To avoid losing think of another very well known game where the patterns of play are similar.

This article invites you to get familiar with a strategic game called "sprouts". The game is simple enough for younger children to understand, and has also provided experienced mathematicians with. . . .

Some puzzles requiring no knowledge of knot theory, just a careful inspection of the patterns. A glimpse of the classification of knots and a little about prime knots, crossing numbers and. . . .

A game for 2 players. Set out 16 counters in rows of 1,3,5 and 7. Players take turns to remove any number of counters from a row. The player left with the last counter looses.

Basic strategy games are particularly suitable as starting points for investigations. Players instinctively try to discover a winning strategy, and usually the best way to do this is to analyse. . . .

A game for 2 players with similarities to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

Got It game for an adult and child. How can you play so that you know you will always win?

Can you work out how to win this game of Nim? Does it matter if you go first or second?

Nim-7 game for an adult and child. Who will be the one to take the last counter?

Can you explain the strategy for winning this game with any target?

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.

The game of go has a simple mechanism. This discussion of the principle of two eyes in go has shown that the game does not depend on equally clear-cut concepts.

A game for 2 players. Given an arrangement of matchsticks, players take it is turns to remove a matchstick, along with all of the matchsticks that touch it.

This is a game for two players. You will need some small-square grid paper, a die and two felt-tip pens or highlighters. Players take turns to roll the die, then move that number of squares in. . . .

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

A game in which players take it in turns to turn up two cards. If they can draw a triangle which satisfies both properties they win the pair of cards. And a few challenging questions to follow...

A game in which players take it in turns to try to draw quadrilaterals (or triangles) with particular properties. Is it possible to fill the game grid?

This article explains the use of the idea of connectedness in networks, in two different ways, to bring into focus the basics of the game of Go, namely capture and territory.

A simple game of patience which often comes out. Can you explain why?

A game to make and play based on the number line.

This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?

A game for 2 or more people, based on the traditional card game Rummy. Players aim to make two `tricks', where each trick has to consist of a picture of a shape, a name that describes that shape, and. . . .

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Two sudokus in one. Challenge yourself to make the necessary connections.

Four numbers on an intersection that need to be placed in the surrounding cells. That is all you need to know to solve this sudoku.

Two sudokus in one. Challenge yourself to make the necessary connections.

Use the tangram pieces to make our pictures, or to design some of your own!

Take turns to place a decimal number on the spiral. Can you get three consecutive numbers?

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

Have a go at this game which has been inspired by the Big Internet Math-Off 2019. Can you gain more columns of lily pads than your opponent?

This article, the second in the series, looks at some different types of games and the sort of mathematical thinking they can develop.

Here is a chance to play a version of the classic Countdown Game.

This sudoku requires you to have "double vision" - two Sudoku's for the price of one

A Sudoku that uses transformations as supporting clues.

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The loser is the player who takes the last counter.

An activity based on the game 'Pelmanism'. Set your own level of challenge and beat your own previous best score.

A Sudoku based on clues that give the differences between adjacent cells.

This second Sudoku article discusses "Corresponding Sudokus" which are pairs of Sudokus with terms that can be matched using a substitution rule.