We all know that children enjoy playing games. Experience tells
us that games can be very productive learning activities. But ...
- What should teachers say when asked to educationally
justify the use of games in mathematics lessons?
- Are some games better than others?
- What educational benefits are there to be gained from
games?
This article supplies teachers with information that may be
useful in better understanding the nature of games and their role
in teaching and learning mathematics.
What is a mathematical game?
When considering the use of games for teaching mathematics,
educators should distinguish between an 'activity' and a 'game'.
Gough (1999) states that "A 'game' needs to have two or more
players, who take turns, each competing to achieve a 'winning'
situation of some kind, each able to exercise some choice about
how to move at any time through the playing". The key idea in
this statement is that of 'choice'. In this sense, something like
Snakes and Ladders is NOT a game because winning relies totally
on chance. The players make no decisions, nor do that have to
think further than counting. There is also no interaction between
players - nothing that one player does affects other players'
turns in any way.
Oldfield (1991) says that mathematical games are 'activities'
which:
- involve a challenge, usually against one or more opponents;
a
- re governed by a set of rules and have a clear underlying
structure;
- normally have a distinct finishing point;
- have specific mathematical cognitive objectives.
Benefits of Using Games
The advantages of using games in a mathematical programme have
been summarised in an article by Davies (1995) who researched
the literature available at the time.
- Meaningful situations - for the application of mathematical
skills are created by games
- Motivation - children freely choose to participate and
enjoy playing
- Positive attitude - Games provide opportunities for
building self-concept and developing positive attitudes towards
mathematics, through reducing the fear of failure and
error;
- Increased learning - in comparison to more formal
activities, greater learning can occur through games due to the
increased interaction between children, opportunities to test
intuitive ideas and problem solving strategies
- Different levels - Games can allow children to operate at
different levels of thinking and to learn from each other. In a
group of children playing a game, one child might be
encountering a concept for the first time, another may be
developing his/her understanding of the concept, a third
consolidating previously learned concepts
- Assessment - children's thinking often becomes apparent
through the actions and decisions they make during a game, so
the teacher has the opportunity to carry out diagnosis and
assessment of learning in a non-threatening situation
- Home and school - Games provide 'hands-on' interactive
tasks for both school and home
- Independence - Children can work independently of the
teacher. The rules of the game and the children's motivation
usually keep them on task.
Few language barriers
- an additional benefit becomes evident when children from
non-english-speaking backgrounds are involved. The basic
structures of some games are common to many cultures, and the
procedures of simple games can be quickly learned through
observation. Children who are reluctant to participate in other
mathematical activities because of language barriers will often
join in a game, and so gain access to the mathematical learning
as well as engage in structured social interaction.
Hints for Successful Classroom Games
These tips come from Alridge & Badham (1993):
- Make sure the game matches the mathematical objective
- Use games for specific purposes, not just time-fillers
- Keep the number of players from two to four, so that turns
come around quickly
- The game should have enough of an element of chance so that
it allows weaker students to feel that they a chance of
winning
- Keep the game completion time short
- Use five or six 'basic' game structures so the children
become familiar with the rules - vary the mathematics rather
than the rules
- Send an established game home with a child for
homework
- Invite children to create their own board games or
variations of known games.
Future articles in this series will cover types of games and
creating your own games.
References
Aldridge, S. & Badham, V. (1993). Beyond just a game.
Pamphlet Number 21 .
Primary Mathematics Association.
Davies, B. (1995). The role of games in mathematics.
Square One . Vol.5.
No. 2
Gough, J. (1999). Playing mathematical games: When is a game
not a game? Australian
Primary Mathematics Classroom. Vol 4. No.2
Oldfield, B. (1991). Games in the learning of mathematics.
Mathematics in
Schools. January