Play to Win

Play to Win

In this feature, we have chosen to share some of the games from the Play to Win pathway on Wild Maths.

Take a look at Introducing Creativity in the Classroom to find out more about Wild Maths, and for suggestions of NRICH tasks we recommend if you want to promote creativity in your classroom. 

Here's how your learners can send their solutions to these problems.


Seven Counters 

Age 5 to 11 Challenge Level:
Can you be the player to take the last counter?

Last Bead 

Age 5 to 11 Challenge Level:
Take turns to remove a bead from the string. Can you find a way to play so that you will always win?

Driplets 

Age 5 to 11 Challenge Level:
This game follows on from Last Bead. Can you find a way to take the last drip or drips?

Escape the Vortex 

Age 5 to 14 Challenge Level:
Can you always reach the exit first and escape the vortex?

Got It 

Age 5 to 14 Challenge Level:
Will you be the first to reach 23? Can you find a winning strategy?

Droplets 

Age 5 to 14 Challenge Level:
Try this slightly more challenging version of Driplets and see if you can find a winning strategy.

Approaching Midnight 

Age 7 to 14 Challenge Level:
Can you beat the clock to the midnight hour?