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Resources tagged with Interactivities similar to You Never Get a Six:

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There are 215 results

Broad Topics > Information and Communications Technology > Interactivities

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Substitution Cipher

Age 11 to 14 Challenge Level:

Find the frequency distribution for ordinary English, and use it to help you crack the code.

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Gr8 Coach

Age 11 to 14 Challenge Level:

Can you coach your rowing eight to win?

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Red or Black Spinner

Age 3 to 16 Challenge Level:

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

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Lottery Simulator

Age 7 to 16 Challenge Level:

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

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Interactive Spinners

Age 11 to 14 Challenge Level:

This interactivity invites you to make conjectures and explore probabilities of outcomes related to two independent events.

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Flippin' Discs

Age 11 to 14 Challenge Level:

Identical discs are flipped in the air. You win if all of the faces show the same colour. Can you calculate the probability of winning with n discs?

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Game of PIG - Sixes

Age 7 to 18 Challenge Level:

Can you beat Piggy in this simple dice game? Can you figure out Piggy's strategy, and is there a better one?

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Cosy Corner

Age 11 to 14 Challenge Level:

Six balls of various colours are randomly shaken into a trianglular arrangement. What is the probability of having at least one red in the corner?

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Odds or Sixes?

Age 7 to 11 Challenge Level:

Use the interactivity or play this dice game yourself. How could you make it fair?

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Odds and Evens

Age 11 to 14 Challenge Level:

Is this a fair game? How many ways are there of creating a fair game by adding odd and even numbers?

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Winning the Lottery

Age 7 to 11 Challenge Level:

Try out the lottery that is played in a far-away land. What is the chance of winning?

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Top Coach

Age 11 to 14 Challenge Level:

Carry out some time trials and gather some data to help you decide on the best training regime for your rowing crew.

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Two's Company

Age 11 to 14 Challenge Level:

7 balls are shaken in a container. You win if the two blue balls touch. What is the probability of winning?

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Connect Three

Age 11 to 16 Challenge Level:

Can you be the first to complete a row of three?

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Excel Interactive Resource: Multiples Chain

Age 11 to 16 Challenge Level:

Use an interactive Excel spreadsheet to investigate factors and multiples.

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How Random!

Age 7 to 11 Challenge Level:

Explore this interactivity and see if you can work out what it does. Could you use it to estimate the area of a shape?

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Excel Interactive Resource: Fraction Addition & Fraction Subtraction

Age 11 to 16 Challenge Level:

Use Excel to practise adding and subtracting fractions.

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Drips

Age 7 to 14 Challenge Level:

An animation that helps you understand the game of Nim.

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Excel Interactive Resource: Long Multiplication

Age 11 to 16 Challenge Level:

Use an Excel spreadsheet to explore long multiplication.

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Excel Interactive Resource: the up and Down Game

Age 11 to 16 Challenge Level:

Use an interactive Excel spreadsheet to explore number in this exciting game!

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Excel Interactive Resource: Number Grid Functions

Age 11 to 16 Challenge Level:

Use Excel to investigate the effect of translations around a number grid.

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Excel Interactive Resource: Equivalent Fraction Bars

Age 11 to 16 Challenge Level:

A simple file for the Interactive whiteboard or PC screen, demonstrating equivalent fractions.

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Multiplication Tables - Matching Cards

Age 5 to 14 Challenge Level:

Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.

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Shear Magic

Age 11 to 14 Challenge Level:

What are the areas of these triangles? What do you notice? Can you generalise to other "families" of triangles?

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Got it Article

Age 7 to 14

This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.

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Ratio Pairs 3

Age 11 to 16 Challenge Level:

Match pairs of cards so that they have equivalent ratios.

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Cops and Robbers

Age 7 to 16 Challenge Level:

Can you find a reliable strategy for choosing coordinates that will locate the robber in the minimum number of guesses?

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An Unhappy End

Age 11 to 14 Challenge Level:

Two engines, at opposite ends of a single track railway line, set off towards one another just as a fly, sitting on the front of one of the engines, sets off flying along the railway line...

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Balancing 2

Age 11 to 14 Challenge Level:

Meg and Mo still need to hang their marbles so that they balance, but this time the constraints are different. Use the interactivity to experiment and find out what they need to do.

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Excel Interactive Resource: Fraction Multiplication

Age 11 to 16 Challenge Level:

Use Excel to explore multiplication of fractions.

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Excel Interactive Resource: Haitch

Age 11 to 16 Challenge Level:

An Excel spreadsheet with an investigation.

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Balancing 1

Age 11 to 14 Challenge Level:

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.

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Shuffles Tutorials

Age 11 to 14 Challenge Level:

Learn how to use the Shuffles interactivity by running through these tutorial demonstrations.

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Lost

Age 11 to 14 Challenge Level:

Can you locate the lost giraffe? Input coordinates to help you search and find the giraffe in the fewest guesses.

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Tower Rescue

Age 7 to 18 Challenge Level:

Help the bee to build a stack of blocks far enough to save his friend trapped in the tower.

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Balancing 3

Age 11 to 14 Challenge Level:

Mo has left, but Meg is still experimenting. Use the interactivity to help you find out how she can alter her pouch of marbles and still keep the two pouches balanced.

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Spinners Environment

Age 5 to 18 Challenge Level:

A tool for generating random integers.

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Excel Interactive Resource: Interactive Division

Age 11 to 16 Challenge Level:

Use an Excel to investigate division. Explore the relationships between the process elements using an interactive spreadsheet.

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Archery

Age 11 to 14 Challenge Level:

Imagine picking up a bow and some arrows and attempting to hit the target a few times. Can you work out the settings for the sight that give you the best chance of gaining a high score?

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Countdown Fractions

Age 11 to 16 Challenge Level:

Here is a chance to play a fractions version of the classic Countdown Game.

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Overlapping Circles

Age 7 to 11 Challenge Level:

What shaped overlaps can you make with two circles which are the same size? What shapes are 'left over'? What shapes can you make when the circles are different sizes?

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Rolling Around

Age 11 to 14 Challenge Level:

A circle rolls around the outside edge of a square so that its circumference always touches the edge of the square. Can you describe the locus of the centre of the circle?

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Rollin' Rollin' Rollin'

Age 11 to 14 Challenge Level:

Two circles of equal radius touch at P. One circle is fixed whilst the other moves, rolling without slipping, all the way round. How many times does the moving coin revolve before returning to P?

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Beads

Age 7 to 11 Challenge Level:

Three beads are threaded on a circular wire and are coloured either red or blue. Can you find all four different combinations?

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Bow Tie

Age 11 to 14 Challenge Level:

Show how this pentagonal tile can be used to tile the plane and describe the transformations which map this pentagon to its images in the tiling.

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Shapely Tiling

Age 7 to 11 Challenge Level:

Use the interactivity to make this Islamic star and cross design. Can you produce a tessellation of regular octagons with two different types of triangle?

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Counters

Age 7 to 11 Challenge Level:

Hover your mouse over the counters to see which ones will be removed. Click to remove them. The winner is the last one to remove a counter. How you can make sure you win?

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Colour Wheels

Age 7 to 11 Challenge Level:

Imagine a wheel with different markings painted on it at regular intervals. Can you predict the colour of the 18th mark? The 100th mark?

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Factors and Multiples Game

Age 7 to 16 Challenge Level:

A game in which players take it in turns to choose a number. Can you block your opponent?

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Train for Two

Age 7 to 11 Challenge Level:

Train game for an adult and child. Who will be the first to make the train?