What happens when a procedure calls itself?
Learn to write procedures and build them into Logo programs. Learn to use variables.
Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.
Write a Logo program, putting in variables, and see the effect when you change the variables.
More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.
Turn through bigger angles and draw stars with Logo.
This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.
Exploring balance and centres of mass can be great fun. The resulting structures can seem impossible. Here are some images to encourage you to experiment with non-breakable objects of your own.
More Logo for beginners. Now learn more about the REPEAT command.
Galileo, a famous inventor who lived about 400 years ago, came up with an idea similar to this for making a time measuring instrument. Can you turn your pendulum into an accurate minute timer?
Learn about Pen Up and Pen Down in Logo
Learn how to draw circles using Logo. Wait a minute! Are they really circles? If not what are they?
Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.
This article for students gives some instructions about how to make some different braids.
These models have appeared around the Centre for Mathematical Sciences. Perhaps you would like to try to make some similar models of your own.
You could use just coloured pencils and paper to create this design, but it will be more eye-catching if you can get hold of hammer, nails and string.
In this article for teachers, Bernard uses some problems to suggest that once a numerical pattern has been spotted from a practical starting point, going back to the practical can help explain. . . .
This article for pupils gives an introduction to Celtic knotwork patterns and a feel for how you can draw them.
This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.
A game to make and play based on the number line.
Draw whirling squares and see how Fibonacci sequences and golden rectangles are connected.
Make some celtic knot patterns using tiling techniques
Make a spiral mobile.
You can use a clinometer to measure the height of tall things that you can't possibly reach to the top of, Make a clinometer and use it to help you estimate the heights of tall objects.
It might seem impossible but it is possible. How can you cut a playing card to make a hole big enough to walk through?
Use the tangram pieces to make our pictures, or to design some of your own!
As part of Liverpool08 European Capital of Culture there were a huge number of events and displays. One of the art installations was called "Turning the Place Over". Can you find our how it works?
A jigsaw where pieces only go together if the fractions are equivalent.
Make an equilateral triangle by folding paper and use it to make patterns of your own.
Interior angles can help us to work out which polygons will tessellate. Can we use similar ideas to predict which polygons combine to create semi-regular solids?
How can you make an angle of 60 degrees by folding a sheet of paper twice?
How many differently shaped rectangles can you build using these equilateral and isosceles triangles? Can you make a square?
Build a scaffold out of drinking-straws to support a cup of water
A description of how to make the five Platonic solids out of paper.
How does the time of dawn and dusk vary? What about the Moon, how does that change from night to night? Is the Sun always the same? Gather data to help you explore these questions.
What shape and size of drinks mat is best for flipping and catching?
What shape would fit your pens and pencils best? How can you make it?
Move your counters through this snake of cards and see how far you can go. Are you surprised by where you end up?
Here is a chance to create some attractive images by rotating shapes through multiples of 90 degrees, or 30 degrees, or 72 degrees or...
The Tower of Hanoi is an ancient mathematical challenge. Working on the building blocks may help you to explain the patterns you notice.
Design and construct a prototype intercooler which will satisfy agreed quality control constraints.
Can Jo make a gym bag for her trainers from the piece of fabric she has?
Generate three random numbers to determine the side lengths of a triangle. What triangles can you draw?
Delight your friends with this cunning trick! Can you explain how it works?
Can you describe what happens in this film?
Can you use small coloured cubes to make a 3 by 3 by 3 cube so that each face of the bigger cube contains one of each colour?
A game in which players take it in turns to choose a number. Can you block your opponent?
Using your knowledge of the properties of numbers, can you fill all the squares on the board?
I start with a red, a blue, a green and a yellow marble. I can trade any of my marbles for three others, one of each colour. Can I end up with exactly two marbles of each colour?
Which of the following cubes can be made from these nets?