Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The loser is the player who takes the last counter.

To avoid losing think of another very well known game where the patterns of play are similar.

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

A game for 2 players with similarities to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

A game for 2 players. Set out 16 counters in rows of 1,3,5 and 7. Players take turns to remove any number of counters from a row. The player left with the last counter looses.

Nim-7 game for an adult and child. Who will be the one to take the last counter?

Some puzzles requiring no knowledge of knot theory, just a careful inspection of the patterns. A glimpse of the classification of knots and a little about prime knots, crossing numbers and. . . .

This second Sudoku article discusses "Corresponding Sudokus" which are pairs of Sudokus with terms that can be matched using a substitution rule.

This sudoku requires you to have "double vision" - two Sudoku's for the price of one

Two sudokus in one. Challenge yourself to make the necessary connections.

This article invites you to get familiar with a strategic game called "sprouts". The game is simple enough for younger children to understand, and has also provided experienced mathematicians with. . . .

Have a go at this game which has been inspired by the Big Internet Math-Off 2019. Can you gain more columns of lily pads than your opponent?

Can you explain the strategy for winning this game with any target?

Four numbers on an intersection that need to be placed in the surrounding cells. That is all you need to know to solve this sudoku.

Can you work out how to win this game of Nim? Does it matter if you go first or second?

Solve this Sudoku puzzle whose clues are in the form of sums of the numbers which should appear in diagonal opposite cells.

Two sudokus in one. Challenge yourself to make the necessary connections.

Got It game for an adult and child. How can you play so that you know you will always win?

A Sudoku based on clues that give the differences between adjacent cells.

This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?

A Sudoku that uses transformations as supporting clues.

A game for 2 players. Given an arrangement of matchsticks, players take it is turns to remove a matchstick, along with all of the matchsticks that touch it.

This is a game for two players. You will need some small-square grid paper, a die and two felt-tip pens or highlighters. Players take turns to roll the die, then move that number of squares in. . . .

The game of go has a simple mechanism. This discussion of the principle of two eyes in go has shown that the game does not depend on equally clear-cut concepts.

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

A simple game for 2 players invented by John Conway. It is played on a 3x3 square board with 9 counters that are black on one side and white on the other.

This article explains the use of the idea of connectedness in networks, in two different ways, to bring into focus the basics of the game of Go, namely capture and territory.

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Basic strategy games are particularly suitable as starting points for investigations. Players instinctively try to discover a winning strategy, and usually the best way to do this is to analyse. . . .

A game to make and play based on the number line.

A simple game of patience which often comes out. Can you explain why?

Match pairs of cards so that they have equivalent ratios.

This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

A game for 2 people. Take turns placing a counter on the star. You win when you have completed a line of 3 in your colour.

Some Games That May Be Nice or Nasty for an adult and child. Use your knowledge of place value to beat your opponent.

Everthing you have always wanted to do with dominoes! Some of these games are good for practising your mental calculation skills, and some are good for your reasoning skills.