# Resources tagged with: Interactivities

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Broad Topics > Information and Communications Technology > Interactivities ### Direct Logic

##### Age 16 to 18 Challenge Level:

Can you work through these direct proofs, using our interactive proof sorters? ### Proof Sorter - Quadratic Equation

##### Age 14 to 18 Challenge Level:

This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations. ### Proof Sorter - Geometric Series

##### Age 16 to 18 Challenge Level:

Can you correctly order the steps in the proof of the formula for the sum of a geometric series? ### Proof Sorter - Sum of an AP

##### Age 16 to 18 Challenge Level:

Use this interactivity to sort out the steps of the proof of the formula for the sum of an arithmetic series. The 'thermometer' will tell you how you are doing ### Napoleon's Hat

##### Age 16 to 18 Challenge Level:

Three equilateral triangles ABC, AYX and XZB are drawn with the point X a moveable point on AB. The points P, Q and R are the centres of the three triangles. What can you say about triangle PQR? ### The Triangle Game

##### Age 11 to 16 Challenge Level:

Can you discover whether this is a fair game? ### Matter of Scale

##### Age 14 to 16 Challenge Level:

Prove Pythagoras' Theorem using enlargements and scale factors. ### Interactive Number Patterns

##### Age 14 to 16 Challenge Level:

How good are you at finding the formula for a number pattern ? ### A Tilted Square

##### Age 14 to 16 Challenge Level:

The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices? ### Polycircles

##### Age 14 to 16 Challenge Level:

Show that for any triangle it is always possible to construct 3 touching circles with centres at the vertices. Is it possible to construct touching circles centred at the vertices of any polygon? ### Trigonometric Protractor

##### Age 14 to 16 Challenge Level:

An environment that simulates a protractor carrying a right- angled triangle of unit hypotenuse. ### Solving with Euclid's Algorithm

##### Age 14 to 18 Challenge Level:

A java applet that takes you through the steps needed to solve a Diophantine equation of the form Px+Qy=1 using Euclid's algorithm. ### Cyclic Triangles

##### Age 16 to 18 Challenge Level:

Make and prove a conjecture about the cyclic quadrilateral inscribed in a circle of radius r that has the maximum perimeter and the maximum area. ### Attractive Tablecloths

##### Age 14 to 16 Challenge Level:

Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs? ### Sliding Puzzle

##### Age 11 to 16 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves. ### Factors and Multiples - Secondary Resources

##### Age 11 to 16 Challenge Level:

A collection of resources to support work on Factors and Multiples at Secondary level. ### Colour in the Square

##### Age 7 to 16 Challenge Level:

Can you put the 25 coloured tiles into the 5 x 5 square so that no column, no row and no diagonal line have tiles of the same colour in them? ### Jam

##### Age 14 to 16 Challenge Level:

To avoid losing think of another very well known game where the patterns of play are similar. ### Interactive Workout - Mathmo

##### Age 16 to 18 Short Challenge Level:

Mathmo is a revision tool for post-16 mathematics. It's great installed as a smartphone app, but it works well in pads and desktops and notebooks too. Give yourself a mathematical workout! ### Euclid's Algorithm I

##### Age 16 to 18

How can we solve equations like 13x + 29y = 42 or 2x +4y = 13 with the solutions x and y being integers? Read this article to find out. ### Complex Countdown

##### Age 16 to 18 Challenge Level:

Play a more cerebral countdown using complex numbers. ### Excel Interactive Resource: Interactive Division

##### Age 11 to 16 Challenge Level:

Use an Excel to investigate division. Explore the relationships between the process elements using an interactive spreadsheet. ### Countdown Fractions

##### Age 11 to 16 Challenge Level:

Here is a chance to play a fractions version of the classic Countdown Game. ### Spinners Environment

##### Age 5 to 18 Challenge Level:

A tool for generating random integers. ### Power Match

##### Age 16 to 18 Challenge Level:

Can you locate these values on this interactive logarithmic scale? ### Proof Sorter - the Square Root of 2 Is Irrational

##### Age 16 to 18 Challenge Level:

Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order. ### Magic W

##### Age 14 to 16 Challenge Level:

Find all the ways of placing the numbers 1 to 9 on a W shape, with 3 numbers on each leg, so that each set of 3 numbers has the same total. ### Got a Strategy for Last Biscuit?

##### Age 11 to 16 Challenge Level:

Can you beat the computer in the challenging strategy game? ### Loci Resources

##### Age 14 to 16 Challenge Level:

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4. ### Squaring the Rectangle

##### Age 14 to 18 Challenge Level:

Can you find a way to turn a rectangle into a square? ### Excel Interactive Resource: Fraction Multiplication

##### Age 11 to 16 Challenge Level:

Use Excel to explore multiplication of fractions. ### Percentages for Key Stage 4

##### Age 14 to 16 Challenge Level:

A group of interactive resources to support work on percentages Key Stage 4. ### Cushion Ball Interactivity

##### Age 14 to 16 Challenge Level:

The interactive diagram has two labelled points, A and B. It is designed to be used with the problem "Cushion Ball" ### Instant Insanity

##### Age 11 to 18 Challenge Level:

Given the nets of 4 cubes with the faces coloured in 4 colours, build a tower so that on each vertical wall no colour is repeated, that is all 4 colours appear. ### Excel Interactive Resource: Number Grid Functions

##### Age 11 to 16 Challenge Level:

Use Excel to investigate the effect of translations around a number grid. ### Excel Interactive Resource: the up and Down Game

##### Age 11 to 16 Challenge Level:

Use an interactive Excel spreadsheet to explore number in this exciting game! ### Excel Interactive Resource: Equivalent Fraction Bars

##### Age 11 to 16 Challenge Level:

A simple file for the Interactive whiteboard or PC screen, demonstrating equivalent fractions. ### Excel Interactive Resource: Long Multiplication

##### Age 11 to 16 Challenge Level:

Use an Excel spreadsheet to explore long multiplication. ### Excel Interactive Resource: Multiples Chain

##### Age 11 to 16 Challenge Level:

Use an interactive Excel spreadsheet to investigate factors and multiples. ### Excel Interactive Resource: Fraction Addition & Fraction Subtraction

##### Age 11 to 16 Challenge Level:

Use Excel to practise adding and subtracting fractions. ### Excel Interactive Resource: Haitch

##### Age 11 to 16 Challenge Level:

An Excel spreadsheet with an investigation. ### Changing Places

##### Age 14 to 16 Challenge Level:

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . . ### Fractions and Percentages Card Game

##### Age 11 to 16 Challenge Level:

Match the cards of the same value. ### White Box

##### Age 7 to 18 Challenge Level:

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box. ### Just Rolling Round

##### Age 14 to 16 Challenge Level:

P is a point on the circumference of a circle radius r which rolls, without slipping, inside a circle of radius 2r. What is the locus of P? ### Matrix Countdown

##### Age 16 to 18 Challenge Level:

Play countdown with matrices ### Square It

##### Age 11 to 16 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square. ### Olympic Magic

##### Age 14 to 16 Challenge Level:

in how many ways can you place the numbers 1, 2, 3 … 9 in the nine regions of the Olympic Emblem (5 overlapping circles) so that the amount in each ring is the same? ### Spot the Card

##### Age 14 to 16 Challenge Level:

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards? ### Guesswork

##### Age 14 to 16 Challenge Level:

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.