A game for 1 person to play on screen. Practise your number bonds whilst improving your memory
Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.
Practise your diamond mining skills and your x,y coordination in this homage to Pacman.
Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.
A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.
This is a game for two players. You will need some small-square grid paper, a die and two felt-tip pens or highlighters. Players take turns to roll the die, then move that number of squares in. . . .
Advent Calendar 2010 - a mathematical game for every day during the run-up to Christmas.
A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.
A game for 2 players
This article, the second in the series, looks at some different types of games and the sort of mathematical thinking they can develop.
Solve this Sudoku puzzle whose clues are in the form of sums of the numbers which should appear in diagonal opposite cells.
A game for 2 players. Given an arrangement of matchsticks, players take it is turns to remove a matchstick, along with all of the matchsticks that touch it.
Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.
This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.
A simple game of patience which often comes out. Can you explain why?
Here is a solitaire type environment for you to experiment with. Which targets can you reach?
A game to make and play based on the number line.
Collect as many diamonds as you can by drawing three straight lines.
Basic strategy games are particularly suitable as starting points for investigations. Players instinctively try to discover a winning strategy, and usually the best way to do this is to analyse. . . .
Use the tangram pieces to make our pictures, or to design some of your own!
The computer starts with all the lights off, but then clicks 3, 4 or 5 times at random, leaving some lights on. Can you switch them off again?
The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.
A simple game for 2 players invented by John Conway. It is played on a 3x3 square board with 9 counters that are black on one side and white on the other.
This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.
Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?
An activity based on the game 'Pelmanism'. Set your own level of challenge and beat your own previous best score.
Can you work out how to win this game of Nim? Does it matter if you go first or second?
A game for 2 people. Take turns placing a counter on the star. You win when you have completed a line of 3 in your colour.
A maths-based Football World Cup simulation for teachers and students to use.
Take turns to place a decimal number on the spiral. Can you get three consecutive numbers?
The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?
Investigations based on an Indian game.
Can you explain the strategy for winning this game with any target?
First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.
Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.
An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.
All you need for this game is a pack of cards. While you play the game, think about strategies that will increase your chances of winning.
A Sudoku with a twist.
A Sudoku based on clues that give the differences between adjacent cells.
Follow-up to the February Game Rules of FEMTO.
This article explains the use of the idea of connectedness in networks, in two different ways, to bring into focus the basics of the game of Go, namely capture and territory.
A Sudoku with clues as ratios.
A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.
This sudoku requires you to have "double vision" - two Sudoku's for the price of one
Two sudokus in one. Challenge yourself to make the necessary connections.
Four numbers on an intersection that need to be placed in the surrounding cells. That is all you need to know to solve this sudoku.
An ordinary set of dominoes can be laid out as a 7 by 4 magic rectangle in which all the spots in all the columns add to 24, while those in the rows add to 42. Try it! Now try the magic square...
A game for 2 or more people, based on the traditional card game Rummy. Players aim to make two `tricks', where each trick has to consist of a picture of a shape, a name that describes that shape, and. . . .
This article shows how abstract thinking and a little number theory throw light on the scoring in the game Go.
This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?