Resources tagged with: Games

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There are 142 results

Broad Topics > Using, Applying and Reasoning about Mathematics > Games

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Sz'kwa

Age 5 to 18

This Chinese game for two players is a simple version of Wei ch'i or Go. Each player has 20 distinctive pieces - try coins, pebbles, shells. You could try marking the board out in wet sand.

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Mulinello Quadrupio

Age 5 to 18

A game from Italy. Play with a friend and see if you can be the first to get five pieces in a line.

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Mu Torere

Age 5 to 18

Try playing this game from New Zealand at the beach by drawing the board in the sand. Find an opponent and see if you can win by ending up with your shell in the centre space.

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18 Hole Light Golf

Age 5 to 16 Challenge Level:

The computer starts with all the lights off, but then clicks 3, 4 or 5 times at random, leaving some lights on. Can you switch them off again?

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Dominoes

Age 7 to 16 Challenge Level:

Everthing you have always wanted to do with dominoes! Some of these games are good for practising your mental calculation skills, and some are good for your reasoning skills.

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Seega

Age 5 to 18

An ancient game for two from Egypt. You'll need twelve distinctive 'stones' each to play. You could chalk out the board on the ground - do ask permission first.

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Using Games in the Classroom

Age 7 to 16

Gillian Hatch analyses what goes on when mathematical games are used as a pedagogic device.

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Pumpkin Patch

Age 5 to 18

A game for two players based on a game from the Somali people of Africa. The first player to pick all the other's 'pumpkins' is the winner.

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Slippery Snail

Age 7 to 16 Challenge Level:

A game for two people, who take turns to move the counters. The player to remove the last counter from the board wins.

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Sprouts

Age 7 to 18 Challenge Level:

A game for 2 people. Take turns joining two dots, until your opponent is unable to move.

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Two Stones

Age 5 to 18

This game is known as Pong hau k'i in China and Ou-moul-ko-no in Korea. Find a friend to play or try the interactive version online.

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Alquerque

Age 5 to 18

This game for two, was played in ancient Egypt as far back as 1400 BC. The game was taken by the Moors to Spain, where it is mentioned in 13th century manuscripts, and the Spanish name Alquerque. . . .

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White Box

Age 7 to 18 Challenge Level:

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

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Low Go

Age 7 to 16 Challenge Level:

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

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Intersection Sums Sudoku

Age 7 to 16 Challenge Level:

A Sudoku with clues given as sums of entries.

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Latin Lilies

Age 7 to 16 Challenge Level:

Have a go at this game which has been inspired by the Big Internet Math-Off 2019. Can you gain more columns of lily pads than your opponent?

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History Mystery

Age 7 to 16 Challenge Level:

Can you identify the mathematicians?

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Games Related to Nim

Age 5 to 16

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

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Diagonal Sums Sudoku

Age 7 to 16 Challenge Level:

Solve this Sudoku puzzle whose clues are in the form of sums of the numbers which should appear in diagonal opposite cells.

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Winning Lines

Age 7 to 16

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

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Sprouts Explained

Age 7 to 18

This article invites you to get familiar with a strategic game called "sprouts". The game is simple enough for younger children to understand, and has also provided experienced mathematicians with. . . .

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Go Moku

Age 7 to 11 Challenge Level:

A game for two players on a large squared space.

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Play to 37

Age 7 to 11 Challenge Level:

In this game for two players, the idea is to take it in turns to choose 1, 3, 5 or 7. The winner is the first to make the total 37.

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Online

Age 7 to 11 Challenge Level:

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

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Nice or Nasty

Age 7 to 14 Challenge Level:

There are nasty versions of this dice game but we'll start with the nice ones...

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Put Yourself in a Box

Age 7 to 11 Challenge Level:

A game for 2 players. Given a board of dots in a grid pattern, players take turns drawing a line by connecting 2 adjacent dots. Your goal is to complete more squares than your opponent.

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Got It

Age 7 to 14 Challenge Level:

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

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The Path of the Dice

Age 7 to 11 Challenge Level:

A game for 1 person. Can you work out how the dice must be rolled from the start position to the finish? Play on line.

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Pentanim

Age 7 to 16 Challenge Level:

A game for 2 players with similarities to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

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Got it for Two

Age 7 to 14 Challenge Level:

Got It game for an adult and child. How can you play so that you know you will always win?

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Nim-7 for Two

Age 5 to 14 Challenge Level:

Nim-7 game for an adult and child. Who will be the one to take the last counter?

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Dicey Addition

Age 5 to 11 Challenge Level:

Who said that adding couldn't be fun?

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Learning Mathematics Through Games Series: 4. from Strategy Games

Age 5 to 14

Basic strategy games are particularly suitable as starting points for investigations. Players instinctively try to discover a winning strategy, and usually the best way to do this is to analyse. . . .

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Counter Roundup

Age 7 to 11 Challenge Level:

A game for 1 or 2 people. Use the interactive version, or play with friends. Try to round up as many counters as possible.

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Endless Noughts and Crosses

Age 7 to 11 Challenge Level:

An extension of noughts and crosses in which the grid is enlarged and the length of the winning line can to altered to 3, 4 or 5.

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Estimating Angles

Age 7 to 14 Challenge Level:

How good are you at estimating angles?

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Nim-7

Age 5 to 14 Challenge Level:

Can you work out how to win this game of Nim? Does it matter if you go first or second?

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Dragons and Swans

Age 5 to 7 Challenge Level:

A game for two players. You'll need some counters.

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Nim-like Games

Age 7 to 16 Challenge Level:

A collection of games on the NIM theme

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First Connect Three

Age 7 to 14 Challenge Level:

Add or subtract the two numbers on the spinners and try to complete a row of three. Are there some numbers that are good to aim for?

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Part the Piles

Age 7 to 11 Challenge Level:

Try to stop your opponent from being able to split the piles of counters into unequal numbers. Can you find a strategy?

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Tangram Pictures

Age 5 to 14 Challenge Level:

Use the tangram pieces to make our pictures, or to design some of your own!

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Developing Logical Thinking: the Place of Strategy Games

Age 5 to 11

This article outlines how strategy games can help children develop logical thinking, using examples from the NRICH website.

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Games from Around the World

Age 5 to 11 Challenge Level:

Here are a collection of games from around the world to try during the holidays or the last few weeks of term.

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Incey Wincey Spider

Age 5 to 7 Challenge Level:

You'll need two dice to play this game against a partner. Will Incey Wincey make it to the top of the drain pipe or the bottom of the drain pipe first?

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Olympic Cards

Age 5 to 11 Challenge Level:

Design your own scoring system and play Trumps with these Olympic Sport cards.

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Welcoming Your New Class

Age 3 to 11

What might your first lesson with a new class look like? In this article, Cherri Moseley makes some suggestions for primary teachers.

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Tricky Track

Age 7 to 11 Challenge Level:

In this game you throw two dice and find their total, then move the appropriate counter to the right. Which counter reaches the purple box first?

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Going for Games

Age 5 to 11

In this article for teachers, Liz Woodham describes the criteria she uses to choose mathematical games for the classroom and shares some examples from NRICH.

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Strike it Out

Age 5 to 11 Challenge Level:

Use your addition and subtraction skills, combined with some strategic thinking, to beat your partner at this game.