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Do NOT use live matches. Get a grown-up to prepare some dead matches for you. .
Lay out the sticks to make three rows of four squares.
Each player takes turns at removing any stick along with all the others that touch it. For example, if you chose the blue stick below, then the six red sticks must be taken too.
Whoever takes the last stick wins the game.
Try to find winning strategies.
Some puzzles requiring no knowledge of knot theory, just a careful inspection of the patterns. A glimpse of the classification of knots and a little about prime knots, crossing numbers and knot arithmetic.