What would happen if we introduced further complexity to the Approaching Midnight game
, such as players get to pick which steps they use from a pool and then that step cannot be used again? Would this make a good game?
You may like to explore this idea or one of your own.
If you would like to see other ideas we have thought of to explore, click below:
2D - could you play a version of the game going down a staircase rather than on a straight line?
Try playing a sequence of games with different start times (pre-declared) and the loser of each round gets to pick who goes first in the next round.
A random number is added to the step that you choose.
||What do you think is an effective way to introduce further complexity that makes for a good game?
How do you define a good game?
Let us know your thoughts here