Resources tagged with: Games

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There are 94 results

Broad Topics > Mathematical Thinking > Games

Nim-7

Age 5 to 14 Challenge Level:

Can you work out how to win this game of Nim? Does it matter if you go first or second?

Nim-7 for Two

Age 5 to 14 Challenge Level:

Nim-7 game for an adult and child. Who will be the one to take the last counter?

One, Three, Five, Seven

Age 11 to 16 Challenge Level:

A game for 2 players. Set out 16 counters in rows of 1,3,5 and 7. Players take turns to remove any number of counters from a row. The player left with the last counter looses.

Learning Mathematics Through Games Series: 1. Why Games?

Age 5 to 14

This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.

Dominoes

Age 7 to 16 Challenge Level:

Everthing you have always wanted to do with dominoes! Some of these games are good for practising your mental calculation skills, and some are good for your reasoning skills.

Turnablock

Age 14 to 16 Challenge Level:

A simple game for 2 players invented by John Conway. It is played on a 3x3 square board with 9 counters that are black on one side and white on the other.

Squayles

Age 11 to 14 Challenge Level:

A game for 2 players. Given an arrangement of matchsticks, players take it is turns to remove a matchstick, along with all of the matchsticks that touch it.

Learning Mathematics Through Games Series: 2.types of Games

Age 5 to 14

This article, the second in the series, looks at some different types of games and the sort of mathematical thinking they can develop.

Games Related to Nim

Age 5 to 16

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

Pentanim

Age 7 to 16 Challenge Level:

A game for 2 players with similarities to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

Using Games in the Classroom

Age 7 to 16

Gillian Hatch analyses what goes on when mathematical games are used as a pedagogic device.

18 Hole Light Golf

Age 5 to 16 Challenge Level:

The computer starts with all the lights off, but then clicks 3, 4 or 5 times at random, leaving some lights on. Can you switch them off again?

Slippery Snail

Age 7 to 16 Challenge Level:

A game for two people, who take turns to move the counters. The player to remove the last counter from the board wins.

Low Go

Age 7 to 16 Challenge Level:

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

Got it for Two

Age 7 to 14 Challenge Level:

Got It game for an adult and child. How can you play so that you know you will always win?

Lambs and Tigers

Age 11 to 14 Challenge Level:

Investigations based on an Indian game.

Have You Got It?

Age 11 to 14 Challenge Level:

Can you explain the strategy for winning this game with any target?

Spiralling Decimals for Two

Age 7 to 14 Challenge Level:

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

Winning Lines

Age 7 to 16

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

Estimating Angles

Age 7 to 14 Challenge Level:

How good are you at estimating angles?

Ratio Sudoku 2

Age 11 to 16 Challenge Level:

A Sudoku with clues as ratios.

FEMTO

Age 14 to 16 Challenge Level:

A new card game for two players.

Factors and Multiples Game

Age 7 to 16 Challenge Level:

A game in which players take it in turns to choose a number. Can you block your opponent?

Diagonal Sums Sudoku

Age 7 to 16 Challenge Level:

Solve this Sudoku puzzle whose clues are in the form of sums of the numbers which should appear in diagonal opposite cells.

Yih or Luk Tsut K'i or Three Men's Morris

Age 11 to 18 Challenge Level:

Some puzzles requiring no knowledge of knot theory, just a careful inspection of the patterns. A glimpse of the classification of knots and a little about prime knots, crossing numbers and. . . .

Got a Strategy for Last Biscuit?

Age 11 to 16 Challenge Level:

Can you beat the computer in the challenging strategy game?

Nim-like Games

Age 7 to 16 Challenge Level:

A collection of games on the NIM theme

Learning Mathematics Through Games Series: 4. from Strategy Games

Age 5 to 14

Basic strategy games are particularly suitable as starting points for investigations. Players instinctively try to discover a winning strategy, and usually the best way to do this is to analyse. . . .

The Triangle Game

Age 11 to 16 Challenge Level:

Can you discover whether this is a fair game?

Jam

Age 14 to 16 Challenge Level:

A game for 2 players

Intersection Sudoku 1

Age 11 to 16 Challenge Level:

A Sudoku with a twist.

Square It

Age 11 to 16 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

Spiralling Decimals

Age 7 to 14 Challenge Level:

Take turns to place a decimal number on the spiral. Can you get three consecutive numbers?

Sliding Puzzle

Age 11 to 16 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

FEMTO: Follow Up

Age 14 to 16 Challenge Level:

Follow-up to the February Game Rules of FEMTO.

Sprouts Explained

Age 7 to 18

This article invites you to get familiar with a strategic game called "sprouts". The game is simple enough for younger children to understand, and has also provided experienced mathematicians with. . . .

Got It

Age 7 to 14 Challenge Level:

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

Jam

Age 14 to 16 Challenge Level:

To avoid losing think of another very well known game where the patterns of play are similar.

History Mystery

Age 7 to 16 Challenge Level:

Can you identify the mathematicians?

Nim

Age 14 to 16 Challenge Level:

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The loser is the player who takes the last counter.

First Connect Three

Age 7 to 14 Challenge Level:

Add or subtract the two numbers on the spinners and try to complete a row of three. Are there some numbers that are good to aim for?

Wari

Age 14 to 16 Challenge Level:

This is a simple version of an ancient game played all over the world. It is also called Mancala. What tactics will increase your chances of winning?

Diagonal Product Sudoku

Age 11 to 16 Challenge Level:

Given the products of diagonally opposite cells - can you complete this Sudoku?

Patience

Age 11 to 14 Challenge Level:

A simple game of patience which often comes out. Can you explain why?

Intersection Sudoku 2

Age 11 to 16 Challenge Level:

A Sudoku with a twist.

Quadruple Clue Sudoku

Age 11 to 16 Challenge Level:

Four numbers on an intersection that need to be placed in the surrounding cells. That is all you need to know to solve this sudoku.

Seasonal Twin Sudokus

Age 11 to 16 Challenge Level:

This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?

Dicey Operations

Age 11 to 14 Challenge Level:

Who said that adding, subtracting, multiplying and dividing couldn't be fun?

Nice or Nasty for Two

Age 7 to 14 Challenge Level:

Some Games That May Be Nice or Nasty for an adult and child. Use your knowledge of place value to beat your opponent.

Tangram Pictures

Age 5 to 14 Challenge Level:

Use the tangram pieces to make our pictures, or to design some of your own!