Basic strategy games are particularly suitable as starting points for investigations. Players instinctively try to discover a winning strategy, and usually the best way to do this is to analyse. . . .

This selection of primary games is perfect for use in the mathematics classroom.

Not all of us a bursting with creative game ideas, but there are several ways to go about creating a game that will assist even the busiest and most reluctant game designer.

This problem explores the range of events in a sports day and which ones are the most popular and attract the most entries.

This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.

This article, the second in the series, looks at some different types of games and the sort of mathematical thinking they can develop.

Here are two games you have to pay to play. Which is the better bet?

These strategy games are a great way of helping children develop logical thinking.

These upper primary strategy games supplement those in our strategy games feature and will help improve children's logical thinking skills.

Here are some more upper primary strategy games for you to play.

These lower primary strategy games supplement the Strategy Games feature and help children develop logical thinking skills.

After playing 500 games, my success rate at Solitare is 49%. How many games do I need to win to increase my success rate to 50%?

There are nasty versions of this dice game but we'll start with the nice ones...

Use the animation to help you work out how many lines are needed to draw mystic roses of different sizes.

A game for 2 players with similarities to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

Games and computer room activities suitable for upper secondary school students

Here are some more lower primary strategy games for you to play.

The next ten people coming into a store will be asked their birthday. If the prize is £20, would you bet £1 that two of these ten people will have the same birthday ?

Games and computer room activities suitable for secondary school students

Can you work out how to win this game of Nim? Does it matter if you go first or second?

Looking at the 2012 Olympic Medal table, can you see how the data is organised? Could the results be presented differently to give another nation the top place?

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

This problem explores the shapes and symmetries in some national flags.

Here you can find all the primary non-Flash interactive resources and games.

Prove that 3 times the sum of 3 squares is the sum of 4 squares. Rather easier, can you prove that twice the sum of two squares always gives the sum of two squares?

Playing these upper primary strategy games will help improve your logical thinking skills.

These tasks will help children understand the 'ten-ness' of ten, a fundamental part of place value.

Decide which charts and graphs represent the number of goals two football teams scored in fifteen matches.

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

Look at the changes in results on some of the athletics track events at the Olympic Games in 1908 and 1948. Compare the results for 2012.

To celebrate the 2016 Olympic Games, why not have a go at these maths and sport challenges?

Four strategy dice games to consolidate pupils' understanding of rounding.

Can you find a winning strategy for each of the games in this feature? Do you notice anything that is the same about the games?

Can you see who the gold medal winner is? What about the silver medal winner and the bronze medal winner?

A game in which players take it in turns to try to draw quadrilaterals (or triangles) with particular properties. Is it possible to fill the game grid?

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

A game for 2 or more people, based on the traditional card game Rummy. Players aim to make two `tricks', where each trick has to consist of a picture of a shape, a name that describes that shape, and. . . .

Choose the size of your pegboard and the shapes you can make. Can you work out the strategies needed to block your opponent?

In this game the winner is the first to complete a row of three. Are some squares easier to land on than others?

Can you decide whether these short statistical statements are always, sometimes or never true?

This feature brings together some strategy games from the Play to Win pathway on Wild Maths.