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#### Resources tagged with Mathematical modelling similar to Weekly Challenge 45: Integral Arranging:

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##### Other tags that relate to Weekly Challenge 45: Integral Arranging
Maths Supporting SET. Mathematical modelling. Continuity. Differentiation. Limits. biology. Turning points. Calculus generally. Generalising. Integration.

### There are 72 results

Broad Topics > Using, Applying and Reasoning about Mathematics > Mathematical modelling

### Pdf Stories

##### Stage: 5 Challenge Level:

Invent scenarios which would give rise to these probability density functions.

### Maximum Flow

##### Stage: 5 Challenge Level:

Given the graph of a supply network and the maximum capacity for flow in each section find the maximum flow across the network.

### FA Cup

##### Stage: 5 Challenge Level:

In four years 2001 to 2004 Arsenal have been drawn against Chelsea in the FA cup and have beaten Chelsea every time. What was the probability of this? Lots of fractions in the calculations!

### Twenty20

##### Stage: 2, 3 and 4 Challenge Level:

Fancy a game of cricket? Here is a mathematical version you can play indoors without breaking any windows.

### Population Dynamics

##### Stage: 5 Challenge Level:

This problem opens a major sequence of activities on the mathematics of population dynamics for advanced students.

### Branching Processes and Extinction

##### Stage: 5 Challenge Level:

An advanced mathematical exploration supporting our series of articles on population dynamics for advanced students.

### Impuzzable

##### Stage: 5

This is about a fiendishly difficult jigsaw and how to solve it using a computer program.

### Population Dynamics - Part 1

##### Stage: 5 Challenge Level:

First in our series of problems on population dynamics for advanced students.

### Dam Busters 1

##### Stage: 5 Challenge Level:

At what positions and speeds can the bomb be dropped to destroy the dam?

### Bird-brained

##### Stage: 5 Challenge Level:

How many eggs should a bird lay to maximise the number of chicks that will hatch? An introduction to optimisation.

### Stemnrich - the Physical World

##### Stage: 3 and 4 Challenge Level:

PhysNRICH is the area of the StemNRICH site devoted to the mathematics underlying the study of physics

### Stringing it Out

##### Stage: 4 Challenge Level:

Explore the transformations and comment on what you find.

### Model Solutions

##### Stage: 5 Challenge Level:

How do these modelling assumption affect the solutions?

### The Wrong Stats

##### Stage: 5 Challenge Level:

Why MUST these statistical statements probably be at least a little bit wrong?

### Predator - Prey Systems

##### Stage: 5 Challenge Level:

See how differential equations might be used to make a realistic model of a system containing predators and their prey.

### Ramping it Up

##### Stage: 5 Challenge Level:

Look at the calculus behind the simple act of a car going over a step.

### Bionrich

##### Stage: 4 and 5 Challenge Level:

bioNRICH is the area of the stemNRICH site devoted to the mathematics underlying the study of the biological sciences, designed to help develop the mathematics required to get the most from your. . . .

### Where to Land

##### Stage: 4 Challenge Level:

Chris is enjoying a swim but needs to get back for lunch. If she can swim at 3 m/s and run at 7m/sec, how far along the bank should she land in order to get back as quickly as possible?

### Rocking Chairs, Railway Games and Rayboxes

##### Stage: 1, 2, 3, 4 and 5

In this article for teachers, Alan Parr looks at ways that mathematics teaching and learning can start from the useful and interesting things can we do with the subject, including. . . .

### In Constantly Passing

##### Stage: 4 Challenge Level:

A car is travelling along a dual carriageway at constant speed. Every 3 minutes a bus passes going in the opposite direction, while every 6 minutes a bus passes the car travelling in the same. . . .

##### Stage: 5 Challenge Level:

This is the section of stemNRICH devoted to the advanced applied mathematics underlying the study of the sciences at higher levels

### The Use of Mathematics in Computer Games

##### Stage: 5

An account of how mathematics is used in computer games including geometry, vectors, transformations, 3D graphics, graph theory and simulations.

### Population Ecology Using Probability

##### Stage: 5 Challenge Level:

An advanced mathematical exploration supporting our series of articles on population dynamics for advanced students.

### Fixing the Odds

##### Stage: 4 Challenge Level:

You have two bags, four red balls and four white balls. You must put all the balls in the bags although you are allowed to have one bag empty. How should you distribute the balls between the two. . . .

### The Mean Game

##### Stage: 5

Edward Wallace based his A Level Statistics Project on The Mean Game. Each picks 2 numbers. The winner is the player who picks a number closest to the mean of all the numbers picked.

### Population Dynamics Collection

##### Stage: 5 Challenge Level:

This is our collection of tasks on the mathematical theme of 'Population Dynamics' for advanced students and those interested in mathematical modelling.

### Ball Bearings

##### Stage: 5 Challenge Level:

If a is the radius of the axle, b the radius of each ball-bearing, and c the radius of the hub, why does the number of ball bearings n determine the ratio c/a? Find a formula for c/a in terms of n.

### Drawing Doodles and Naming Knots

##### Stage: 2, 3, 4 and 5

This article for students introduces the idea of naming knots using numbers. You'll need some paper and something to write with handy!

### What's a Knot?

##### Stage: 2, 3 and 4 Challenge Level:

A brief video explaining the idea of a mathematical knot.

### Population Dynamics - Part 6

##### Stage: 5 Challenge Level:

Sixth in our series of problems on population dynamics for advanced students.

### Escalator

##### Stage: 4 Challenge Level:

At Holborn underground station there is a very long escalator. Two people are in a hurry and so climb the escalator as it is moving upwards, thus adding their speed to that of the moving steps. . . .

### Population Dynamics - Part 3

##### Stage: 5 Challenge Level:

Third in our series of problems on population dynamics for advanced students.

### Chocolate 2010

##### Stage: 4 Challenge Level:

First of all, pick the number of times a week that you would like to eat chocolate. Multiply this number by 2...

### Population Dynamics - Part 2

##### Stage: 5 Challenge Level:

Second in our series of problems on population dynamics for advanced students.

### Concrete Calculation

##### Stage: 4 Challenge Level:

The builders have dug a hole in the ground to be filled with concrete for the foundations of our garage. How many cubic metres of ready-mix concrete should the builders order to fill this hole to. . . .

### Population Dynamics - Part 4

##### Stage: 5 Challenge Level:

Fourth in our series of problems on population dynamics for advanced students.

### Over-booking

##### Stage: 5 Challenge Level:

The probability that a passenger books a flight and does not turn up is 0.05. For an aeroplane with 400 seats how many tickets can be sold so that only 1% of flights are over-booked?

### Shaping the Universe III - to Infinity and Beyond

##### Stage: 3 and 4

The third installment in our series on the shape of astronomical systems, this article explores galaxies and the universe beyond our solar system.

### Population Dynamics - Part 5

##### Stage: 5 Challenge Level:

Fifth in our series of problems on population dynamics for advanced students.

### Designing Table Mats

##### Stage: 3 and 4 Challenge Level:

Formulate and investigate a simple mathematical model for the design of a table mat.

### An Introduction to Computer Programming and Mathematics

##### Stage: 5

This article explains the concepts involved in scientific mathematical computing. It will be very useful and interesting to anyone interested in computer programming or mathematics.

### Guessing the Graph

##### Stage: 4 Challenge Level:

Can you suggest a curve to fit some experimental data? Can you work out where the data might have come from?

### Investigating Epidemics

##### Stage: 3 and 4 Challenge Level:

Simple models which help us to investigate how epidemics grow and die out.

### Elastic Maths

##### Stage: 4 and 5

How do you write a computer program that creates the illusion of stretching elastic bands between pegs of a Geoboard? The answer contains some surprising mathematics.

### Logic, Truth Tables and Switching Circuits

##### Stage: 3, 4 and 5

Learn about the link between logical arguments and electronic circuits. Investigate the logical connectives by making and testing your own circuits and record your findings in truth tables.

### Overarch 2

##### Stage: 5 Challenge Level:

Bricks are 20cm long and 10cm high. How high could an arch be built without mortar on a flat horizontal surface, to overhang by 1 metre? How big an overhang is it possible to make like this?

### Logic, Truth Tables and Switching Circuits Challenge

##### Stage: 3, 4 and 5

Learn about the link between logical arguments and electronic circuits. Investigate the logical connectives by making and testing your own circuits and fill in the blanks in truth tables to record. . . .

### Shaping the Universe II - the Solar System

##### Stage: 3 and 4

The second in a series of articles on visualising and modelling shapes in the history of astronomy.

### Scratch Cards

##### Stage: 4 Challenge Level:

To win on a scratch card you have to uncover three numbers that add up to more than fifteen. What is the probability of winning a prize?

### Time to Evolve 2

##### Stage: 5 Challenge Level:

How is the length of time between the birth of an animal and the birth of its great great ... great grandparent distributed?