# Resources tagged with: Games

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### There are 94 results

Broad Topics > Mathematical Thinking > Games

### Dicey Operations

##### Age 11 to 14 Challenge Level:

Who said that adding, subtracting, multiplying and dividing couldn't be fun?

### Nice or Nasty

##### Age 7 to 14 Challenge Level:

There are nasty versions of this dice game but we'll start with the nice ones...

### Countdown

##### Age 7 to 14 Challenge Level:

Here is a chance to play a version of the classic Countdown Game.

### Using Games in the Classroom

##### Age 7 to 16

Gillian Hatch analyses what goes on when mathematical games are used as a pedagogic device.

### Spiralling Decimals for Two

##### Age 7 to 14 Challenge Level:

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

### Nice or Nasty for Two

##### Age 7 to 14 Challenge Level:

Some Games That May Be Nice or Nasty for an adult and child. Use your knowledge of place value to beat your opponent.

### 18 Hole Light Golf

##### Age 5 to 16 Challenge Level:

The computer starts with all the lights off, but then clicks 3, 4 or 5 times at random, leaving some lights on. Can you switch them off again?

### Low Go

##### Age 7 to 16 Challenge Level:

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

### Fifteen

##### Age 7 to 14 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

### Patience

##### Age 11 to 14 Challenge Level:

A simple game of patience which often comes out. Can you explain why?

### Turnablock

##### Age 14 to 16 Challenge Level:

A simple game for 2 players invented by John Conway. It is played on a 3x3 square board with 9 counters that are black on one side and white on the other.

### Squayles

##### Age 11 to 14 Challenge Level:

A game for 2 players. Given an arrangement of matchsticks, players take it is turns to remove a matchstick, along with all of the matchsticks that touch it.

### Learning Mathematics Through Games Series: 2.types of Games

##### Age 5 to 14

This article, the second in the series, looks at some different types of games and the sort of mathematical thinking they can develop.

### Learning Mathematics Through Games Series: 1. Why Games?

##### Age 5 to 14

This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.

### Lambs and Tigers

##### Age 11 to 14 Challenge Level:

Investigations based on an Indian game.

### Intersection Sums Sudoku

##### Age 7 to 16 Challenge Level:

A Sudoku with clues given as sums of entries.

### Winning Lines

##### Age 7 to 16

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

### Ratio Sudoku 1

##### Age 11 to 16 Challenge Level:

A Sudoku with clues as ratios.

### Wallpaper Sudoku

##### Age 11 to 16 Challenge Level:

A Sudoku that uses transformations as supporting clues.

### FEMTO

##### Age 14 to 16 Challenge Level:

A new card game for two players.

### Games Related to Nim

##### Age 5 to 16

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

### Diagonal Sums Sudoku

##### Age 7 to 16 Challenge Level:

Solve this Sudoku puzzle whose clues are in the form of sums of the numbers which should appear in diagonal opposite cells.

### First Connect Three

##### Age 7 to 14 Challenge Level:

Add or subtract the two numbers on the spinners and try to complete a row of three. Are there some numbers that are good to aim for?

### Pentanim

##### Age 7 to 16 Challenge Level:

A game for 2 players with similarities to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

### Got a Strategy for Last Biscuit?

##### Age 11 to 16 Challenge Level:

Can you beat the computer in the challenging strategy game?

### Seasonal Twin Sudokus

##### Age 11 to 16 Challenge Level:

This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?

### Ratio Sudoku 2

##### Age 11 to 16 Challenge Level:

A Sudoku with clues as ratios.

### Intersection Sudoku 1

##### Age 11 to 16 Challenge Level:

A Sudoku with a twist.

### Estimating Angles

##### Age 7 to 14 Challenge Level:

How good are you at estimating angles?

### Dominoes

##### Age 7 to 16 Challenge Level:

Everthing you have always wanted to do with dominoes! Some of these games are good for practising your mental calculation skills, and some are good for your reasoning skills.

##### Age 14 to 16 Challenge Level:

Follow-up to the February Game Rules of FEMTO.

### Twin Corresponding Sudokus II

##### Age 11 to 16 Challenge Level:

Two sudokus in one. Challenge yourself to make the necessary connections.

### Twinkle Twinkle

##### Age 7 to 14 Challenge Level:

A game for 2 people. Take turns placing a counter on the star. You win when you have completed a line of 3 in your colour.

##### Age 11 to 16 Challenge Level:

Four numbers on an intersection that need to be placed in the surrounding cells. That is all you need to know to solve this sudoku.

### Spiralling Decimals

##### Age 7 to 14 Challenge Level:

Take turns to place a decimal number on the spiral. Can you get three consecutive numbers?

### Latin Lilies

##### Age 7 to 16 Challenge Level:

Have a go at this game which has been inspired by the Big Internet Math-Off 2019. Can you gain more columns of lily pads than your opponent?

### Have You Got It?

##### Age 11 to 14 Challenge Level:

Can you explain the strategy for winning this game with any target?

### Slippery Snail

##### Age 7 to 16 Challenge Level:

A game for two people, who take turns to move the counters. The player to remove the last counter from the board wins.

### One, Three, Five, Seven

##### Age 11 to 16 Challenge Level:

A game for 2 players. Set out 16 counters in rows of 1,3,5 and 7. Players take turns to remove any number of counters from a row. The player left with the last counter looses.

### Nim-7 for Two

##### Age 5 to 14 Challenge Level:

Nim-7 game for an adult and child. Who will be the one to take the last counter?

### Diagonal Product Sudoku

##### Age 11 to 16 Challenge Level:

Given the products of diagonally opposite cells - can you complete this Sudoku?

### Got it for Two

##### Age 7 to 14 Challenge Level:

Got It game for an adult and child. How can you play so that you know you will always win?

### History Mystery

##### Age 7 to 16 Challenge Level:

Can you identify the mathematicians?

### Intersection Sudoku 2

##### Age 11 to 16 Challenge Level:

A Sudoku with a twist.

### Nim-7

##### Age 5 to 14 Challenge Level:

Can you work out how to win this game of Nim? Does it matter if you go first or second?

### Ratio Sudoku 3

##### Age 11 to 16 Challenge Level:

A Sudoku with clues as ratios or fractions.

### Twin Corresponding Sudoku III

##### Age 11 to 16 Challenge Level:

Two sudokus in one. Challenge yourself to make the necessary connections.

### Charlie's Delightful Machine

##### Age 11 to 16 Challenge Level:

Here is a machine with four coloured lights. Can you develop a strategy to work out the rules controlling each light?

### Tangram Pictures

##### Age 5 to 14 Challenge Level:

Use the tangram pieces to make our pictures, or to design some of your own!

### Factors and Multiples Game for Two

##### Age 7 to 14 Challenge Level:

Factors and Multiples game for an adult and child. How can you make sure you win this game?