Resources tagged with: Practical Activity

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There are 150 results

Broad Topics > Using, Applying and Reasoning about Mathematics > Practical Activity

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Observing the Sun and the Moon

Age 7 to 14 Challenge Level:

How does the time of dawn and dusk vary? What about the Moon, how does that change from night to night? Is the Sun always the same? Gather data to help you explore these questions.

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Straw Scaffold

Age 11 to 14 Challenge Level:

Build a scaffold out of drinking-straws to support a cup of water

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Make Your Own Pencil Case

Age 11 to 14 Challenge Level:

What shape would fit your pens and pencils best? How can you make it?

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Gym Bag

Age 11 to 16 Challenge Level:

Can Jo make a gym bag for her trainers from the piece of fabric she has?

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Celtic Knotwork Patterns

Age 7 to 14

This article for pupils gives an introduction to Celtic knotwork patterns and a feel for how you can draw them.

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Plaiting and Braiding

Age 7 to 14

This article for students gives some instructions about how to make some different braids.

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Witch's Hat

Age 11 to 16 Challenge Level:

What shapes should Elly cut out to make a witch's hat? How can she make a taller hat?

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Turning the Place Over

Age 11 to 18 Challenge Level:

As part of Liverpool08 European Capital of Culture there were a huge number of events and displays. One of the art installations was called "Turning the Place Over". Can you find our how it works?

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Back to the Practical?

Age 7 to 14

In this article for teachers, Bernard uses some problems to suggest that once a numerical pattern has been spotted from a practical starting point, going back to the practical can help explain. . . .

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Flip Your Mat!

Age 7 to 14 Challenge Level:

What shape and size of drinks mat is best for flipping and catching?

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Cool as Ice

Age 11 to 16 Challenge Level:

Design and construct a prototype intercooler which will satisfy agreed quality control constraints.

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Making Maths: Make a Pendulum

Age 7 to 14 Challenge Level:

Galileo, a famous inventor who lived about 400 years ago, came up with an idea similar to this for making a time measuring instrument. Can you turn your pendulum into an accurate minute timer?

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Folding, Cutting and Punching

Age 7 to 11 Challenge Level:

Exploring and predicting folding, cutting and punching holes and making spirals.

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Modular Origami Polyhedra

Age 7 to 16 Challenge Level:

These models have appeared around the Centre for Mathematical Sciences. Perhaps you would like to try to make some similar models of your own.

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Making Maths: Celtic Knot Tiles

Age 7 to 16 Challenge Level:

Make some celtic knot patterns using tiling techniques

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Fit These Shapes

Age 5 to 11 Challenge Level:

What is the largest number of circles we can fit into the frame without them overlapping? How do you know? What will happen if you try the other shapes?

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Cubic Conundrum

Age 7 to 16 Challenge Level:

Which of the following cubes can be made from these nets?

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Well Balanced

Age 5 to 18 Challenge Level:

Exploring balance and centres of mass can be great fun. The resulting structures can seem impossible. Here are some images to encourage you to experiment with non-breakable objects of your own.

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First Forward Into Logo 6: Variables and Procedures

Age 11 to 18 Challenge Level:

Learn to write procedures and build them into Logo programs. Learn to use variables.

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First Forward Into Logo 3: Repeat REPEAT

Age 7 to 16 Challenge Level:

More Logo for beginners. Now learn more about the REPEAT command.

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Making Maths: String and Circles

Age 7 to 14 Challenge Level:

You could use just coloured pencils and paper to create this design, but it will be more eye-catching if you can get hold of hammer, nails and string.

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Making Maths: Walking Through a Playing Card?

Age 7 to 14 Challenge Level:

It might seem impossible but it is possible. How can you cut a playing card to make a hole big enough to walk through?

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First Forward Into Logo 5: Pen Up, Pen Down

Age 7 to 16 Challenge Level:

Learn about Pen Up and Pen Down in Logo

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First Forward Into Logo 8: More about Variables

Age 11 to 18 Challenge Level:

Write a Logo program, putting in variables, and see the effect when you change the variables.

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First Forward Into Logo 12: Puzzling Sums

Age 11 to 18 Challenge Level:

Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.

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Muggles, Logo and Gradients

Age 11 to 18

Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.

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First Forward Into Logo 10: Count up - Count Down

Age 11 to 18 Challenge Level:

What happens when a procedure calls itself?

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Nine Colours

Age 11 to 16 Challenge Level:

Can you use small coloured cubes to make a 3 by 3 by 3 cube so that each face of the bigger cube contains one of each colour?

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Turning Granny

Age 7 to 11 Challenge Level:

A brief video looking at how you can sometimes use symmetry to distinguish knots. Can you use this idea to investigate the differences between the granny knot and the reef knot?

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Hoops/rope

Age 7 to 11 Challenge Level:

Ideas for practical ways of representing data such as Venn and Carroll diagrams.

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Making Maths: Archimedes' Spiral

Age 7 to 14 Challenge Level:

Make a spiral mobile.

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Move Those Halves

Age 7 to 11 Challenge Level:

For this task, you'll need an A4 sheet and two A5 transparent sheets. Decide on a way of arranging the A5 sheets on top of the A4 sheet and explore ...

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Folding Flowers 1

Age 7 to 11 Challenge Level:

Can you visualise what shape this piece of paper will make when it is folded?

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Folding Flowers 2

Age 7 to 11 Challenge Level:

Make a flower design using the same shape made out of different sizes of paper.

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Regular Rings 1

Age 7 to 11 Challenge Level:

Can you work out what shape is made by folding in this way? Why not create some patterns using this shape but in different sizes?

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Making Rectangles, Making Squares

Age 11 to 14 Challenge Level:

How many differently shaped rectangles can you build using these equilateral and isosceles triangles? Can you make a square?

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Regular Rings 2

Age 7 to 11 Challenge Level:

What shape is made when you fold using this crease pattern? Can you make a ring design?

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Building Patterns

Age 7 to 11 Challenge Level:

Can you deduce the pattern that has been used to lay out these bottle tops?

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Triangular Faces

Age 7 to 11 Challenge Level:

This problem invites you to build 3D shapes using two different triangles. Can you make the shapes from the pictures?

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Putting Two and Two Together

Age 7 to 11 Challenge Level:

In how many ways can you fit two of these yellow triangles together? Can you predict the number of ways two blue triangles can be fitted together?

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Stringy Quads

Age 7 to 11 Challenge Level:

This practical problem challenges you to make quadrilaterals with a loop of string. You'll need some friends to help!

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First Forward Into Logo 4: Circles

Age 7 to 16 Challenge Level:

Learn how to draw circles using Logo. Wait a minute! Are they really circles? If not what are they?

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Cereal Packets

Age 7 to 11 Challenge Level:

How can you put five cereal packets together to make different shapes if you must put them face-to-face?

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First Forward Into Logo 11: Sequences

Age 11 to 18 Challenge Level:

This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.

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Triangle Relations

Age 7 to 11 Challenge Level:

What do these two triangles have in common? How are they related?

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First Forward Into Logo 9: Stars

Age 11 to 18 Challenge Level:

Turn through bigger angles and draw stars with Logo.

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Construct-o-straws

Age 7 to 11 Challenge Level:

Make a cube out of straws and have a go at this practical challenge.

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The Best Card Trick?

Age 11 to 16 Challenge Level:

Time for a little mathemagic! Choose any five cards from a pack and show four of them to your partner. How can they work out the fifth?

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Dice Stairs

Age 7 to 11 Challenge Level:

Can you make dice stairs using the rules stated? How do you know you have all the possible stairs?

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Counting Counters

Age 7 to 11 Challenge Level:

Take a counter and surround it by a ring of other counters that MUST touch two others. How many are needed?