Resources tagged with: Games

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There are 151 results

Broad Topics > Mathematical Thinking > Games

Fractions and Coins Game

Age 7 to 11 Challenge Level:

Calculate the fractional amounts of money to match pairs of cards with the same value.

Chocolate Bars

Age 7 to 11 Challenge Level:

An interactive game to be played on your own or with friends. Imagine you are having a party. Each person takes it in turns to stand behind the chair where they will get the most chocolate.

Ratio Sudoku 3

Age 11 to 16 Challenge Level:

A Sudoku with clues as ratios or fractions.

History Mystery

Age 7 to 16 Challenge Level:

Can you identify the mathematicians?

Ratio Pairs 2

Age 7 to 11 Challenge Level:

A card pairing game involving knowledge of simple ratio.

18 Hole Light Golf

Age 5 to 16 Challenge Level:

The computer starts with all the lights off, but then clicks 3, 4 or 5 times at random, leaving some lights on. Can you switch them off again?

Learning Mathematics Through Games Series: 1. Why Games?

Age 5 to 14

This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.

Train Tactics for Two

Age 7 to 11 Challenge Level:

Train game for an adult and child. Who will be the first to make the train?

Noughts and Crosses

Age 7 to 11 Challenge Level:

A game for 2 people that everybody knows. You can play with a friend or online. If you play correctly you never lose!

Learning Mathematics Through Games Series: 2.types of Games

Age 5 to 14

This article, the second in the series, looks at some different types of games and the sort of mathematical thinking they can develop.

Squayles

Age 11 to 14 Challenge Level:

A game for 2 players. Given an arrangement of matchsticks, players take it is turns to remove a matchstick, along with all of the matchsticks that touch it.

Got a Strategy for Last Biscuit?

Age 11 to 16 Challenge Level:

Can you beat the computer in the challenging strategy game?

Dominoes

Age 7 to 16 Challenge Level:

Everthing you have always wanted to do with dominoes! Some of these games are good for practising your mental calculation skills, and some are good for your reasoning skills.

Using Games in the Classroom

Age 7 to 16

Gillian Hatch analyses what goes on when mathematical games are used as a pedagogic device.

Patience

Age 11 to 14 Challenge Level:

A simple game of patience which often comes out. Can you explain why?

Spiralling Decimals for Two

Age 7 to 14 Challenge Level:

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

Lambs and Tigers

Age 11 to 14 Challenge Level:

Investigations based on an Indian game.

Building Stars

Age 7 to 11 Challenge Level:

An interactive activity for one to experiment with a tricky tessellation

Flip Flop - Matching Cards

Age 5 to 11 Challenge Level:

Practise your number bonds whilst improving your memory in this matching pairs game.

Spiralling Decimals

Age 7 to 14 Challenge Level:

Take turns to place a decimal number on the spiral. Can you get three consecutive numbers?

100 Percent

Age 7 to 11 Challenge Level:

An interactive game for 1 person. You are given a rectangle with 50 squares on it. Roll the dice to get a percentage between 2 and 100. How many squares is this? Keep going until you get 100. . . .

Low Go

Age 7 to 16 Challenge Level:

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

Coordinate Cunning

Age 7 to 11 Challenge Level:

A game for two people that can be played with pencils and paper. Combine your knowledge of coordinates with some strategic thinking.

Fifteen

Age 7 to 14 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Train Tactics

Age 7 to 11 Challenge Level:

A train building game for two players. Can you be the one to complete the train?

Fractions and Percentages Card Game

Age 11 to 16 Challenge Level:

Can you find the pairs that represent the same amount of money?

Games Related to Nim

Age 5 to 16

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

More Upper Primary Strategy Games

Age 7 to 11

Here are some more upper primary strategy games for you to play.

Diagonal Sums Sudoku

Age 7 to 16 Challenge Level:

Solve this Sudoku puzzle whose clues are in the form of sums of the numbers which should appear in diagonal opposite cells.

Developing Logical Thinking: the Place of Strategy Games

Age 5 to 11

This article outlines how strategy games can help children develop logical thinking, using examples from the NRICH website.

Primary Advent Calendar 2010

Age 5 to 11 Challenge Level:

Advent Calendar 2010 - a mathematical game for every day during the run-up to Christmas.

Games from Around the World

Age 5 to 11 Challenge Level:

Here are a collection of games from around the world to try during the holidays or the last few weeks of term.

Going for Games

Age 5 to 11

In this article for teachers, Liz Woodham describes the criteria she uses to choose mathematical games for the classroom and shares some examples from NRICH.

Welcoming Your New Class

Age 3 to 11

What might your first lesson with a new class look like? In this article, Cherri Moseley makes some suggestions for primary teachers.

Twin Corresponding Sudoku III

Age 11 to 16 Challenge Level:

Two sudokus in one. Challenge yourself to make the necessary connections.

Seasonal Twin Sudokus

Age 11 to 16 Challenge Level:

This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?

Ratio Sudoku 2

Age 11 to 16 Challenge Level:

A Sudoku with clues as ratios.

Intersection Sudoku 1

Age 11 to 16 Challenge Level:

A Sudoku with a twist.

Twin Corresponding Sudokus II

Age 11 to 16 Challenge Level:

Two sudokus in one. Challenge yourself to make the necessary connections.

Quadruple Clue Sudoku

Age 11 to 16 Challenge Level:

Four numbers on an intersection that need to be placed in the surrounding cells. That is all you need to know to solve this sudoku.

Tac-tickle

Age 5 to 11 Challenge Level:

This is a challenging game of strategy for two players with many interesting variations.

Making Maths: Happy Families

Age 5 to 11 Challenge Level:

Here is a version of the game 'Happy Families' for you to make and play.

Roundabout

Age 7 to 11 Challenge Level:

This is a game for 2 players. Each player has 4 counters each, and wins by blocking their opponent's counters. A good follow-on from two stones.

Online

Age 7 to 11 Challenge Level:

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

Winning Lines

Age 7 to 16

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

Traffic Lights

Age 7 to 11 Challenge Level:

The game uses a 3x3 square board. 2 players take turns to play, either placing a red on an empty square, or changing a red to orange, or orange to green. The player who forms 3 of 1 colour in a line. . . .

Counter Roundup

Age 7 to 11 Challenge Level:

A game for 1 or 2 people. Use the interactive version, or play with friends. Try to round up as many counters as possible.

Strike it Out

Age 5 to 11 Challenge Level:

Use your addition and subtraction skills, combined with some strategic thinking, to beat your partner at this game.

Snail Trails

Age 11 to 14 Challenge Level:

This is a game for two players. You will need some small-square grid paper, a die and two felt-tip pens or highlighters. Players take turns to roll the die, then move that number of squares in. . . .

Jumping Reindeer

Age 7 to 11 Challenge Level:

A game for 1 person to develop stategy and shape and space awareness. 12 counters are placed on a board. Counters are removed one at a time. The aim is to be left with only 1 counter.