# Resources tagged with: Interactivities

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Broad Topics > Information and Communications Technology > Interactivities ### Proof Sorter - the Square Root of 2 Is Irrational

##### Age 16 to 18 Challenge Level:

Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order. ### Guesswork

##### Age 14 to 16 Challenge Level:

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is. ### Proof Sorter - Quadratic Equation

##### Age 14 to 18 Challenge Level:

This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations. ### Proof Sorter - Sum of an AP

##### Age 16 to 18 Challenge Level:

Use this interactivity to sort out the steps of the proof of the formula for the sum of an arithmetic series. The 'thermometer' will tell you how you are doing ### Direct Logic

##### Age 16 to 18 Challenge Level:

Can you work through these direct proofs, using our interactive proof sorters? ### A Tilted Square

##### Age 14 to 16 Challenge Level:

The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices? ### Cyclic Triangles

##### Age 16 to 18 Challenge Level:

Make and prove a conjecture about the cyclic quadrilateral inscribed in a circle of radius r that has the maximum perimeter and the maximum area. ### Jam

##### Age 14 to 16 Challenge Level:

To avoid losing think of another very well known game where the patterns of play are similar. ### Proof Sorter - Geometric Series

##### Age 16 to 18 Challenge Level:

Can you correctly order the steps in the proof of the formula for the sum of a geometric series? ### Sliding Puzzle

##### Age 11 to 16 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves. ### The Triangle Game

##### Age 11 to 16 Challenge Level:

Can you discover whether this is a fair game? ### Polycircles

##### Age 14 to 16 Challenge Level:

Show that for any triangle it is always possible to construct 3 touching circles with centres at the vertices. Is it possible to construct touching circles centred at the vertices of any polygon? ### Factors and Multiples - Secondary Resources

##### Age 11 to 16 Challenge Level:

A collection of resources to support work on Factors and Multiples at Secondary level. ### Got a Strategy for Last Biscuit?

##### Age 11 to 16 Challenge Level:

Can you beat the computer in the challenging strategy game? ### Attractive Tablecloths

##### Age 14 to 16 Challenge Level:

Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs? ### Interactive Number Patterns

##### Age 14 to 16 Challenge Level:

How good are you at finding the formula for a number pattern ? ### Countdown Fractions

##### Age 11 to 16 Challenge Level:

Here is a chance to play a fractions version of the classic Countdown Game. ### Interactive Workout - Mathmo

##### Age 16 to 18 Short Challenge Level:

Mathmo is a revision tool for post-16 mathematics. It's great installed as a smartphone app, but it works well in pads and desktops and notebooks too. Give yourself a mathematical workout! ### Squaring the Circle and Circling the Square

##### Age 14 to 16 Challenge Level:

If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction. ### Colour in the Square

##### Age 7 to 16 Challenge Level:

Can you put the 25 coloured tiles into the 5 x 5 square so that no column, no row and no diagonal line have tiles of the same colour in them? ##### Age 14 to 16 Challenge Level:

A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . . ### Red or Black Spinner

##### Age 3 to 16 Challenge Level:

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . . ### Matrix Countdown

##### Age 16 to 18 Challenge Level:

Play countdown with matrices ### Complex Countdown

##### Age 16 to 18 Challenge Level:

Play a more cerebral countdown using complex numbers. ### Lottery Simulator

##### Age 7 to 16 Challenge Level:

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once. ### Loci Resources

##### Age 14 to 16 Challenge Level:

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4. ### White Box

##### Age 7 to 18 Challenge Level:

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box. ### Fractions and Percentages Card Game

##### Age 11 to 16 Challenge Level:

Match the cards of the same value. ### Spinners Environment

##### Age 5 to 18 Challenge Level:

A tool for generating random integers. ### Changing Places

##### Age 14 to 16 Challenge Level:

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . . ### Square It

##### Age 11 to 16 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square. ### Spot the Card

##### Age 14 to 16 Challenge Level:

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards? ### Using the Haemocytometer

##### Age 14 to 16 Challenge Level:

Practise your skills of proportional reasoning with this interactive haemocytometer. ### Excel Interactive Resource: Interactive Division

##### Age 11 to 16 Challenge Level:

Use an Excel to investigate division. Explore the relationships between the process elements using an interactive spreadsheet. ### Power Match

##### Age 16 to 18 Challenge Level:

Can you locate these values on this interactive logarithmic scale? ### Flower

##### Age 16 to 18 Challenge Level:

Six circles around a central circle make a flower. Watch the flower as you change the radii in this circle packing. Prove that with the given ratios of the radii the petals touch and fit perfectly. ### Excel Interactive Resource: Fraction Multiplication

##### Age 11 to 16 Challenge Level:

Use Excel to explore multiplication of fractions. ### Tilting Triangles

##### Age 14 to 16 Challenge Level:

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates? ### Napoleon's Theorem

##### Age 14 to 18 Challenge Level:

Triangle ABC has equilateral triangles drawn on its edges. Points P, Q and R are the centres of the equilateral triangles. What can you prove about the triangle PQR? ### Cushion Ball

##### Age 16 to 18 Challenge Level:

The shortest path between any two points on a snooker table is the straight line between them but what if the ball must bounce off one wall, or 2 walls, or 3 walls? ### Napoleon's Hat

##### Age 16 to 18 Challenge Level:

Three equilateral triangles ABC, AYX and XZB are drawn with the point X a moveable point on AB. The points P, Q and R are the centres of the three triangles. What can you say about triangle PQR? ### Just Rolling Round

##### Age 14 to 16 Challenge Level:

P is a point on the circumference of a circle radius r which rolls, without slipping, inside a circle of radius 2r. What is the locus of P? ### Trigonometric Protractor

##### Age 14 to 16 Challenge Level:

An environment that simulates a protractor carrying a right- angled triangle of unit hypotenuse. ### Graphical Interpretation

##### Age 14 to 16 Challenge Level:

This set of resources for teachers offers interactive environments to support work on graphical interpretation at Key Stage 4. ### Solving with Euclid's Algorithm

##### Age 14 to 18 Challenge Level:

A java applet that takes you through the steps needed to solve a Diophantine equation of the form Px+Qy=1 using Euclid's algorithm. ### Excel Interactive Resource: Haitch

##### Age 11 to 16 Challenge Level:

An Excel spreadsheet with an investigation. ### Excel Interactive Resource: Fraction Addition & Fraction Subtraction

##### Age 11 to 16 Challenge Level:

Use Excel to practise adding and subtracting fractions. ### Excel Interactive Resource: Multiples Chain

##### Age 11 to 16 Challenge Level:

Use an interactive Excel spreadsheet to investigate factors and multiples. ### Excel Interactive Resource: Long Multiplication

##### Age 11 to 16 Challenge Level:

Use an Excel spreadsheet to explore long multiplication. ### Excel Interactive Resource: Equivalent Fraction Bars

##### Age 11 to 16 Challenge Level:

A simple file for the Interactive whiteboard or PC screen, demonstrating equivalent fractions.