See also: Matching topics (1) Matching titles (46)

Can you use LOGO to create this star pattern made from squares. Only basic LOGO knowledge needed.

Just four procedures were used to produce a design. How was it done? Can you be systematic and elegant so that someone can follow your logic?

This collection of resources takes you through the steps needed to program in Logo.

Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.

If you want to do interesting things with a computer, why not learn to program?

This LOGO challenge starts by looking at 10-sided polygons then generalises the findings to any polygon, putting particular emphasis on external angles

Weekly Problem 9 - 2016

The diagram to the right shows a logo made from semi-circular arcs. What fraction of the logo is shaded?

Write a Logo program, putting in variables, and see the effect when you change the variables.

Learn about Pen Up and Pen Down in Logo

Moiré patterns are intriguing interference patterns. Create your own beautiful examples using LOGO!

Create a symmetrical fabric design based on a flower motif - and realise it in Logo.

What happens when a procedure calls itself?

A Short introduction to using Logo. This is the first in a twelve part series.

Three examples of particular tilings of the plane, namely those where - NOT all corners of the tile are vertices of the tiling. You might like to produce an elegant program to replicate one or all. . . .

Learn how to draw circles using Logo. Wait a minute! Are they really circles? If not what are they?

Details of the Pre-screen Logo in the Primary School courses.

Working with recursion. What is going on how does each iteration feen into the next? All within a geometric setting.

Recreating the designs in this challenge requires you to break a problem down into manageable chunks and use the relationships between triangles and hexagons. An exercise in detail and elegance.

Try making patterns with equilateral triangles

The challenge is to produce elegant solutions. Elegance here implies simplicity. The focus is on rhombi, in particular those formed by jointing two equilateral triangles along an edge.

Pentagram Pylons - can you elegantly recreate them? Or, the European flag in LOGO - what poses the greater problem?

This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.

This LOGO Challenge emphasises the idea of breaking down a problem into smaller manageable parts. Working on squares and angles.

An activity based on the game 'Pelmanism'. Set your own level of challenge and beat your own previous best score.

Remember that you want someone following behind you to see where you went. Can yo work out how these patterns were created and recreate them?

This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.

Can you write LOGO programs for some beautiful irregular tilings?

Thinking of circles as polygons with an infinite number of sides - but how does this help us with our understanding of the circumference of circle as pi x d? This challenge investigates. . . .

Can you reproduce the design comprising a series of concentric circles? Test your understanding of the realtionship betwwn the circumference and diameter of a circle.

Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.

What can you create using 140 characters and our cool Twilgo environment?

It's Olympic year - can you construct the icon of the Olympic Rings using Twilgo?

More Logo for beginners. Now learn more about the REPEAT command.

A spiropath is a sequence of connected line segments end to end taking different directions. The same spiropath is iterated. When does it cycle and when does it go on indefinitely?

Several procedures to think about but there are several things you can do to help yourself such as breaking the procedures down stepwise (rather than into smaller peices) What does the first line do?. . . .

More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.

Learn to write procedures and build them into Logo programs. Learn to use variables.

Turn through bigger angles and draw stars with Logo.