# Resources tagged with: Place value

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### There are 65 results

Broad Topics > The Number System and Place Value > Place value

### Two Spinners

##### Age 5 to 7 Challenge Level:

What two-digit numbers can you make with these two dice? What can't you make?

### Multiply Multiples 3

##### Age 7 to 11 Challenge Level:

Have a go at balancing this equation. Can you find different ways of doing it?

### Multiply Multiples 2

##### Age 7 to 11 Challenge Level:

Can you work out some different ways to balance this equation?

### Multiply Multiples 1

##### Age 7 to 11 Challenge Level:

Can you complete this calculation by filling in the missing numbers? In how many different ways can you do it?

### Six Is the Sum

##### Age 7 to 11 Challenge Level:

What do the digits in the number fifteen add up to? How many other numbers have digits with the same total but no zeros?

### ABC

##### Age 7 to 11 Challenge Level:

In the multiplication calculation, some of the digits have been replaced by letters and others by asterisks. Can you reconstruct the original multiplication?

### Round the Three Dice

##### Age 7 to 11 Challenge Level:

What happens when you round these three-digit numbers to the nearest 100?

### Trebling

##### Age 7 to 11 Challenge Level:

Can you replace the letters with numbers? Is there only one solution in each case?

### All the Digits

##### Age 7 to 11 Challenge Level:

This multiplication uses each of the digits 0 - 9 once and once only. Using the information given, can you replace the stars in the calculation with figures?

### Place Value as a Building Block for Developing Fluency in the Calculation Process

##### Age 5 to 11

This article for primary teachers encourages exploration of two fundamental ideas, exchange and 'unitising', which will help children become more fluent when calculating.

### One Million to Seven

##### Age 7 to 11 Challenge Level:

Start by putting one million (1 000 000) into the display of your calculator. Can you reduce this to 7 using just the 7 key and add, subtract, multiply, divide and equals as many times as you like?

### Round the Dice Decimals 1

##### Age 7 to 11 Challenge Level:

Use two dice to generate two numbers with one decimal place. What happens when you round these numbers to the nearest whole number?

### Being Resourceful - Primary Number

##### Age 5 to 11 Challenge Level:

Number problems at primary level that require careful consideration.

### One of Thirty-six

##### Age 5 to 7 Challenge Level:

Can you find the chosen number from the grid using the clues?

### Number Detective

##### Age 5 to 11 Challenge Level:

Follow the clues to find the mystery number.

### Alien Counting

##### Age 7 to 11 Challenge Level:

Investigate the different ways these aliens count in this challenge. You could start by thinking about how each of them would write our number 7.

### Napier's Bones

##### Age 7 to 11 Challenge Level:

The Scot, John Napier, invented these strips about 400 years ago to help calculate multiplication and division. Can you work out how to use Napier's bones to find the answer to these multiplications?

### Spell by Numbers

##### Age 7 to 11 Challenge Level:

Can you substitute numbers for the letters in these sums?

### Round the Dice Decimals 2

##### Age 7 to 11 Challenge Level:

What happens when you round these numbers to the nearest whole number?

### Less Is More

##### Age 5 to 11 Challenge Level:

Use your knowledge of place value to try to win this game. How will you maximise your score?

### Being Collaborative - Primary Number

##### Age 5 to 11 Challenge Level:

Number problems at primary level to work on with others.

### Being Resilient - Primary Number

##### Age 5 to 11 Challenge Level:

Number problems at primary level that may require resilience.

### More Upper Primary Activities on Number Sense and Place Value

##### Age 7 to 11

More upper primary number sense and place value tasks.

##### Age 5 to 11 Challenge Level:

Who said that adding couldn't be fun?

### Position

##### Age 5 to 11

One of the key ideas associated with place value is that the position of a digit affects its value. These activities support children in understanding this idea.

##### Age 5 to 11 Challenge Level:

Try out this number trick. What happens with different starting numbers? What do you notice?

### Oddly

##### Age 7 to 11 Challenge Level:

Find the sum of all three-digit numbers each of whose digits is odd.

### What Do You Need?

##### Age 7 to 11 Challenge Level:

Four of these clues are needed to find the chosen number on this grid and four are true but do nothing to help in finding the number. Can you sort out the clues and find the number?

### How Can I Support the Development of Early Number Sense and Place Value?

##### Age 3 to 11

This article for primary teachers expands on the key ideas which underpin early number sense and place value, and suggests activities to support learners as they get to grips with these ideas.

### Journeys on the Gattegno Tens Chart

##### Age 5 to 11

Alf describes how the Gattegno chart helped a class of 7-9 year olds gain an awareness of place value and of the inverse relationship between multiplication and division.

### Activities on the Gattegno Chart

##### Age 5 to 11

In this article, Alf outlines six activities using the Gattegno chart, which help to develop understanding of place value, multiplication and division.

### Being Curious - Lower Primary Number

##### Age 5 to 7

Number problems to spark your curiosity.

### Place Value: the Ten-ness of Ten

##### Age 3 to 11

This article develops the idea of 'ten-ness' as an important element of place value.

### Ten-ness of Ten

##### Age 5 to 7

These tasks will help children understand the 'ten-ness' of ten, a fundamental part of place value.

### Ten-frames Games

##### Age 3 to 7

These games use ten-frames to develop children's 'sense of ten'.

### Song Book

##### Age 7 to 11 Challenge Level:

A school song book contains 700 songs. The numbers of the songs are displayed by combining special small single-digit cards. What is the minimum number of small cards that is needed?

### The Number Jumbler

##### Age 7 to 14 Challenge Level:

The Number Jumbler can always work out your chosen symbol. Can you work out how?

### Which Is Quicker?

##### Age 7 to 11 Challenge Level:

Which is quicker, counting up to 30 in ones or counting up to 300 in tens? Why?

### Pupils' Recording or Pupils Recording

##### Age 5 to 14

This article, written for teachers, looks at the different kinds of recordings encountered in Primary Mathematics lessons and the importance of not jumping to conclusions!

### That Number Square!

##### Age 5 to 11 Challenge Level:

Exploring the structure of a number square: how quickly can you put the number tiles in the right place on the grid?

### Reach 100

##### Age 7 to 14 Challenge Level:

Choose four different digits from 1-9 and put one in each box so that the resulting four two-digit numbers add to a total of 100.

### Calculator Bingo

##### Age 7 to 11 Challenge Level:

This is a game for two players. What must you subtract to remove the rolled digit from your number? The first to zero wins!

### Subtraction Surprise

##### Age 7 to 14 Challenge Level:

Try out some calculations. Are you surprised by the results?

### What Number?

##### Age 5 to 7 Short Challenge Level:

I am less than 25. My ones digit is twice my tens digit. My digits add up to an even number.

### Which Scripts?

##### Age 7 to 11 Challenge Level:

There are six numbers written in five different scripts. Can you sort out which is which?

### Nice or Nasty

##### Age 7 to 14 Challenge Level:

There are nasty versions of this dice game but we'll start with the nice ones...

### Our Numbers

##### Age 5 to 7 Challenge Level:

These spinners will give you the tens and unit digits of a number. Can you choose sets of numbers to collect so that you spin six numbers belonging to your sets in as few spins as possible?

### Path of Discovery Series 3: I Do and I Understand

##### Age 5 to 7

Marion Bond recommends that children should be allowed to use 'apparatus', so that they can physically handle the numbers involved in their calculations, for longer, or across a wider ability band,. . . .

### The Thousands Game

##### Age 7 to 11 Challenge Level:

Each child in Class 3 took four numbers out of the bag. Who had made the highest even number?

### Nice or Nasty for Two

##### Age 7 to 14 Challenge Level:

Some Games That May Be Nice or Nasty for an adult and child. Use your knowledge of place value to beat your opponent.