Resources tagged with: Interactivities

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There are 139 results

Broad Topics > Information and Communications Technology > Interactivities

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One Million to Seven

Age 7 to 11 Challenge Level:

Start by putting one million (1 000 000) into the display of your calculator. Can you reduce this to 7 using just the 7 key and add, subtract, multiply, divide and equals as many times as you like?

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Domino Numbers

Age 7 to 11 Challenge Level:

Can you see why 2 by 2 could be 5? Can you predict what 2 by 10 will be?

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Arrangements

Age 7 to 11 Challenge Level:

Is it possible to place 2 counters on the 3 by 3 grid so that there is an even number of counters in every row and every column? How about if you have 3 counters or 4 counters or....?

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Add the Weights

Age 7 to 11 Challenge Level:

If you have only four weights, where could you place them in order to balance this equaliser?

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Ladybird Box

Age 5 to 11 Challenge Level:

Place six toy ladybirds into the box so that there are two ladybirds in every column and every row.

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Times Tables Shifts

Age 7 to 11 Challenge Level:

In this activity, the computer chooses a times table and shifts it. Can you work out the table and the shift each time?

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A Square of Numbers

Age 7 to 11 Challenge Level:

Can you put the numbers 1 to 8 into the circles so that the four calculations are correct?

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Seven Flipped

Age 7 to 11 Challenge Level:

Investigate the smallest number of moves it takes to turn these mats upside-down if you can only turn exactly three at a time.

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Are You Well Balanced?

Age 5 to 7 Challenge Level:

Can you work out how to balance this equaliser? You can put more than one weight on a hook.

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Code Breaker

Age 7 to 11 Challenge Level:

This problem is based on a code using two different prime numbers less than 10. You'll need to multiply them together and shift the alphabet forwards by the result. Can you decipher the code?

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Coloured Squares

Age 5 to 7 Challenge Level:

Use the clues to colour each square.

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Difference

Age 7 to 11 Challenge Level:

Place the numbers 1 to 10 in the circles so that each number is the difference between the two numbers just below it.

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Growing Garlic

Age 5 to 7 Challenge Level:

Ben and his mum are planting garlic. Use the interactivity to help you find out how many cloves of garlic they might have had.

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Part the Piles

Age 7 to 11 Challenge Level:

Try to stop your opponent from being able to split the piles of counters into unequal numbers. Can you find a strategy?

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Getting the Balance

Age 5 to 7 Challenge Level:

If you hang two weights on one side of this balance, in how many different ways can you hang three weights on the other side for it to be balanced?

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Colour Wheels

Age 7 to 11 Challenge Level:

Imagine a wheel with different markings painted on it at regular intervals. Can you predict the colour of the 18th mark? The 100th mark?

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Beads

Age 7 to 11 Challenge Level:

Three beads are threaded on a circular wire and are coloured either red or blue. Can you find all four different combinations?

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Red Even

Age 7 to 11 Challenge Level:

You have 4 red and 5 blue counters. How many ways can they be placed on a 3 by 3 grid so that all the rows columns and diagonals have an even number of red counters?

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Teddy Town

Age 5 to 14 Challenge Level:

There are nine teddies in Teddy Town - three red, three blue and three yellow. There are also nine houses, three of each colour. Can you put them on the map of Teddy Town according to the rules?

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Got it Article

Age 7 to 14

This article gives you a few ideas for understanding the Got It! game and how you might find a winning strategy.

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Calculator Bingo

Age 7 to 11 Challenge Level:

A game to be played against the computer, or in groups. Pick a 7-digit number. A random digit is generated. What must you subract to remove the digit from your number? the first to zero wins.

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Same Length Trains

Age 5 to 7 Challenge Level:

How many trains can you make which are the same length as Matt's, using rods that are identical?

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Cuisenaire Counting

Age 5 to 7 Challenge Level:

Here are some rods that are different colours. How could I make a dark green rod using yellow and white rods?

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Venn Diagrams

Age 5 to 11 Challenge Level:

Use the interactivities to complete these Venn diagrams.

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Find the Difference

Age 5 to 7 Challenge Level:

Place the numbers 1 to 6 in the circles so that each number is the difference between the two numbers just below it.

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Countdown

Age 7 to 14 Challenge Level:

Here is a chance to play a version of the classic Countdown Game.

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Coded Hundred Square

Age 7 to 11 Challenge Level:

This 100 square jigsaw is written in code. It starts with 1 and ends with 100. Can you build it up?

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Which Symbol?

Age 7 to 11 Challenge Level:

Choose a symbol to put into the number sentence.

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Light the Lights

Age 5 to 7 Challenge Level:

Investigate which numbers make these lights come on. What is the smallest number you can find that lights up all the lights?

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Junior Frogs

Age 5 to 11 Challenge Level:

Have a go at this well-known challenge. Can you swap the frogs and toads in as few slides and jumps as possible?

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All Change

Age 5 to 7 Challenge Level:

There are three versions of this challenge. The idea is to change the colour of all the spots on the grid. Can you do it in fewer throws of the dice?

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Odd Tic Tac

Age 5 to 7 Challenge Level:

An odd version of tic tac toe

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Carroll Diagrams

Age 5 to 11 Challenge Level:

Use the interactivities to fill in these Carroll diagrams. How do you know where to place the numbers?

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Multiplication Square Jigsaw

Age 7 to 11 Challenge Level:

Can you complete this jigsaw of the multiplication square?

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One to Fifteen

Age 7 to 11 Challenge Level:

Can you put the numbers from 1 to 15 on the circles so that no consecutive numbers lie anywhere along a continuous straight line?

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Multiples Grid

Age 7 to 11 Challenge Level:

What do the numbers shaded in blue on this hundred square have in common? What do you notice about the pink numbers? How about the shaded numbers in the other squares?

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Tessellate the Triominoes

Age 5 to 7 Challenge Level:

What happens when you try and fit the triomino pieces into these two grids?

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Multiplication Tables - Matching Cards

Age 5 to 11 Challenge Level:

Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.

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Number Balance

Age 5 to 7 Challenge Level:

Can you hang weights in the right place to make the equaliser balance?

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Cover the Camel

Age 5 to 7 Challenge Level:

Can you cover the camel with these pieces?

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Various Venns

Age 7 to 11 Challenge Level:

Use the interactivities to complete these Venn diagrams.

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Rabbit Run

Age 7 to 11 Challenge Level:

Ahmed has some wooden planks to use for three sides of a rabbit run against the shed. What quadrilaterals would he be able to make with the planks of different lengths?

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Fractions and Coins Game

Age 7 to 11 Challenge Level:

Work out the fractions to match the cards with the same amount of money.

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Cuisenaire Environment

Age 5 to 11 Challenge Level:

An environment which simulates working with Cuisenaire rods.

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Making Shapes

Age 5 to 7 Challenge Level:

Arrange any number of counters from these 18 on the grid to make a rectangle. What numbers of counters make rectangles? How many different rectangles can you make with each number of counters?

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Odds or Sixes?

Age 7 to 11 Challenge Level:

Use the interactivity or play this dice game yourself. How could you make it fair?

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Counters

Age 7 to 11 Challenge Level:

Hover your mouse over the counters to see which ones will be removed. Click to remove them. The winner is the last one to remove a counter. How you can make sure you win?

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Chocolate Bars

Age 7 to 11 Challenge Level:

An interactive game to be played on your own or with friends. Imagine you are having a party. Each person takes it in turns to stand behind the chair where they will get the most chocolate.

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Fifteen

Age 7 to 14 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

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Three Ball Line Up

Age 5 to 7 Challenge Level:

Use the interactivity to help get a feel for this problem and to find out all the possible ways the balls could land.