This gives a short summary of the properties and theorems of cyclic quadrilaterals and links to some practical examples to be found elsewhere on the site.

The points P, Q, R and S are the midpoints of the edges of a convex quadrilateral. What do you notice about the quadrilateral PQRS as the convex quadrilateral changes?

Investigate the properties of quadrilaterals which can be drawn with a circle just touching each side and another circle just touching each vertex.

Prove that the area of a quadrilateral is given by half the product of the lengths of the diagonals multiplied by the sine of the angle between the diagonals.

Two circles intersect at A and B. Points C and D move round one circle. CA and DB cut the other circle at E and F. What do you notice about the line segments CD and EF?

A picture is made by joining five small quadrilaterals together to make a large quadrilateral. Is it possible to draw a similar picture if all the small quadrilaterals are cyclic?

Four rods are hinged at their ends to form a convex quadrilateral. Investigate the different shapes that the quadrilateral can take. Be patient this problem may be slow to load.

The circumcentres of four triangles are joined to form a quadrilateral. What do you notice about this quadrilateral as the dynamic image changes? Can you prove your conjecture?

Four rods, two of length a and two of length b, are linked to form a kite. The linkage is moveable so that the angles change. What is the maximum area of the kite?

A quadrilateral inscribed in a unit circle has sides of lengths s1, s2, s3 and s4 where s1 ≤ s2 ≤ s3 ≤ s4. Find a quadrilateral of this type for which s1= sqrt2 and show s1 cannot. . . .

A game in which players take it in turns to try to draw quadrilaterals (or triangles) with particular properties. Is it possible to fill the game grid?

Explore when it is possible to construct a circle which just touches all four sides of a quadrilateral.

A game for 2 or more people, based on the traditional card game Rummy. Players aim to make two `tricks', where each trick has to consist of a picture of a shape, a name that describes that shape, and. . . .

A game in which players take it in turns to turn up two cards. If they can draw a triangle which satisfies both properties they win the pair of cards. And a few challenging questions to follow...

How many differently shaped rectangles can you build using these equilateral and isosceles triangles? Can you make a square?