Use the computer to model an epidemic. Try out public health policies to control the spread of the epidemic, to minimise the number of sick days and deaths.

How do you write a computer program that creates the illusion of stretching elastic bands between pegs of a Geoboard? The answer contains some surprising mathematics.

This is about a fiendishly difficult jigsaw and how to solve it using a computer program.

The third installment in our series on the shape of astronomical systems, this article explores galaxies and the universe beyond our solar system.

Explain why, when moving heavy objects on rollers, the object moves twice as fast as the rollers. Try a similar experiment yourself.

Edward Wallace based his A Level Statistics Project on The Mean Game. Each picks 2 numbers. The winner is the player who picks a number closest to the mean of all the numbers picked.

Investigate circuits and record your findings in this simple introduction to truth tables and logic.

Can you find the lap times of the two cyclists travelling at constant speeds?

The second in a series of articles on visualising and modelling shapes in the history of astronomy.

This article explores ths history of theories about the shape of our planet. It is the first in a series of articles looking at the significance of geometric shapes in the history of astronomy.

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?

A ladder 3m long rests against a wall with one end a short distance from its base. Between the wall and the base of a ladder is a garden storage box 1m tall and 1m high. What is the maximum distance. . . .

How do scores on dice and factors of polynomials relate to each other?

This article explains the concepts involved in scientific mathematical computing. It will be very useful and interesting to anyone interested in computer programming or mathematics.

PhysNRICH is the area of the StemNRICH site devoted to the mathematics underlying the study of physics

Fancy a game of cricket? Here is a mathematical version you can play indoors without breaking any windows.

Simple models which help us to investigate how epidemics grow and die out.

An account of how mathematics is used in computer games including geometry, vectors, transformations, 3D graphics, graph theory and simulations.

What shapes should Elly cut out to make a witch's hat? How can she make a taller hat?

Learn about the link between logical arguments and electronic circuits. Investigate the logical connectives by making and testing your own circuits and fill in the blanks in truth tables to record. . . .

How is the length of time between the birth of an animal and the birth of its great great ... great grandparent distributed?

This article for students introduces the idea of naming knots using numbers. You'll need some paper and something to write with handy!

A brief video explaining the idea of a mathematical knot.

If a is the radius of the axle, b the radius of each ball-bearing, and c the radius of the hub, why does the number of ball bearings n determine the ratio c/a? Find a formula for c/a in terms of n.

First of all, pick the number of times a week that you would like to eat chocolate. Multiply this number by 2...

Problem solving is at the heart of the NRICH site. All the problems give learners opportunities to learn, develop or use mathematical concepts and skills. Read here for more information.

At Holborn underground station there is a very long escalator. Two people are in a hurry and so climb the escalator as it is moving upwards, thus adding their speed to that of the moving steps. . . .

The shortest path between any two points on a snooker table is the straight line between them but what if the ball must bounce off one wall, or 2 walls, or 3 walls?

The builders have dug a hole in the ground to be filled with concrete for the foundations of our garage. How many cubic metres of ready-mix concrete should the builders order to fill this hole to. . . .

Learn about the link between logical arguments and electronic circuits. Investigate the logical connectives by making and testing your own circuits and record your findings in truth tables.

Second in our series of problems on population dynamics for advanced students.

In this article for teachers, Alan Parr looks at ways that mathematics teaching and learning can start from the useful and interesting things can we do with the subject, including. . . .

To win on a scratch card you have to uncover three numbers that add up to more than fifteen. What is the probability of winning a prize?

How many eggs should a bird lay to maximise the number of chicks that will hatch? An introduction to optimisation.

Invent scenarios which would give rise to these probability density functions.

This problem opens a major sequence of activities on the mathematics of population dynamics for advanced students.

An advanced mathematical exploration supporting our series of articles on population dynamics for advanced students.

First in our series of problems on population dynamics for advanced students.

Third in our series of problems on population dynamics for advanced students.

Work in groups to try to create the best approximations to these physical quantities.

Fourth in our series of problems on population dynamics for advanced students.

Fifth in our series of problems on population dynamics for advanced students.

Sixth in our series of problems on population dynamics for advanced students.

An advanced mathematical exploration supporting our series of articles on population dynamics for advanced students.

This is our collection of tasks on the mathematical theme of 'Population Dynamics' for advanced students and those interested in mathematical modelling.

Can you suggest a curve to fit some experimental data? Can you work out where the data might have come from?

Bricks are 20cm long and 10cm high. How high could an arch be built without mortar on a flat horizontal surface, to overhang by 1 metre? How big an overhang is it possible to make like this?

Formulate and investigate a simple mathematical model for the design of a table mat.

See how the motion of the simple pendulum is not-so-simple after all.

engNRICH is the area of the stemNRICH Advanced site devoted to the mathematics underlying the study of engineering