Approaching Midnight the Ultimate

Want a serious challenge? Have a look at these ideas for changing the Approaching Midnight game.

Exploring and noticing Working systematically Conjecturing and generalising Visualising and representing Reasoning, convincing and proving
Being curious Being resourceful Being resilient Being collaborative

Problem

What would happen if we introduced further complexity to the Approaching Midnight game, such as players get to pick which steps they use from a pool and then that step cannot be used again? Would this make a good game?

You may like to explore this idea or one of your own.

If you would like to see other ideas we have thought of to explore, click below:

 

2D - could you play a version of the game going down a staircase rather than on a straight line?

 

Try playing a sequence of games with different start times (pre-declared) and the loser of each round gets to pick who goes first in the next round.

 

A random number is added to the step that you choose.

 

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Approaching Midnight the Ultimate
What do you think is an effective way to introduce further complexity that makes for a good game?

How do you define a good game?

Let us know your thoughts by emailing us.