Resources tagged with: Games

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There are 145 results

Broad Topics > Thinking Mathematically > Games

Odd Tic Tac

Age 5 to 7 Challenge Level:

An odd version of tic tac toe

Ten-frames Games

Age 3 to 7

These games use ten-frames to develop children's 'sense of ten'.

Up and Down Donkey

Age 5 to 11 Challenge Level:

A number card game for 2-6 players.

Nice or Nasty for Two

Age 7 to 14 Challenge Level:

Some Games That May Be Nice or Nasty for an adult and child. Use your knowledge of place value to beat your opponent.

Down to Nothing

Age 7 to 11 Challenge Level:

A game for 2 or more people. Starting with 100, subratct a number from 1 to 9 from the total. You score for making an odd number, a number ending in 0 or a multiple of 6.

Incey Wincey Spider

Age 5 to 7 Challenge Level:

You'll need two dice to play this game against a partner. Will Incey Wincey make it to the top of the drain pipe or the bottom of the drain pipe first?

Games from Around the World

Age 5 to 11 Challenge Level:

Here are a collection of games from around the world to try during the holidays or the last few weeks of term.

Daisy

Age 7 to 11 Challenge Level:

A game for 2 players. Draw a daisy with at least 5 petals. Shade 1 or 2 petals next to each other. The winner shades the last petal.

History Mystery

Age 7 to 16 Challenge Level:

Can you identify the mathematicians?

Gotcha

Age 7 to 11 Challenge Level:

A game for 2 players. This could be played outside with people instead of counters. Try to trap or escape from your opponent.

Multiplication Tables - Matching Cards

Age 5 to 11 Challenge Level:

Practise your tables skills and try to beat your previous best score in this interactive game.

Sumo

Age 7 to 11 Challenge Level:

A number game requiring a strategy.

Calculator Bingo

Age 7 to 11 Challenge Level:

A game to be played against the computer, or in groups. Pick a 7-digit number. A random digit is generated. What must you subract to remove the digit from your number? the first to zero wins.

Developing Logical Thinking: the Place of Strategy Games

Age 5 to 11

This article outlines how strategy games can help children develop logical thinking, using examples from the NRICH website.

Stop the Clock

Age 5 to 7 Challenge Level:

This is a game for two players. Can you find out how to be the first to get to 12 o'clock?

Less Is More

Age 5 to 11 Challenge Level:

Use your knowledge of place value to try to win this game. How will you maximise your score?

Scissors, Paper, Rock

Age 5 to 7 Challenge Level:

Play this well-known game against the computer where each player is equally likely to choose scissors, paper or rock. Why not try the variations too?

18 Hole Light Golf

Age 5 to 16 Challenge Level:

The computer starts with all the lights off, but then clicks 3, 4 or 5 times at random, leaving some lights on. Can you switch them off again?

Using Games in the Classroom

Age 7 to 16

Gillian Hatch analyses what goes on when mathematical games are used as a pedagogic device.

Fifteen

Age 7 to 14 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Age 7 to 11 Challenge Level:

This is a game for 2 players. Each player has 4 counters each, and wins by blocking their opponent's counters. A good follow-on from two stones.

Tac-tickle

Age 5 to 11 Challenge Level:

This is a challenging game of strategy for two players with many interesting variations.

Jumping Reindeer

Age 7 to 11 Challenge Level:

A game for 1 person to develop stategy and shape and space awareness. 12 counters are placed on a board. Counters are removed one at a time. The aim is to be left with only 1 counter.

Fraction Card Game

Age 5 to 7 Challenge Level:

Can you match the halves in this interactive game?

Tug Harder!

Age 7 to 11 Challenge Level:

In this game, you can add, subtract, multiply or divide the numbers on the dice. Which will you do so that you get to the end of the number line first?

Odds and Threes

Age 7 to 11 Challenge Level:

A game for 2 people using a pack of cards Turn over 2 cards and try to make an odd number or a multiple of 3.

Learning Mathematics Through Games Series: 1. Why Games?

Age 5 to 14

This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.

Age 3 to 11

What might your first lesson with a new class look like? In this article, Cherri Moseley makes some suggestions for primary teachers.

Learning Mathematics Through Games Series: 2.types of Games

Age 5 to 14

This article, the second in the series, looks at some different types of games and the sort of mathematical thinking they can develop.

Low Go

Age 7 to 16 Challenge Level:

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

Diagonal Sums Sudoku

Age 7 to 16 Challenge Level:

Solve this Sudoku puzzle whose clues are in the form of sums of the numbers which should appear in diagonal opposite cells.

Making Maths: Happy Families

Age 5 to 11 Challenge Level:

Here is a version of the game 'Happy Families' for you to make and play.

Nice or Nasty

Age 7 to 14 Challenge Level:

There are nasty versions of this dice game but we'll start with the nice ones...

Strike it Out

Age 5 to 11 Challenge Level:

Use your addition and subtraction skills, combined with some strategic thinking, to beat your partner at this game.

Going for Games

Age 5 to 11

In this article for teachers, Liz Woodham describes the criteria she uses to choose mathematical games for the classroom and shares some examples from NRICH.

More Upper Primary Strategy Games

Age 7 to 11

Here are some more upper primary strategy games for you to play.

Age 5 to 11 Challenge Level:

Advent Calendar 2010 - a mathematical game for every day during the run-up to Christmas.

Traffic Lights

Age 7 to 11 Challenge Level:

The game uses a 3x3 square board. 2 players take turns to play, either placing a red on an empty square, or changing a red to orange, or orange to green. The player who forms 3 of 1 colour in a line. . . .

Part the Piles

Age 7 to 11 Challenge Level:

Try to stop your opponent from being able to split the piles of counters into unequal numbers. Can you find a strategy?

Nim-7

Age 5 to 14 Challenge Level:

Can you work out how to win this game of Nim? Does it matter if you go first or second?

Matching Numbers

Age 5 to 7 Challenge Level:

Can you find different ways of showing the same number? Try this matching game and see!

Dicey Operations in Line

Age 7 to 11 Challenge Level:

Who said that adding, subtracting, multiplying and dividing couldn't be fun?

Statement Snap

Age 7 to 14 Challenge Level:

You'll need to know your number properties to win a game of Statement Snap...

Poker Bingo

Age 5 to 11 Challenge Level:

A game played with a standard pack of cards.

Flip Flop - Matching Cards

Age 5 to 11 Challenge Level:

Practise your number bonds whilst improving your memory in this matching pairs game.

Age 5 to 11 Challenge Level:

Who said that adding couldn't be fun?

For Two

Age 5 to 11

These tasks and games are written for a child and adult to try together.

Spiralling Decimals for Two

Age 7 to 14 Challenge Level:

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

Board Block Challenge for Two

Age 7 to 11 Challenge Level:

Board Block Challenge game for an adult and child. Can you prevent your partner from being able to make a shape?

Totality for Two

Age 5 to 11 Challenge Level:

Totality game for an adult and child. Be the first to reach your agreed total.