# Resources tagged with: Games

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### There are 145 results

Broad Topics > Thinking Mathematically > Games

### Put Yourself in a Box

##### Age 7 to 11 Challenge Level:

A game for 2 players. Given a board of dots in a grid pattern, players take turns drawing a line by connecting 2 adjacent dots. Your goal is to complete more squares than your opponent.

### Endless Noughts and Crosses

##### Age 7 to 11 Challenge Level:

An extension of noughts and crosses in which the grid is enlarged and the length of the winning line can to altered to 3, 4 or 5.

### Go Moku

##### Age 7 to 11 Challenge Level:

A game for two players on a large squared space.

### Counter Roundup

##### Age 7 to 11 Challenge Level:

A game for 1 or 2 people. Use the interactive version, or play with friends. Try to round up as many counters as possible.

### Dragons and Swans

##### Age 5 to 7 Challenge Level:

A game for two players. You'll need some counters.

### Making Maths: Birds from an Egg

##### Age 7 to 11 Challenge Level:

Can you make the birds from the egg tangram?

### Seeing Squares for Two

##### Age 5 to 11 Challenge Level:

Seeing Squares game for an adult and child. Can you come up with a way of always winning this game?

### The Path of the Dice

##### Age 7 to 11 Challenge Level:

A game for 1 person. Can you work out how the dice must be rolled from the start position to the finish? Play on line.

### Seeing Squares

##### Age 5 to 11 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

### Board Block

##### Age 5 to 7 Challenge Level:

Take it in turns to make a triangle on the pegboard. Can you block your opponent?

### Board Block for Two

##### Age 5 to 7 Challenge Level:

Board Block game for two. Can you stop your partner from being able to make a shape on the board?

### Counters

##### Age 7 to 11 Challenge Level:

Hover your mouse over the counters to see which ones will be removed. Click to remove them. The winner is the last one to remove a counter. How you can make sure you win?

### Slippery Snail

##### Age 7 to 16 Challenge Level:

A game for two people, who take turns to move the counters. The player to remove the last counter from the board wins.

### Olympic Cards

##### Age 5 to 11 Challenge Level:

Design your own scoring system and play Trumps with these Olympic Sport cards.

### Using Games in the Classroom

##### Age 7 to 16

Gillian Hatch analyses what goes on when mathematical games are used as a pedagogic device.

### Tandems

##### Age 7 to 11 Challenge Level:

A fun game for two. You'll need some counters.

### Low Go

##### Age 7 to 16 Challenge Level:

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

### Tangram Pictures

##### Age 5 to 14 Challenge Level:

Use the tangram pieces to make our pictures, or to design some of your own!

### Making Maths: Happy Families

##### Age 5 to 11 Challenge Level:

Here is a version of the game 'Happy Families' for you to make and play.

### Nice or Nasty

##### Age 7 to 14 Challenge Level:

There are nasty versions of this dice game but we'll start with the nice ones...

### Strike it Out

##### Age 5 to 11 Challenge Level:

Use your addition and subtraction skills, combined with some strategic thinking, to beat your partner at this game.

### Going for Games

##### Age 5 to 11

In this article for teachers, Liz Woodham describes the criteria she uses to choose mathematical games for the classroom and shares some examples from NRICH.

##### Age 3 to 11

What might your first lesson with a new class look like? In this article, Cherri Moseley makes some suggestions for primary teachers.

### 18 Hole Light Golf

##### Age 5 to 16 Challenge Level:

The computer starts with all the lights off, but then clicks 3, 4 or 5 times at random, leaving some lights on. Can you switch them off again?

### Intersection Sums Sudoku

##### Age 7 to 16 Challenge Level:

A Sudoku with clues given as sums of entries.

### Fifteen

##### Age 7 to 14 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

### Sliding Game

##### Age 7 to 11 Challenge Level:

A shunting puzzle for 1 person. Swop the positions of the counters at the top and bottom of the board.

### Train Tactics

##### Age 7 to 11 Challenge Level:

A train building game for two players. Can you be the one to complete the train?

### Fraction Card Game

##### Age 5 to 7 Challenge Level:

Can you match the halves in this interactive game?

### Making Maths: Snake Pits

##### Age 5 to 14 Challenge Level:

A game to make and play based on the number line.

### Learning Mathematics Through Games Series: 4. from Strategy Games

##### Age 5 to 14

Basic strategy games are particularly suitable as starting points for investigations. Players instinctively try to discover a winning strategy, and usually the best way to do this is to analyse. . . .

### Tac-tickle

##### Age 5 to 11 Challenge Level:

This is a challenging game of strategy for two players with many interesting variations.

### Do You Measure Up?

##### Age 7 to 11 Challenge Level:

A game for two or more players that uses a knowledge of measuring tools. Spin the spinner and identify which jobs can be done with the measuring tool shown.

##### Age 5 to 18

A game from Italy. Play with a friend and see if you can be the first to get five pieces in a line.

##### Age 7 to 11 Challenge Level:

This is a game for 2 players. Each player has 4 counters each, and wins by blocking their opponent's counters. A good follow-on from two stones.

### Two Stones

##### Age 5 to 18

This game is known as Pong hau k'i in China and Ou-moul-ko-no in Korea. Find a friend to play or try the interactive version online.

### Winning Lines

##### Age 7 to 16

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

### Traffic Lights

##### Age 7 to 11 Challenge Level:

The game uses a 3x3 square board. 2 players take turns to play, either placing a red on an empty square, or changing a red to orange, or orange to green. The player who forms 3 of 1 colour in a line. . . .

### Fractions and Coins Game

##### Age 7 to 11 Challenge Level:

Calculate the fractional amounts of money to match pairs of cards with the same value.

### Less Is More

##### Age 5 to 11 Challenge Level:

Use your knowledge of place value to try to win this game. How will you maximise your score?

### Incey Wincey Spider

##### Age 5 to 7 Challenge Level:

You'll need two dice to play this game against a partner. Will Incey Wincey make it to the top of the drain pipe or the bottom of the drain pipe first?

### Nim-7 for Two

##### Age 5 to 14 Challenge Level:

Nim-7 game for an adult and child. Who will be the one to take the last counter?

### Matching Numbers

##### Age 5 to 7 Challenge Level:

Can you find different ways of showing the same number? Try this matching game and see!

### Dicey Operations in Line

##### Age 7 to 11 Challenge Level:

Who said that adding, subtracting, multiplying and dividing couldn't be fun?

### Latin Lilies

##### Age 7 to 16 Challenge Level:

Have a go at this game which has been inspired by the Big Internet Math-Off 2019. Can you gain more columns of lily pads than your opponent?

##### Age 5 to 11 Challenge Level:

Who said that adding couldn't be fun?

### For Two

##### Age 5 to 11

These tasks and games are written for a child and adult to try together.

### Spiralling Decimals for Two

##### Age 7 to 14 Challenge Level:

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

### Board Block Challenge for Two

##### Age 7 to 11 Challenge Level:

Board Block Challenge game for an adult and child. Can you prevent your partner from being able to make a shape?

### Totality for Two

##### Age 5 to 11 Challenge Level:

Totality game for an adult and child. Be the first to reach your agreed total.