If you have access to a set of
equilateral triangles which fit together, such as Polydron, you may
wish to make some of the models discussed while reading this
article. If you have not met the Platonic and Archimedean solids
before, start by reading the article
Classifying Solids using Angle Deficiency, which provided the inspiration for
Edward's ideas discussed here.
Having read the NRICH article
Classifying Solids using Angle Deficiency, I wondered what
would happen if, instead of relaxing the requirement that all the
faces be the same (which leads to the Archimedean solids), I
relaxed the requirement that all the vertices be the same. I also
removed the requirement that the solids be convex.
I constructed solids which consisted of identical, regular faces
where the number of faces meeting at a vertex was a characteristic
of that vertex, and each face had to have the same pattern of
'vertex numbers' around its vertices.
For example, the first shape I constructed had triangular faces,
with three faces meeting at one vertex and six faces meeting at the
other two vertices of each triangle.
I assembled the triangles in such a way that the pattern for every
face was $V_{3,6,6}$.
This resulted in a peculiar shape with 12 faces, 18 edges, and 8
vertices. It looked like four tetrahedra stuck to the faces of a
fifth.
Can you work out from the
picture of the solid which vertices are $V_3$ and which are $V_6$?
See the notes for the solution, and labelled vertices
for other pictures in this article. Perhaps you could try making
Edward's $V_{3,6,6}$ solid for yourself.
The $V_6$ vertices of the solid were not flat, as might be expected
because six equilateral triangles can meet at a point to form a
tessellation of the plane. Instead they folded around the vertex.
The solid is concave and cannot rest on any face; only two edges at
a time may rest on a plane.
I worked out the total angle deficiency which is $720^\circ$,
because there are four $V_3$ vertices each with a deficiency of
$180^\circ$, and four $V_6$ vertices which have zero angle
deficiency.
From my analysis of the model I made, I think it has the same set
of symmetries as the tetrahedron, being essentially a tetrahedron
with each face replaced by another tetrahedron.
I then produced two more shapes with triangular faces, which I
described as $V_{5,4,4}$ and $V_{3,4,4}$. Both of these consisted
of two identical pyramids joined at their bases (pentagonal
pyramids and tetrahedra respectively), and were convex. These were
not so interesting as the first shape I made.
Two views of $V_{5,4,4}$
I then tried some other configurations, such as $V_{3,5,5}$ and
quickly found that, for triangular faces, if you have an odd vertex
number and the other two numbers are not equal to each other, the
solid cannot be constructed. If I start with 5 triangles meeting at
a point so that each has a $V_5$ vertex, this creates a pentagon.
As each face already has one $V_5$ vertex, the remaining two
vertices on each face must be one $V_3$ and one $V_5$, so around
the pentagon I must alternate between $V_3$ and $V_5$ vertices. But
as 5 is an odd number I cannot match the pattern when I get back to
the beginning - I am forced to have either two $V_3$ or two $V_5$
vertices together. The same argument can apply to any odd vertex
number, as alternating around an n-gon when n is odd will always
result in two adjacent vertices needing to be the same.
I noticed that any configuration of the form $V_{a,4,4}$ for
$a$< 6 will, if constructable, produce a pair of joined pyramids
(see $V_{5,4,4}$ above). If $a$=4 this will, in fact, be an
octahedron. However, the case $a$=6 cannot be constructed since
this would produce two flat hexagons in the same plane. I don't
think values of $a$ above 6 can work either, but I'm not
sure.
I then tried to construct $V_{4,6,6}$. This produced a shape with
24 faces, 36 edges, and 14 vertices. It consists of a cube with
each face replaced by a square pyramid; it is another concave
figure, which seems to have the same symmetries as the cube from
which it is formed. The angle deficiency comes from the six $V_4$
vertices (as the $V_6$ vertices have zero angle deficiency), each
being deficient by $120^\circ$, so the total angle deficiency is
$6\times 120^\circ = 720^\circ$.
Two views of $V_{4,6,6}$
I attempted also to construct $V_{5,6,6}$; this should have
produced a figure formed from a dodecahedron with faces replaced by
pentagonal pyramids, but I found it very difficult to physically
construct. It might be easier to produce a computer model.
After further thought, it occurred to me that it was possible to
replace the faces of any Platonic solid with pyramids, which meant
that figures based on the octahedron and icosahedron could also be
constructed. These would have configurations of $V_{3,8,8}$ and
$V_{3,10,10}$ respectively, and would in each case share the
symmetries of their 'parent' solid. Constructing $V_{3,8,8}$
produced the Stellated Octahedron (also called the Stella
Octangula).
$V_{3,8,8}$ - the Stella
Octangula
I believe that the vertex number configuration uniquely specifies
the solid, so if you are given $V_{a,b,c}$ and lots of triangles,
there is at most one solid you can make for a given set of values
$a,b$ and $c$. I also think that the rule that all faces should
have the same pattern of vertices around them is sufficient to
ensure 'face-transitivity', by which I mean any face can be mapped
onto any other by some symmetry of the solid. The Platonic solids
are the convex solids which satisfy this rule as well as the rule
for the Archimedean solids that all vertices should have the same
pattern of faces around them.
One way to think about the face-transitive property is this:
imagine a planet in the shape of one of the face-transitive
polyhedra shown above, and imagine that you are given one of the
faces as a piece of land to farm. Because the polyhedron is
face-transitive, it makes no difference which face you are given,
because they are all identical. Also, you cannot work out from the
'geography' of the planet where on its surface you are, since all
faces are the same.
Having created solids by replacing the faces of Platonic solids
with pyramids, I attempted to construct a solid from one of the
Archimedean solids in the same way. I found that for each type of
face on the original solid, there is a type of face on the new
solid. For example, if we take the cuboctahedron and replace its
triangular faces with tetrahedra and its square faces with square
pyramids (using equilateral triangles), the faces which produce the
tetrahedra will be $V_{3,8,8}$ and the faces which produce the
square pyramids will be $V_{4,8,8}$, so it breaks my rule about
every face having the same vertex numbers around it, so is not one
of my face-transitive solids. However, the shape retains the
symmetry of the cuboctahedron.
A
mixture of $V_{3,8,8}$ and $V_{4,8,8}$ based on the
cuboctahedron
I began to investigate the solids formed from other regular faces
besides triangles. I tried to construct $V_{3,3,3,4,4}$ from
pentagons, and found that it produces an infinite tunnel of
dodecahedra:
A
(finite) section of the infinite $V_{3,3,3,4,4}$
A
view along the inside of $V_{3,3,3,4,4}$
There is no obvious upper limit on the polygons that can be used,
nor on how large the vertex numbers may become, since a nonconvex
vertex may have a negative angle deficiency.
Edward is about to embark on a
degree in Mathematics at the University of Cambridge.