Using your knowledge of the properties of numbers, can you fill all the squares on the board?
A game in which players take it in turns to choose a number. Can you block your opponent?
Factors and Multiples game for an adult and child. How can you make sure you win this game?
I start with a red, a green and a blue marble. I can trade any of my marbles for two others, one of each colour. Can I end up with five more blue marbles than red after a number of such trades?
I start with a red, a blue, a green and a yellow marble. I can trade any of my marbles for three others, one of each colour. Can I end up with exactly two marbles of each colour?
Make your own double-sided magic square. But can you complete both sides once you've made the pieces?
The Tower of Hanoi is an ancient mathematical challenge. Working on the building blocks may help you to explain the patterns you notice.
How is it possible to predict the card?
Imagine you have an unlimited number of four types of triangle. How many different tetrahedra can you make?
These are pictures of the sea defences at New Brighton. Can you work out what a basic shape might be in both images of the sea wall and work out a way they might fit together?
The triangle ABC is equilateral. The arc AB has centre C, the arc BC has centre A and the arc CA has centre B. Explain how and why this shape can roll along between two parallel tracks.
Can you use small coloured cubes to make a 3 by 3 by 3 cube so that each face of the bigger cube contains one of each colour?
A game to make and play based on the number line.
Time for a little mathemagic! Choose any five cards from a pack and show four of them to your partner. How can they work out the fifth?
How can you make an angle of 60 degrees by folding a sheet of paper twice?
Which of the following cubes can be made from these nets?
Delight your friends with this cunning trick! Can you explain how it works?
Generate three random numbers to determine the side lengths of a triangle. What triangles can you draw?
In this article for teachers, Bernard uses some problems to suggest that once a numerical pattern has been spotted from a practical starting point, going back to the practical can help explain. . . .
Move your counters through this snake of cards and see how far you can go. Are you surprised by where you end up?
Use the tangram pieces to make our pictures, or to design some of your own!
These models have appeared around the Centre for Mathematical Sciences. Perhaps you would like to try to make some similar models of your own.
Here is a chance to create some Celtic knots and explore the mathematics behind them.
Learn to write procedures and build them into Logo programs. Learn to use variables.
Turn through bigger angles and draw stars with Logo.
Write a Logo program, putting in variables, and see the effect when you change the variables.
Interior angles can help us to work out which polygons will tessellate. Can we use similar ideas to predict which polygons combine to create semi-regular solids?
Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.
This article for pupils gives an introduction to Celtic knotwork patterns and a feel for how you can draw them.
More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.
It might seem impossible but it is possible. How can you cut a playing card to make a hole big enough to walk through?
Draw whirling squares and see how Fibonacci sequences and golden rectangles are connected.
A jigsaw where pieces only go together if the fractions are equivalent.
Make an equilateral triangle by folding paper and use it to make patterns of your own.
You can use a clinometer to measure the height of tall things that you can't possibly reach to the top of, Make a clinometer and use it to help you estimate the heights of tall objects.
What happens when a procedure calls itself?
Here is a chance to create some attractive images by rotating shapes through multiples of 90 degrees, or 30 degrees, or 72 degrees or...
Build a scaffold out of drinking-straws to support a cup of water
Can Jo make a gym bag for her trainers from the piece of fabric she has?
Design and construct a prototype intercooler which will satisfy agreed quality control constraints.
Can you describe what happens in this film?
What shapes should Elly cut out to make a witch's hat? How can she make a taller hat?
What shape would fit your pens and pencils best? How can you make it?
What shape and size of drinks mat is best for flipping and catching?
How does the time of dawn and dusk vary? What about the Moon, how does that change from night to night? Is the Sun always the same? Gather data to help you explore these questions.
This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.
Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.
Galileo, a famous inventor who lived about 400 years ago, came up with an idea similar to this for making a time measuring instrument. Can you turn your pendulum into an accurate minute timer?
More Logo for beginners. Now learn more about the REPEAT command.
A description of how to make the five Platonic solids out of paper.