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Resources tagged with Games similar to Reflecting Squarely:

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Khun Phaen Escapes to Freedom

Stage: 3 Challenge Level:

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

Conway's Chequerboard Army

Stage: 3 Challenge Level:

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

Diagonal Dodge

Stage: 2 and 3 Challenge Level:

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

Stage: 1, 2, 3 and 4 Challenge Level:

Advent Calendar 2010 - a mathematical game for every day during the run-up to Christmas.

Going First

Stage: 4 and 5

This article shows how abstract thinking and a little number theory throw light on the scoring in the game Go.

Games Related to Nim

Stage: 1, 2, 3 and 4

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

Wari

Stage: 4 Challenge Level:

This is a simple version of an ancient game played all over the world. It is also called Mancala. What tactics will increase your chances of winning?

Online

Stage: 2 and 3 Challenge Level:

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

18 Hole Light Golf

Stage: 1, 2, 3 and 4 Challenge Level:

The computer starts with all the lights off, but then clicks 3, 4 or 5 times at random, leaving some lights on. Can you switch them off again?

Turnablock

Stage: 4 Challenge Level:

A simple game for 2 players invented by John Conway. It is played on a 3x3 square board with 9 counters that are black on one side and white on the other.

Domino Magic Rectangle

Stage: 2, 3 and 4 Challenge Level:

An ordinary set of dominoes can be laid out as a 7 by 4 magic rectangle in which all the spots in all the columns add to 24, while those in the rows add to 42. Try it! Now try the magic square...

Low Go

Stage: 2, 3 and 4 Challenge Level:

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

Sliding Puzzle

Stage: 1, 2, 3 and 4 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Winning Lines

Stage: 2, 3 and 4

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

Sprouts

Stage: 2, 3, 4 and 5 Challenge Level:

A game for 2 people. Take turns joining two dots, until your opponent is unable to move.

Jam

Stage: 4 Challenge Level:

A game for 2 players

Jam

Stage: 4 Challenge Level:

To avoid losing think of another very well known game where the patterns of play are similar.

Estimating Angles

Stage: 2 and 3 Challenge Level:

How good are you at estimating angles?

Nim-7

Stage: 1, 2 and 3 Challenge Level:

Can you work out how to win this game of Nim? Does it matter if you go first or second?

First Connect Three

Stage: 2 and 3 Challenge Level:

The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?

Dominoes

Stage: 2, 3 and 4 Challenge Level:

Everthing you have always wanted to do with dominoes! Some of these games are good for practising your mental calculation skills, and some are good for your reasoning skills.

Stage: 3 and 4 Challenge Level:

Four numbers on an intersection that need to be placed in the surrounding cells. That is all you need to know to solve this sudoku.

Twin Corresponding Sudokus II

Stage: 3 and 4 Challenge Level:

Two sudokus in one. Challenge yourself to make the necessary connections.

Tangram Pictures

Stage: 1, 2 and 3 Challenge Level:

Use the tangram pieces to make our pictures, or to design some of your own!

Behind the Rules of Go

Stage: 4 and 5

This article explains the use of the idea of connectedness in networks, in two different ways, to bring into focus the basics of the game of Go, namely capture and territory.

First Connect Three for Two

Stage: 2 and 3 Challenge Level:

First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.

Snail Trails

Stage: 3 Challenge Level:

This is a game for two players. You will need some small-square grid paper, a die and two felt-tip pens or highlighters. Players take turns to roll the die, then move that number of squares in. . . .

Sufficient but Not Necessary: Two Eyes and Seki in Go

Stage: 4 and 5

The game of go has a simple mechanism. This discussion of the principle of two eyes in go has shown that the game does not depend on equally clear-cut concepts.

Squayles

Stage: 3 Challenge Level:

A game for 2 players. Given an arrangement of matchsticks, players take it is turns to remove a matchstick, along with all of the matchsticks that touch it.

Patience

Stage: 3 Challenge Level:

A simple game of patience which often comes out. Can you explain why?

Twin Corresponding Sudoku III

Stage: 3 and 4 Challenge Level:

Two sudokus in one. Challenge yourself to make the necessary connections.

Flip Flop - Matching Cards

Stage: 1, 2 and 3 Challenge Level:

A game for 1 person to play on screen. Practise your number bonds whilst improving your memory

Spiralling Decimals for Two

Stage: 2 and 3 Challenge Level:

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

Diamond Mine

Stage: 3 Challenge Level:

Practise your diamond mining skills and your x,y coordination in this homage to Pacman.

Seasonal Twin Sudokus

Stage: 3 and 4 Challenge Level:

This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?

Stage: 3 Challenge Level:

A game for 2 or more people, based on the traditional card game Rummy. Players aim to make two `tricks', where each trick has to consist of a picture of a shape, a name that describes that shape, and. . . .

Twin Corresponding Sudoku

Stage: 3, 4 and 5 Challenge Level:

This sudoku requires you to have "double vision" - two Sudoku's for the price of one

Shapely Pairs

Stage: 3 Challenge Level:

A game in which players take it in turns to turn up two cards. If they can draw a triangle which satisfies both properties they win the pair of cards. And a few challenging questions to follow...

Fifteen

Stage: 2 and 3 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Making Maths: Snake Pits

Stage: 1, 2 and 3 Challenge Level:

A game to make and play based on the number line.

Have You Got It?

Stage: 3 Challenge Level:

Can you explain the strategy for winning this game with any target?

Intersection Sums Sudoku

Stage: 2, 3 and 4 Challenge Level:

A Sudoku with clues given as sums of entries.

Property Chart

Stage: 3 Challenge Level:

A game in which players take it in turns to try to draw quadrilaterals (or triangles) with particular properties. Is it possible to fill the game grid?

Intersection Sudoku 1

Stage: 3 and 4 Challenge Level:

A Sudoku with a twist.

Learning Mathematics Through Games Series: 4. from Strategy Games

Stage: 1, 2 and 3

Basic strategy games are particularly suitable as starting points for investigations. Players instinctively try to discover a winning strategy, and usually the best way to do this is to analyse. . . .

Ratio Sudoku 2

Stage: 3 and 4 Challenge Level:

A Sudoku with clues as ratios.

Nim-interactive

Stage: 3 and 4 Challenge Level:

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

Learning Mathematics Through Games Series: 1. Why Games?

Stage: 1, 2 and 3

This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.

Tower Rescue

Stage: 2, 3, 4 and 5 Challenge Level:

Help the bee to build a stack of blocks far enough to save his friend trapped in the tower.

Ratio Sudoku 3

Stage: 3 and 4 Challenge Level:

A Sudoku with clues as ratios or fractions.