Resources tagged with: Games

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There are 142 results

Broad Topics > Thinking Mathematically > Games

Subtraction Squares

Age 5 to 11 Challenge Level:

A game for 2 players. Using 2 dice, some counters and a games board, can you form a line of counters from one side of the board to the other?

Intersection Sums Sudoku

Age 7 to 16 Challenge Level:

A Sudoku with clues given as sums of entries.

Fifteen

Age 7 to 14 Challenge Level:

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Multiplication Tables - Matching Cards

Age 5 to 11 Challenge Level:

Practise your tables skills and try to beat your previous best score in this interactive game.

Gotcha

Age 7 to 11 Challenge Level:

A game for 2 players. This could be played outside with people instead of counters. Try to trap or escape from your opponent.

Daisy

Age 7 to 11 Challenge Level:

A game for 2 players. Draw a daisy with at least 5 petals. Shade 1 or 2 petals next to each other. The winner shades the last petal.

Chocolate Bars

Age 7 to 11 Challenge Level:

An interactive game to be played on your own or with friends. Imagine you are having a party. Each person takes it in turns to stand behind the chair where they will get the most chocolate.

Learning Mathematics Through Games Series: 2.types of Games

Age 5 to 14

This article, the second in the series, looks at some different types of games and the sort of mathematical thinking they can develop.

Learning Mathematics Through Games Series: 1. Why Games?

Age 5 to 14

This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.

Jumping Reindeer

Age 7 to 11 Challenge Level:

A game for 1 person to develop stategy and shape and space awareness. 12 counters are placed on a board. Counters are removed one at a time. The aim is to be left with only 1 counter.

Roundabout

Age 7 to 11 Challenge Level:

This is a game for 2 players. Each player has 4 counters each, and wins by blocking their opponent's counters. A good follow-on from two stones.

Tac-tickle

Age 5 to 11 Challenge Level:

This is a challenging game of strategy for two players with many interesting variations.

Going for Games

Age 5 to 11

In this article for teachers, Liz Woodham describes the criteria she uses to choose mathematical games for the classroom and shares some examples from NRICH.

Noughts and Crosses

Age 7 to 11 Challenge Level:

A game for two people that everybody knows. If you play correctly you never lose!

Welcoming Your New Class

Age 3 to 11

What might your first lesson with a new class look like? In this article, Cherri Moseley makes some suggestions for primary teachers.

Games from Around the World

Age 5 to 11 Challenge Level:

Here are a collection of games from around the world to try during the holidays or the last few weeks of term.

Developing Logical Thinking: the Place of Strategy Games

Age 5 to 11

This article outlines how strategy games can help children develop logical thinking, using examples from the NRICH website.

More Upper Primary Strategy Games

Age 7 to 11

Here are some more upper primary strategy games for you to play.

Primary Advent Calendar 2010

Age 5 to 11 Challenge Level:

Advent Calendar 2010 - a mathematical game for every day during the run-up to Christmas.

Totality for Two

Age 5 to 11 Challenge Level:

Totality game for an adult and child. Be the first to reach your agreed total.

Spiralling Decimals for Two

Age 7 to 14 Challenge Level:

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

For Two

Age 5 to 11

These tasks and games are written for a child and adult to try together.

Dicey Operations in Line

Age 7 to 11 Challenge Level:

Who said that adding, subtracting, multiplying and dividing couldn't be fun?

Using Games in the Classroom

Age 7 to 16

Gillian Hatch analyses what goes on when mathematical games are used as a pedagogic device.

Countdown

Age 7 to 14 Challenge Level:

Here is a chance to play a version of the classic Countdown Game.

Four Go

Age 7 to 11 Challenge Level:

This challenge is a game for two players. Choose two of the numbers to multiply or divide, then mark your answer on the number line. Can you get four in a row?

Flip Flop - Matching Cards

Age 5 to 11 Challenge Level:

Practise your number bonds whilst improving your memory in this matching pairs game.

Traffic Lights

Age 7 to 11 Challenge Level:

The game uses a 3x3 square board. 2 players take turns to play, either placing a red on an empty square, or changing a red to orange, or orange to green. The player who forms 3 of 1 colour in a line. . . .

Twinkle Twinkle

Age 7 to 14 Challenge Level:

A game for 2 people. Take turns placing a counter on the star. You win when you have completed a line of 3 in your colour.

Dominoes

Age 7 to 16 Challenge Level:

Everthing you have always wanted to do with dominoes! Some of these games are good for practising your mental calculation skills, and some are good for your reasoning skills.

Tantrix Discovery

Age 5 to 7 Challenge Level:

A fun puzzle with tantrix tiles.

Part the Piles

Age 7 to 11 Challenge Level:

Try to stop your opponent from being able to split the piles of counters into unequal numbers. Can you find a strategy?

Down to Nothing

Age 7 to 11 Challenge Level:

A game for 2 or more people. Starting with 100, subratct a number from 1 to 9 from the total. You score for making an odd number, a number ending in 0 or a multiple of 6.

Fraction Card Game

Age 5 to 7 Challenge Level:

Can you match the halves in this interactive game?

Train Tactics

Age 7 to 11 Challenge Level:

A train building game for two players. Can you be the one to complete the train?

Sliding Game

Age 7 to 11 Challenge Level:

A shunting puzzle for 1 person. Swop the positions of the counters at the top and bottom of the board.

Strike it Out

Age 5 to 11 Challenge Level:

Use your addition and subtraction skills, combined with some strategic thinking, to beat your partner at this game.

Less Is More

Age 5 to 11 Challenge Level:

Use your knowledge of place value to try to win this game. How will you maximise your score?

Incey Wincey Spider

Age 5 to 7 Challenge Level:

You'll need two dice to play this game against a partner. Will Incey Wincey make it to the top of the drain pipe or the bottom of the drain pipe first?

Coordinate Cunning

Age 7 to 11 Challenge Level:

A game for two people that can be played with pencils and paper. Combine your knowledge of coordinates with some strategic thinking.

Poker Bingo

Age 5 to 11 Challenge Level:

A game played with a standard pack of cards.

Dicey Operations in Line for Two

Age 7 to 11 Challenge Level:

Dicey Operations for an adult and child. Can you get close to 1000 than your partner?

Train Tactics for Two

Age 7 to 11 Challenge Level:

Train game for an adult and child. Who will be the first to make the train?

Four Go for Two

Age 7 to 11 Challenge Level:

Four Go game for an adult and child. Will you be the first to have four numbers in a row on the number line?

Strike it Out for Two

Age 5 to 11 Challenge Level:

Strike it Out game for an adult and child. Can you stop your partner from being able to go?

Incey Wincey Spider for Two

Age 5 to 7 Challenge Level:

Incey Wincey Spider game for an adult and child. Will Incey get to the top of the drainpipe?

Board Block Challenge for Two

Age 7 to 11 Challenge Level:

Board Block Challenge game for an adult and child. Can you prevent your partner from being able to make a shape?

Dicey Addition

Age 5 to 11 Challenge Level:

Who said that adding couldn't be fun?

Latin Lilies

Age 7 to 16 Challenge Level:

Have a go at this game which has been inspired by the Big Internet Math-Off 2019. Can you gain more columns of lily pads than your opponent?

Learning Mathematics Through Games: 3. Creating Your Own Games

Age 5 to 7

Not all of us a bursting with creative game ideas, but there are several ways to go about creating a game that will assist even the busiest and most reluctant game designer.