The 'recipe' is given in the question. You need to know that the
scalar product of two perpendicular vectors is 0 so that, if one
vector lies in a plane and the other is normal to the plane, then
their scalar product is zero. This gives the equation of a plane
through the origin in ${\bf R^3}$ as $v\cdot n = a x + b y + c z =
0$. The diagram should help you to visualise that, if $u_0$ is on
the plane and $n$ is a vector normal to the plane, then the points
$u_0 + t n$ and $u_0 - t n$ are reflections of each other in the
plane.
Where quaternions are equivalent to vectors we are not using
boldface fonts other than in introducing the unit vectors ${\bf i,
j, k}$ along the axes in ${\bf R^3}$.
The quaternion functions and quaternion algebra give a neat and
efficient way to work with reflections in ${\bf R^3}$ and they are
very useful in computer graphics programs.