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There are **22** NRICH Mathematical resources connected to **PrimaryGames-Strategy**, you may find related items under Primary games.

Game
Primary curriculum
Secondary curriculum
### Nim-7 for Two

Nim-7 game for an adult and child. Who will be the one to take the last counter?

Age 5 to 14

Challenge Level

Game
Primary curriculum
Secondary curriculum
### Twinkle Twinkle

A game for 2 people. Take turns placing a counter on the star. You win when you have completed a line of 3 in your colour.

Age 7 to 14

Challenge Level

Game
Primary curriculum
Secondary curriculum
### Part the Piles

Try to stop your opponent from being able to split the piles of counters into unequal numbers. Can you find a strategy?

Age 7 to 11

Challenge Level

Problem
Primary curriculum
Secondary curriculum
### Counters

Hover your mouse over the counters to see which ones will be removed. Click to remove them. The winner is the last one to remove a counter. How you can make sure you win?

Age 7 to 11

Challenge Level

Game
Primary curriculum
Secondary curriculum
### Alquerque

This game for two, was played in ancient Egypt as far back as 1400 BC. The game was taken by the Moors to Spain, where it is mentioned in 13th century manuscripts, and the Spanish name Alquerque derives from the Arabic El- quirkat. Watch out for being 'huffed'.

Age 5 to 18

Game
Primary curriculum
Secondary curriculum
### Seega

An ancient game for two from Egypt. You'll need twelve distinctive 'stones' each to play. You could chalk out the board on the ground - do ask permission first.

Age 5 to 18

Game
Primary curriculum
Secondary curriculum
### Pumpkin Patch

A game for two players based on a game from the Somali people of Africa. The first player to pick all the other's 'pumpkins' is the winner.

Age 5 to 18

Game
Primary curriculum
Secondary curriculum
### Gotcha

A game for 2 players. This could be played outside with people instead of counters. Try to trap or escape from your opponent.

Age 7 to 11

Challenge Level

Game
Primary curriculum
Secondary curriculum
### Noughts and Crosses

A game for two people that everybody knows. If you play correctly you never lose!

Age 7 to 11

Challenge Level

Game
Primary curriculum
Secondary curriculum
### Low Go

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

Age 7 to 16

Challenge Level

Game
Primary curriculum
Secondary curriculum
### Online

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

Age 7 to 11

Challenge Level

Game
Primary curriculum
Secondary curriculum
### Crocogator

A game for two players. You'll need some counters and somewhere to draw a board.

Age 5 to 7

Challenge Level

Game
Primary curriculum
Secondary curriculum
### Pentanim

A game for 2 players with similarities to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

Age 7 to 16

Challenge Level

Problem
Primary curriculum
Secondary curriculum
### Slippery Snail

A game for two people, who take turns to move the counters. The player to remove the last counter from the board wins.

Age 7 to 16

Challenge Level

Game
Primary curriculum
Secondary curriculum
### Sliding Game

A shunting puzzle for 1 person. Swop the positions of the counters at the top and bottom of the board.

Age 7 to 11

Challenge Level

Game
Primary curriculum
Secondary curriculum
### Mulinello Quadrupio

A game from Italy. Play with a friend and see if you can be the first to get five pieces in a line.

Age 5 to 18

Game
Primary curriculum
Secondary curriculum
### Endless Noughts and Crosses

An extension of noughts and crosses in which the grid is enlarged and the length of the winning line can to altered to 3, 4 or 5.

Age 7 to 11

Challenge Level

Game
Primary curriculum
Secondary curriculum
### Two Stones

This game is known as Pong hau k'i in China and Ou-moul-ko-no in Korea. Find a friend to play or try the interactive version online.

Age 5 to 18

Game
Primary curriculum
Secondary curriculum
### Jumping Reindeer

A game for 1 person to develop stategy and shape and space awareness. 12 counters are placed on a board. Counters are removed one at a time. The aim is to be left with only 1 counter.

Age 7 to 11

Challenge Level