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Published 2008 Revised 2016
Computer simulations exist, but do they provide a genuine 'feel' for the fall of the dice, and what experience do pupils have of throws of two or three dice?
We still talk about 'Luck' in getting advantageous results when throwing dice. Pupils can make up a double-entry dice table for two dice (e.g. red die along the top and blue die along the side). This can be used to explain the number of possible combinations for particular throws from 2 to 12. How would you construct a table for three dice?
What activities exist in other cultures (Asian, Chinese, etc.) where dice or other objects are used for making choices in rituals or games?
In Primary school dice are often marked with numbers or arithmetic operations and used for specially designed board games. What opportunities are there for using more than one die?
Dice can be made in the shapes of the Platonic solids. Consider the odds for different polyhedral dice.
Count the number of throws for three dice as shown in the table in the poem De Vetula. Notice that the written numerals on the left give a different number of throws. Compare this with Galileo's table of results. How do pupils explain the difference in these results?
3 x 3 Magic Squares are well known in school, but do we ever investigate higher order magic squares? Make a list of the line-totals (34, 65, 111, ...) of the magic squares up to the 'Square of the Moon'. Now make a difference table for this list. What do you notice? How can you explain the result? Now investigate the sums of all the numbers in each Magic Square.
When you think of spies and secret agents, you probably wouldn’t think of mathematics. Some of the most famous code breakers in history have been mathematicians.