Trial and Improvement at KS1

Simply 'having a go' is a great way to make a start on a mathematical problem.  Whatever happens, you will have learnt more about the situation and can then tweak your approach.  These activities all lend themselves to this 'trial and improvement' way of working.

Five Steps to 50

Age 5 to 7 Challenge Level:

Use five steps to count forwards or backwards in 1s or 10s to get to 50. What strategies did you use?

Two-digit Targetslive

Age 5 to 7 Challenge Level:

You have a set of the digits from 0 – 9. Can you arrange these in the five boxes to make two-digit numbers as close to the targets as possible?

Heads and Feet

Age 5 to 7 Challenge Level:

On a farm there were some hens and sheep. Altogether there were 8 heads and 22 feet. How many hens were there?

Four Colours

Age 5 to 11 Challenge Level:

Kate has eight multilink cubes. She has two red ones, two yellow, two green and two blue. She wants to fit them together to make a cube so that each colour shows on each face just once.

Eggs in Baskets

Age 5 to 7 Challenge Level:

There are three baskets, a brown one, a red one and a pink one, holding a total of 10 eggs. Can you use the information given to find out how many eggs are in each basket?

Find the Difference

Age 5 to 7 Challenge Level:

Place the numbers 1 to 6 in the circles so that each number is the difference between the two numbers just below it.

4 Domlive

Age 5 to 16 Challenge Level:

Use these four dominoes to make a square that has the same number of dots on each side.

The Brown Family

Age 5 to 7 Challenge Level:

Use the information about Sally and her brother to find out how many children there are in the Brown family.

The Tall Tower

Age 5 to 7 Challenge Level:

As you come down the ladders of the Tall Tower you collect useful spells. Which way should you go to collect the most spells?