Why do this
problem?
This game offers a good context in which to explore possible
outcomes and to think systematically about what scores are
possible. It will be important for learners to develop a recording
or listing system that they are happy with in order to find all the
possible ways in which the different totals can be made.
Possible approach
You could start by encouraging the group to try playing the
game a few times and then pool their results of 'winning numbers'.
It is not necessary to have the star or counters - you could just
write the numbers $1$ to $12$ on a piece of paper and put
ticks against the numbers that come up. However, it is more
appealing to use the star. Here is a
coloured copy of
the board which could be printed off for pupils to use and here is
one that can be photocopied
.
Then learners could then work in pairs so that they are able
to talk through their ideas with a partner. Encourage them to make
a table of possible outcomes.
At the end you could ask them the questions which conclude the
actual problem:
Which are good numbers to choose?
Why?
Which are poor numbers to choose?
Why?
Which is the worst number to
choose? Why?
The 'Why' part of the question is very important - encourage
children to justify their responses based on the number of ways of
making the numbers using two dice.
Key questions
What totals are possible when you roll two dice?
Which totals are more likely to come up? Why?
Possible extension
Pupils could be challenged to make a version of the game which was
fairer.
Possible support
Some children will find it useful to manipulate dice as they work
out the possible outcomes.