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#### Resources tagged with Interactivities similar to Equation Attack:

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### There are 99 results

Broad Topics > Information and Communications Technology > Interactivities

### Investigating the Dilution Series

##### Age 14 to 16 Challenge Level:

Which dilutions can you make using only 10ml pipettes?

### Prime Counter

##### Age 16 to 18 Challenge Level:

A short challenge concerning prime numbers.

### Slippage

##### Age 14 to 16 Challenge Level:

A ladder 3m long rests against a wall with one end a short distance from its base. Between the wall and the base of a ladder is a garden storage box 1m tall and 1m high. What is the maximum distance. . . .

### Dilution Series Calculator

##### Age 14 to 16 Challenge Level:

Which dilutions can you make using 10ml pipettes and 100ml measuring cylinders?

### Mixed up Mixture

##### Age 14 to 16 Challenge Level:

Can you fill in the mixed up numbers in this dilution calculation?

### Epidemic Modelling

##### Age 14 to 18 Challenge Level:

Use the computer to model an epidemic. Try out public health policies to control the spread of the epidemic, to minimise the number of sick days and deaths.

### A Question of Scale

##### Age 14 to 16 Challenge Level:

Use your skill and knowledge to place various scientific lengths in order of size. Can you judge the length of objects with sizes ranging from 1 Angstrom to 1 million km with no wrong attempts?

### Power Match

##### Age 16 to 18 Challenge Level:

Can you locate these values on this interactive logarithmic scale?

### Matter of Scale

##### Age 14 to 16 Challenge Level:

Prove Pythagoras' Theorem using enlargements and scale factors.

### Flower

##### Age 16 to 18 Challenge Level:

Six circles around a central circle make a flower. Watch the flower as you change the radii in this circle packing. Prove that with the given ratios of the radii the petals touch and fit perfectly.

### Exact Dilutions

##### Age 14 to 16 Challenge Level:

Which exact dilution ratios can you make using only 2 dilutions?

### Motion Capture

##### Age 11 to 16 Challenge Level:

Explore displacement/time and velocity/time graphs with this mouse motion sensor.

### Trigonometric Protractor

##### Age 14 to 16 Challenge Level:

An environment that simulates a protractor carrying a right- angled triangle of unit hypotenuse.

### Spot the Card

##### Age 14 to 16 Challenge Level:

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?

### Cushion Ball

##### Age 16 to 18 Challenge Level:

The shortest path between any two points on a snooker table is the straight line between them but what if the ball must bounce off one wall, or 2 walls, or 3 walls?

### Spinners

##### Age 16 to 18 Challenge Level:

How do scores on dice and factors of polynomials relate to each other?

### Guesswork

##### Age 14 to 16 Challenge Level:

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.

##### Age 7 to 16 Challenge Level:

A metal puzzle which led to some mathematical questions.

### Mesh

##### Age 16 to 18 Challenge Level:

A spherical balloon lies inside a wire frame. How much do you need to deflate it to remove it from the frame if it remains a sphere?

### Tilting Triangles

##### Age 14 to 16 Challenge Level:

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?

### Cyclic Triangles

##### Age 16 to 18 Challenge Level:

Make and prove a conjecture about the cyclic quadrilateral inscribed in a circle of radius r that has the maximum perimeter and the maximum area.

### Tessellation Interactivity

##### Age 7 to 16 Challenge Level:

An environment that enables you to investigate tessellations of regular polygons

### 30-60-90 Polypuzzle

##### Age 16 to 18 Challenge Level:

Re-arrange the pieces of the puzzle to form a rectangle and then to form an equilateral triangle. Calculate the angles and lengths.

### Using the Haemocytometer

##### Age 14 to 16 Challenge Level:

Practise your skills of proportional reasoning with this interactive haemocytometer.

### Graphical Interpretation

##### Age 14 to 16 Challenge Level:

This set of resources for teachers offers interactive environments to support work on graphical interpretation at Key Stage 4.

### Napoleon's Hat

##### Age 16 to 18 Challenge Level:

Three equilateral triangles ABC, AYX and XZB are drawn with the point X a moveable point on AB. The points P, Q and R are the centres of the three triangles. What can you say about triangle PQR?

### Squaring the Circle and Circling the Square

##### Age 14 to 16 Challenge Level:

If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.

### Interactive Workout - Mathmo

##### Age 16 to 18 Short Challenge Level:

Mathmo is a revision tool for post-16 mathematics. It's great installed as a smartphone app, but it works well in pads and desktops and notebooks too. Give yourself a mathematical workout!

### Napier's Location Arithmetic

##### Age 14 to 16 Challenge Level:

Have you seen this way of doing multiplication ?

### Lottery Simulator

##### Age 7 to 16 Challenge Level:

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

### Red or Black Spinner

##### Age 3 to 16 Challenge Level:

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

### Matrix Countdown

##### Age 16 to 18 Challenge Level:

Play countdown with matrices

### Square It

##### Age 11 to 16 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

### Proof Sorter - Geometric Series

##### Age 16 to 18 Challenge Level:

Can you correctly order the steps in the proof of the formula for the sum of a geometric series?

### Cubic Rotations

##### Age 14 to 16 Challenge Level:

There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?

### Proof Sorter - Sum of an AP

##### Age 16 to 18 Challenge Level:

Use this interactivity to sort out the steps of the proof of the formula for the sum of an arithmetic series. The 'thermometer' will tell you how you are doing

### Changing Places

##### Age 14 to 16 Challenge Level:

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

### Proof Sorter - the Square Root of 2 Is Irrational

##### Age 16 to 18 Challenge Level:

Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order.

### Sliding Puzzle

##### Age 5 to 16 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

### Excel Interactive Resource: Fraction Multiplication

##### Age 11 to 16 Challenge Level:

Use Excel to explore multiplication of fractions.

### Interactive Number Patterns

##### Age 14 to 16 Challenge Level:

How good are you at finding the formula for a number pattern ?

### Got a Strategy for Last Biscuit?

##### Age 11 to 16 Challenge Level:

Can you beat the computer in the challenging strategy game?

### Fractions and Percentages Card Game

##### Age 11 to 16 Challenge Level:

Match the cards of the same value.

### Loci Resources

##### Age 14 to 16 Challenge Level:

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

### Simple Counting Machine

##### Age 11 to 16 Challenge Level:

Can you set the logic gates so that the number of bulbs which are on is the same as the number of switches which are on?

### Circuit Maker

##### Age 11 to 18 Challenge Level:

Investigate how logic gates work in circuits.

### Jam

##### Age 14 to 16 Challenge Level:

To avoid losing think of another very well known game where the patterns of play are similar.

### Balances and Springs

##### Age 14 to 16 Challenge Level:

Balancing interactivity with springs and weights.

### Which Spinners?

##### Age 14 to 18 Challenge Level:

Can you work out which spinners were used to generate the frequency charts?

### Direct Logic

##### Age 16 to 18 Challenge Level:

Can you work through these direct proofs, using our interactive proof sorters?