Four strategy dice games to consolidate pupils' understanding of rounding.
Use two dice to generate two numbers with one decimal place. What happens when you round these numbers to the nearest whole number?
This activity focuses on rounding to the nearest 10.
What happens when you round these numbers to the nearest whole number?
This activity involves rounding four-digit numbers to the nearest thousand.
What happens when you round these three-digit numbers to the nearest 100?
The problem is how did Archimedes calculate the lengths of the sides of the polygons which needed him to be able to calculate square roots?
A sequence of numbers x1, x2, x3, ... starts with x1 = 2, and, if you know any term xn, you can find the next term xn+1 using the formula: xn+1 = (xn + 3/xn)/2 . Calculate the first six terms of this. . . .