A new card game for two players.
Follow-up to the February Game Rules of FEMTO.
Some puzzles requiring no knowledge of knot theory, just a careful
inspection of the patterns. A glimpse of the classification of
knots and a little about prime knots, crossing numbers and knot
Describe the strategy for winning the game of Nim. The rules are
simple. Start with any number of counters in any number of piles.
Two players take turns to remove any number of counters from a
single pile. The loser is the player who takes the last