies both properties they win the pair of cards. And a few challenging questions to follow...

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Property Chart

Age 11 to 14 Challenge Level:

A game in which players take it in turns to try to draw quadrilaterals (or triangles) with particular properties. Is it possible to fill the game grid?

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Sprouts Explained

Age 7 to 18

This article invites you to get familiar with a strategic game called "sprouts". The game is simple enough for younger children to understand, and has also provided experienced mathematicians with. . . .

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Learning Mathematics Through Games Series: 4. from Strategy Games

Age 5 to 14

Basic strategy games are particularly suitable as starting points for investigations. Players instinctively try to discover a winning strategy, and usually the best way to do this is to analyse. . . .

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White Box

Age 7 to 18 Challenge Level:

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

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Nice or Nasty

Age 7 to 14 Challenge Level:

There are nasty versions of this dice game but we'll start with the nice ones...

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Charlie's Delightful Machine

Age 11 to 16 Challenge Level:

Here is a machine with four coloured lights. Can you develop a strategy to work out the rules controlling each light?

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Got it for Two

Age 7 to 14 Challenge Level:

Got It game for an adult and child. How can you play so that you know you will always win?

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Nim-7 for Two

Age 5 to 14 Challenge Level:

Nim-7 game for an adult and child. Who will be the one to take the last counter?

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Have You Got It?

Age 11 to 14 Challenge Level:

Can you explain the strategy for winning this game with any target?

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Got a Strategy for Last Biscuit?

Age 11 to 16 Challenge Level:

Can you beat the computer in the challenging strategy game?

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Countdown

Age 7 to 14 Challenge Level:

Here is a chance to play a version of the classic Countdown Game.

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Ratio Sudoku 3

Age 11 to 16 Challenge Level:

A Sudoku with clues as ratios or fractions.

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Got It

Age 7 to 14 Challenge Level:

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

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First Connect Three

Age 7 to 14 Challenge Level:

Add or subtract the two numbers on the spinners and try to complete a row of three. Are there some numbers that are good to aim for?

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Estimating Angles

Age 7 to 14 Challenge Level:

How good are you at estimating angles?

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Nim-7

Age 5 to 14 Challenge Level:

Can you work out how to win this game of Nim? Does it matter if you go first or second?

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Diagonal Sums Sudoku

Age 7 to 16 Challenge Level:

Solve this Sudoku puzzle whose clues are in the form of sums of the numbers which should appear in diagonal opposite cells.