What shape and size of drinks mat is best for flipping and catching?
Build a scaffold out of drinking-straws to support a cup of water
Design and construct a prototype intercooler which will satisfy agreed quality control constraints.
What shape would fit your pens and pencils best? How can you make it?
This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.
What shapes should Elly cut out to make a witch's hat? How can she make a taller hat?
This article for students gives some instructions about how to make some different braids.
Can Jo make a gym bag for her trainers from the piece of fabric she has?
Did you know mazes tell stories? Find out more about mazes and make
one of your own.
This article for pupils gives an introduction to Celtic knotwork
patterns and a feel for how you can draw them.
It might seem impossible but it is possible. How can you cut a
playing card to make a hole big enough to walk through?
In this article for teachers, Bernard uses some problems to suggest
that once a numerical pattern has been spotted from a practical
starting point, going back to the practical can help explain. . . .
Galileo, a famous inventor who lived about 400 years ago, came up
with an idea similar to this for making a time measuring
instrument. Can you turn your pendulum into an accurate minute
Have you noticed that triangles are used in manmade structures?
Perhaps there is a good reason for this? 'Test a Triangle' and see
how rigid triangles are.
This package contains hands-on code breaking activities based on
the Enigma Schools Project. Suitable for Stages 2, 3 and 4.
Surprise your friends with this magic square trick.
Learn how to draw circles using Logo. Wait a minute! Are they really circles? If not what are they?
Make a mobius band and investigate its properties.
Make a spiral mobile.
Using these kite and dart templates, you could try to recreate part
of Penrose's famous tessellation or design one yourself.
Make a clinometer and use it to help you estimate the heights of
A game to make and play based on the number line.
Follow these instructions to make a three-piece and/or seven-piece
Learn to write procedures and build them into Logo programs. Learn to use variables.
Make your own double-sided magic square. But can you complete both
sides once you've made the pieces?
Make some celtic knot patterns using tiling techniques
Learn about Pen Up and Pen Down in Logo
How is it possible to predict the card?
Have a go at drawing these stars which use six points drawn around
a circle. Perhaps you can create your own designs?
Time for a little mathemagic! Choose any five cards from a pack and show four of them to your partner. How can they work out the fifth?
More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.
Ideas for practical ways of representing data such as Venn and
A description of how to make the five Platonic solids out of paper.
You could use just coloured pencils and paper to create this
design, but it will be more eye-catching if you can get hold of
hammer, nails and string.
What happens when a procedure calls itself?
Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.
More Logo for beginners. Now learn more about the REPEAT command.
How many differently shaped rectangles can you build using these
equilateral and isosceles triangles? Can you make a square?
Turn through bigger angles and draw stars with Logo.
Make a ball from triangles!
Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.
Write a Logo program, putting in variables, and see the effect when you change the variables.
This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.
The ancient Egyptians were said to make right-angled triangles
using a rope with twelve equal sections divided by knots. What
other triangles could you make if you had a rope like this?
Here is a chance to create some Celtic knots and explore the mathematics behind them.
As part of Liverpool08 European Capital of Culture there were a
huge number of events and displays. One of the art installations
was called "Turning the Place Over". Can you find our how it works?
Arrange your fences to make the largest rectangular space you can. Try with four fences, then five, then six etc.
Can you describe what happens in this film?
How does the time of dawn and dusk vary? What about the Moon, how does that change from night to night? Is the Sun always the same? Gather data to help you explore these questions.
Draw whirling squares and see how Fibonacci sequences and golden rectangles are connected.