Resources tagged with: Generalising

Filter by: Content type:
Age range:
Challenge level:

There are 128 results

Broad Topics > Thinking Mathematically > Generalising

Gnomon Dimensions

Age 14 to 16 Challenge Level:

These gnomons appear to have more than a passing connection with the Fibonacci sequence. This problem ask you to investigate some of these connections.

Building Gnomons

Age 14 to 16 Challenge Level:

Build gnomons that are related to the Fibonacci sequence and try to explain why this is possible.

Handshakes

Age 11 to 14 Challenge Level:

Can you find an efficient method to work out how many handshakes there would be if hundreds of people met?

Make 37

Age 7 to 14 Challenge Level:

Four bags contain a large number of 1s, 3s, 5s and 7s. Pick any ten numbers from the bags above so that their total is 37.

Keep it Simple

Age 11 to 14 Challenge Level:

Can all unit fractions be written as the sum of two unit fractions?

Egyptian Fractions

Age 11 to 14 Challenge Level:

The Egyptians expressed all fractions as the sum of different unit fractions. Here is a chance to explore how they could have written different fractions.

Winning Lines

Age 7 to 16

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

One, Three, Five, Seven

Age 11 to 16 Challenge Level:

A game for 2 players. Set out 16 counters in rows of 1,3,5 and 7. Players take turns to remove any number of counters from a row. The player left with the last counter looses.

Train Spotters' Paradise

Age 11 to 16

Dave Hewitt suggests that there might be more to mathematics than looking at numerical results, finding patterns and generalising.

Pentanim

Age 7 to 16 Challenge Level:

A game for 2 players with similarities to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

Converging Means

Age 14 to 16 Challenge Level:

Take any two positive numbers. Calculate the arithmetic and geometric means. Repeat the calculations to generate a sequence of arithmetic means and geometric means. Make a note of what happens to the. . . .

Sliding Puzzle

Age 11 to 16 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Beach Huts

Age 11 to 14 Challenge Level:

Can you figure out how sequences of beach huts are generated?

Hypotenuse Lattice Points

Age 14 to 16 Challenge Level:

The triangle OMN has vertices on the axes with whole number co-ordinates. How many points with whole number coordinates are there on the hypotenuse MN?

Hidden Rectangles

Age 11 to 14 Challenge Level:

Rectangles are considered different if they vary in size or have different locations. How many different rectangles can be drawn on a chessboard?

Partitioning Revisited

Age 11 to 14 Challenge Level:

We can show that (x + 1)² = x² + 2x + 1 by considering the area of an (x + 1) by (x + 1) square. Show in a similar way that (x + 2)² = x² + 4x + 4

Tower of Hanoi

Age 11 to 14 Challenge Level:

The Tower of Hanoi is an ancient mathematical challenge. Working on the building blocks may help you to explain the patterns you notice.

Enclosing Squares

Age 11 to 14 Challenge Level:

Can you find sets of sloping lines that enclose a square?

Regular Hexagon Loops

Age 11 to 14 Challenge Level:

Make some loops out of regular hexagons. What rules can you discover?

Games Related to Nim

Age 5 to 16

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

Lower Bound

Age 14 to 16 Challenge Level:

What would you get if you continued this sequence of fraction sums? 1/2 + 2/1 = 2/3 + 3/2 = 3/4 + 4/3 =

Nim

Age 14 to 16 Challenge Level:

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The loser is the player who takes the last counter.

More Number Pyramids

Age 11 to 14 Challenge Level:

When number pyramids have a sequence on the bottom layer, some interesting patterns emerge...

Arithmagons

Age 11 to 16 Challenge Level:

Can you find the values at the vertices when you know the values on the edges?

Seven Squares - Group-worthy Task

Age 11 to 14 Challenge Level:

Choose a couple of the sequences. Try to picture how to make the next, and the next, and the next... Can you describe your reasoning?

Harmonic Triangle

Age 14 to 16 Challenge Level:

Can you see how to build a harmonic triangle? Can you work out the next two rows?

Sums of Pairs

Age 11 to 16 Challenge Level:

Jo has three numbers which she adds together in pairs. When she does this she has three different totals: 11, 17 and 22 What are the three numbers Jo had to start with?”

Nim-like Games

Age 7 to 16 Challenge Level:

A collection of games on the NIM theme

Got It

Age 7 to 14 Challenge Level:

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

Sum Equals Product

Age 11 to 14 Challenge Level:

The sum of the numbers 4 and 1 [1/3] is the same as the product of 4 and 1 [1/3]; that is to say 4 + 1 [1/3] = 4 � 1 [1/3]. What other numbers have the sum equal to the product and can this be so. . . .

Jam

Age 14 to 16 Challenge Level:

A game for 2 players

Go Forth and Generalise

Age 11 to 14

Spotting patterns can be an important first step - explaining why it is appropriate to generalise is the next step, and often the most interesting and important.

Frogs

Age 11 to 14 Challenge Level:

How many moves does it take to swap over some red and blue frogs? Do you have a method?

Pair Products

Age 14 to 16 Challenge Level:

Choose four consecutive whole numbers. Multiply the first and last numbers together. Multiply the middle pair together. What do you notice?

Picturing Triangular Numbers

Age 11 to 14 Challenge Level:

Triangular numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?

Of All the Areas

Age 14 to 16 Challenge Level:

Can you find a general rule for finding the areas of equilateral triangles drawn on an isometric grid?

Mind Reading

Age 11 to 14 Challenge Level:

Think of a number, add one, double it, take away 3, add the number you first thought of, add 7, divide by 3 and take away the number you first thought of. You should now be left with 2. How do I. . . .

AMGM

Age 14 to 16 Challenge Level:

Can you use the diagram to prove the AM-GM inequality?

Pinned Squares

Age 14 to 16 Challenge Level:

What is the total number of squares that can be made on a 5 by 5 geoboard?

Got it for Two

Age 7 to 14 Challenge Level:

Got It game for an adult and child. How can you play so that you know you will always win?

Jam

Age 14 to 16 Challenge Level:

To avoid losing think of another very well known game where the patterns of play are similar.

Generating Triples

Age 14 to 16 Challenge Level:

Sets of integers like 3, 4, 5 are called Pythagorean Triples, because they could be the lengths of the sides of a right-angled triangle. Can you find any more?

Have You Got It?

Age 11 to 14 Challenge Level:

Can you explain the strategy for winning this game with any target?

Steel Cables

Age 14 to 16 Challenge Level:

Some students have been working out the number of strands needed for different sizes of cable. Can you make sense of their solutions?

Magic Letters

Age 11 to 14 Challenge Level:

Charlie has made a Magic V. Can you use his example to make some more? And how about Magic Ls, Ns and Ws?

Mindreader

Age 11 to 14 Challenge Level:

A little bit of algebra explains this 'magic'. Ask a friend to pick 3 consecutive numbers and to tell you a multiple of 3. Then ask them to add the four numbers and multiply by 67, and to tell you. . . .

Steps to the Podium

Age 7 to 14 Challenge Level:

It starts quite simple but great opportunities for number discoveries and patterns!

Maths Trails

Age 7 to 14

The NRICH team are always looking for new ways to engage teachers and pupils in problem solving. Here we explain the thinking behind maths trails.

Multiplication Arithmagons

Age 14 to 16 Challenge Level:

Can you find the values at the vertices when you know the values on the edges of these multiplication arithmagons?

Nim-7 for Two

Age 5 to 14 Challenge Level:

Nim-7 game for an adult and child. Who will be the one to take the last counter?