Resources tagged with: Interactivities

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There are 105 results

Broad Topics > Physical and Digital Manipulatives > Interactivities

Rollin' Rollin' Rollin'

Age 11 to 14 Challenge Level:

Two circles of equal radius touch at P. One circle is fixed whilst the other moves, rolling without slipping, all the way round. How many times does the moving coin revolve before returning to P?

Rolling Around

Age 11 to 14 Challenge Level:

A circle rolls around the outside edge of a square so that its circumference always touches the edge of the square. Can you describe the locus of the centre of the circle?

Attractive Tablecloths

Age 14 to 16 Challenge Level:

Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?

Overlap

Age 11 to 14 Challenge Level:

A red square and a blue square overlap so that the corner of the red square rests on the centre of the blue square. Show that, whatever the orientation of the red square, it covers a quarter of the. . . .

Tessellation Interactivity

Age 7 to 16 Challenge Level:

An environment that enables you to investigate tessellations of regular polygons

Right Angles

Age 11 to 14 Challenge Level:

Can you make a right-angled triangle on this peg-board by joining up three points round the edge?

Squaring the Rectangle

Age 14 to 18 Challenge Level:

Can you find a way to turn a rectangle into a square?

Subtended Angles

Age 11 to 14 Challenge Level:

What is the relationship between the angle at the centre and the angles at the circumference, for angles which stand on the same arc? Can you prove it?

Polycircles

Age 14 to 16 Challenge Level:

Show that for any triangle it is always possible to construct 3 touching circles with centres at the vertices. Is it possible to construct touching circles centred at the vertices of any polygon?

Squaring the Circle and Circling the Square

Age 14 to 16 Challenge Level:

If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.

Bow Tie

Age 11 to 14 Challenge Level:

Show how this pentagonal tile can be used to tile the plane and describe the transformations which map this pentagon to its images in the tiling.

Poly Plug Rectangles

Age 5 to 14 Challenge Level:

The computer has made a rectangle and will tell you the number of spots it uses in total. Can you find out where the rectangle is?

Just Rolling Round

Age 14 to 16 Challenge Level:

P is a point on the circumference of a circle radius r which rolls, without slipping, inside a circle of radius 2r. What is the locus of P?

Triangles in Circles

Age 11 to 14 Challenge Level:

Can you find triangles on a 9-point circle? Can you work out their angles?

Matter of Scale

Age 14 to 16 Challenge Level:

Prove Pythagoras' Theorem using enlargements and scale factors.

Cushion Ball Interactivity

Age 14 to 16 Challenge Level:

The interactive diagram has two labelled points, A and B. It is designed to be used with the problem "Cushion Ball"

Up and Across

Age 11 to 14 Challenge Level:

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects its vertical and horizontal movement at each stage.

Tilted Squares

Age 11 to 14 Challenge Level:

It's easy to work out the areas of most squares that we meet, but what if they were tilted?

Napoleon's Theorem

Age 14 to 18 Challenge Level:

Triangle ABC has equilateral triangles drawn on its edges. Points P, Q and R are the centres of the equilateral triangles. What can you prove about the triangle PQR?

Speeding Up, Slowing Down

Age 11 to 14 Challenge Level:

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects its speed at each stage.

Loci Resources

Age 14 to 16 Challenge Level:

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

How Far Does it Move?

Age 11 to 14 Challenge Level:

Experiment with the interactivity of "rolling" regular polygons, and explore how the different positions of the red dot affects the distance it travels at each stage.

Drips

Age 7 to 14 Challenge Level:

An animation that helps you understand the game of Nim.

Graphical Interpretation

Age 14 to 16 Challenge Level:

This set of resources for teachers offers interactive environments to support work on graphical interpretation at Key Stage 4.

Tilting Triangles

Age 14 to 16 Challenge Level:

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?

Sliding Puzzle

Age 11 to 16 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Icosian Game

Age 11 to 14 Challenge Level:

This problem is about investigating whether it is possible to start at one vertex of a platonic solid and visit every other vertex once only returning to the vertex you started at.

Jam

Age 14 to 16 Challenge Level:

To avoid losing think of another very well known game where the patterns of play are similar.

Guesswork

Age 14 to 16 Challenge Level:

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.

Fifteen

Age 7 to 14 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Konigsberg Plus

Age 11 to 14 Challenge Level:

Euler discussed whether or not it was possible to stroll around Koenigsberg crossing each of its seven bridges exactly once. Experiment with different numbers of islands and bridges.

Thank Your Lucky Stars

Age 14 to 16 Challenge Level:

A counter is placed in the bottom right hand corner of a grid. You toss a coin and move the star according to the following rules: ... What is the probability that you end up in the top left-hand. . . .

Partitioning Revisited

Age 11 to 14 Challenge Level:

We can show that (x + 1)² = x² + 2x + 1 by considering the area of an (x + 1) by (x + 1) square. Show in a similar way that (x + 2)² = x² + 4x + 4

Got It

Age 7 to 14 Challenge Level:

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

Proof Sorter - Quadratic Equation

Age 14 to 18 Challenge Level:

This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.

Excel Interactive Resource: Fraction Multiplication

Age 11 to 16 Challenge Level:

Use Excel to explore multiplication of fractions.

Changing Places

Age 14 to 16 Challenge Level:

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

Investigating the Dilution Series

Age 14 to 16 Challenge Level:

Which dilutions can you make using only 10ml pipettes?

Have You Got It?

Age 11 to 14 Challenge Level:

Can you explain the strategy for winning this game with any target?

Estimating Angles

Age 7 to 14 Challenge Level:

How good are you at estimating angles?

Red or Black Spinner

Age 3 to 16 Challenge Level:

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

Lottery Simulator

Age 7 to 16 Challenge Level:

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

White Box

Age 7 to 18 Challenge Level:

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

Spinners Environment

Age 5 to 18 Challenge Level:

A tool for generating random integers.

Countdown Fractions

Age 11 to 16 Challenge Level:

Here is a chance to play a fractions version of the classic Countdown Game.

Countdown

Age 7 to 14 Challenge Level:

Here is a chance to play a version of the classic Countdown Game.

Mixed up Mixture

Age 14 to 16 Challenge Level:

Can you fill in the mixed up numbers in this dilution calculation?

Interactive Number Patterns

Age 14 to 16 Challenge Level:

How good are you at finding the formula for a number pattern ?

Picturing Triangular Numbers

Age 11 to 14 Challenge Level:

Triangular numbers can be represented by a triangular array of squares. What do you notice about the sum of identical triangle numbers?

Balancing 1

Age 11 to 14 Challenge Level:

Meg and Mo need to hang their marbles so that they balance. Use the interactivity to experiment and find out what they need to do.