Here is a chance to play a version of the classic Countdown Game.
Skippy and Anna are locked in a room in a large castle. The key to that room, and all the other rooms, is a number. The numbers are locked away in a problem. Can you help them to get out?
Can you find which shapes you need to put into the grid to make the
totals at the end of each row and the bottom of each column?
Starting with the number 180, take away 9 again and again, joining up the dots as you go. Watch out - don't join all the dots!
Use your logical reasoning to work out how many cows and how many
sheep there are in each field.
If you have only four weights, where could you place them in order
to balance this equaliser?
Mr. Sunshine tells the children they will have 2 hours of homework.
After several calculations, Harry says he hasn't got time to do
this homework. Can you see where his reasoning is wrong?
The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?
There are nasty versions of this dice game but we'll start with the nice ones...
What do you notice about the date 03.06.09? Or 08.01.09? This
challenge invites you to investigate some interesting dates
Make your own double-sided magic square. But can you complete both
sides once you've made the pieces?
Can you each work out the number on your card? What do you notice?
How could you sort the cards?
Can you use the information to find out which cards I have used?
In this game, you can add, subtract, multiply or divide the numbers
on the dice. Which will you do so that you get to the end of the
number line first?
A game for 2 or more players with a pack of cards. Practise your
skills of addition, subtraction, multiplication and division to hit
the target score.
First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.
Some Games That May Be Nice or Nasty for an adult and child. Use your knowledge of place value to beat your oponent.
This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.
Bernard Bagnall recommends some primary school problems which use
numbers from the environment around us, from clocks to house
A game for 2 people using a pack of cards Turn over 2 cards and try
to make an odd number or a multiple of 3.
A game for 2 people. Use your skills of addition, subtraction, multiplication and division to blast the asteroids.
Zumf makes spectacles for the residents of the planet Zargon, who
have either 3 eyes or 4 eyes. How many lenses will Zumf need to
make all the different orders for 9 families?
I throw three dice and get 5, 3 and 2. Add the scores on the three
dice. What do you get? Now multiply the scores. What do you notice?
Ben’s class were making cutting up number tracks. First they
cut them into twos and added up the numbers on each piece. What
patterns could they see?
Arrange eight of the numbers between 1 and 9 in the Polo Square
below so that each side adds to the same total.
Here are the prices for 1st and 2nd class mail within the UK. You have an unlimited number of each of these stamps. Which stamps would you need to post a parcel weighing 825g?
Use these head, body and leg pieces to make Robot Monsters which
are different heights.
There are three baskets, a brown one, a red one and a pink one, holding a total of 10 eggs. Can you use the information given to find out how many eggs are in each basket?
These two group activities use mathematical reasoning - one is
numerical, one geometric.
This is an adding game for two players.
Look carefully at the numbers. What do you notice? Can you make
another square using the numbers 1 to 16, that displays the same
Choose four of the numbers from 1 to 9 to put in the squares so that the differences between joined squares are odd.
Move from the START to the FINISH by moving across or down to the
next square. Can you find a route to make these totals?
Use your logical-thinking skills to deduce how much Dan's crisps and ice-cream cost altogether.
Where can you draw a line on a clock face so that the numbers on
both sides have the same total?
Can you substitute numbers for the letters in these sums?
Can you score 100 by throwing rings on this board? Is there more
than way to do it?
Can you work out how many flowers there will be on the Amazing Splitting Plant after it has been growing for six weeks?
Use the number weights to find different ways of balancing the equaliser.
Woof is a big dog. Yap is a little dog.
Emma has 16 dog biscuits to give to the two dogs.
She gave Woof 4 more biscuits than Yap.
How many biscuits did each dog get?
The value of the circle changes in each of the following problems.
Can you discover its value in each problem?
Katie had a pack of 20 cards numbered from 1 to 20. She arranged
the cards into 6 unequal piles where each pile added to the same
total. What was the total and how could this be done?
Write the numbers up to 64 in an interesting way so that the shape they make at the end is interesting, different, more exciting ... than just a square.
Find at least one way to put in some operation signs (+ - x ÷)
to make these digits come to 100.
How could you put eight beanbags in the hoops so that there are
four in the blue hoop, five in the red and six in the yellow? Can
you find all the ways of doing this?
In how many ways could Mrs Beeswax put ten coins into her three
puddings so that each pudding ended up with at least two coins?
There were 22 legs creeping across the web. How many flies? How many spiders?
Lolla bought a balloon at the circus. She gave the clown six coins
to pay for it. What could Lolla have paid for the balloon?
There were chews for 2p, mini eggs for 3p, Chocko bars for 5p and
lollypops for 7p in the sweet shop. What could each of the children
buy with their money?
Tim had nine cards each with a different number from 1 to 9 on it.
How could he have put them into three piles so that the total in
each pile was 15?