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Resources tagged with Interactivities similar to Tetra Perp:

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Broad Topics > Information and Communications Technology > Interactivities

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Vector Countdown

Age 16 to 18 Challenge Level:

Play countdown with vectors.

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Napoleon's Theorem

Age 14 to 18 Challenge Level:

Triangle ABC has equilateral triangles drawn on its edges. Points P, Q and R are the centres of the equilateral triangles. What can you prove about the triangle PQR?

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Link Puzzle

Age 7 to 16 Challenge Level:

A metal puzzle which led to some mathematical questions.

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Flower

Age 16 to 18 Challenge Level:

Six circles around a central circle make a flower. Watch the flower as you change the radii in this circle packing. Prove that with the given ratios of the radii the petals touch and fit perfectly.

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Matrix Countdown

Age 16 to 18 Challenge Level:

Play countdown with matrices

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Tessellation Interactivity

Age 7 to 16 Challenge Level:

An environment that enables you to investigate tessellations of regular polygons

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Zodiac

Age 14 to 16 Challenge Level:

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Semi-regular Tessellations

Age 11 to 16 Challenge Level:

Semi-regular tessellations combine two or more different regular polygons to fill the plane. Can you find all the semi-regular tessellations?

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Polycircles

Age 14 to 16 Challenge Level:

Show that for any triangle it is always possible to construct 3 touching circles with centres at the vertices. Is it possible to construct touching circles centred at the vertices of any polygon?

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30-60-90 Polypuzzle

Age 16 to 18 Challenge Level:

Re-arrange the pieces of the puzzle to form a rectangle and then to form an equilateral triangle. Calculate the angles and lengths.

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Tilting Triangles

Age 14 to 16 Challenge Level:

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?

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Slippage

Age 14 to 16 Challenge Level:

A ladder 3m long rests against a wall with one end a short distance from its base. Between the wall and the base of a ladder is a garden storage box 1m tall and 1m high. What is the maximum distance. . . .

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Cubic Rotations

Age 14 to 16 Challenge Level:

There are thirteen axes of rotational symmetry of a unit cube. Describe them all. What is the average length of the parts of the axes of symmetry which lie inside the cube?

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Squaring the Circle and Circling the Square

Age 14 to 16 Challenge Level:

If you continue the pattern, can you predict what each of the following areas will be? Try to explain your prediction.

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Cyclic Triangles

Age 16 to 18 Challenge Level:

Make and prove a conjecture about the cyclic quadrilateral inscribed in a circle of radius r that has the maximum perimeter and the maximum area.

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Matter of Scale

Age 14 to 16 Challenge Level:

Prove Pythagoras' Theorem using enlargements and scale factors.

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Attractive Tablecloths

Age 14 to 16 Challenge Level:

Charlie likes tablecloths that use as many colours as possible, but insists that his tablecloths have some symmetry. Can you work out how many colours he needs for different tablecloth designs?

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Trigonometric Protractor

Age 14 to 16 Challenge Level:

An environment that simulates a protractor carrying a right- angled triangle of unit hypotenuse.

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Got a Strategy for Last Biscuit?

Age 11 to 16 Challenge Level:

Can you beat the computer in the challenging strategy game?

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Spot the Card

Age 14 to 16 Challenge Level:

It is possible to identify a particular card out of a pack of 15 with the use of some mathematical reasoning. What is this reasoning and can it be applied to other numbers of cards?

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Just Rolling Round

Age 14 to 16 Challenge Level:

P is a point on the circumference of a circle radius r which rolls, without slipping, inside a circle of radius 2r. What is the locus of P?

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Square It

Age 11 to 16 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

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Napier's Location Arithmetic

Age 14 to 16 Challenge Level:

Have you seen this way of doing multiplication ?

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Fractions and Percentages Card Game

Age 11 to 16 Challenge Level:

Match the cards of the same value.

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Simple Counting Machine

Age 11 to 16 Challenge Level:

Can you set the logic gates so that the number of bulbs which are on is the same as the number of switches which are on?

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Napoleon's Hat

Age 16 to 18 Challenge Level:

Three equilateral triangles ABC, AYX and XZB are drawn with the point X a moveable point on AB. The points P, Q and R are the centres of the three triangles. What can you say about triangle PQR?

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Loci Resources

Age 14 to 16 Challenge Level:

This set of resources for teachers offers interactive environments to support work on loci at Key Stage 4.

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Mesh

Age 16 to 18 Challenge Level:

A spherical balloon lies inside a wire frame. How much do you need to deflate it to remove it from the frame if it remains a sphere?

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Circuit Maker

Age 11 to 18 Challenge Level:

Investigate how logic gates work in circuits.

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Sliding Puzzle

Age 5 to 16 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

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Proof Sorter - the Square Root of 2 Is Irrational

Age 16 to 18 Challenge Level:

Try this interactivity to familiarise yourself with the proof that the square root of 2 is irrational. Sort the steps of the proof into the correct order.

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Quick Route

Age 16 to 18 Challenge Level:

What is the quickest route across a ploughed field when your speed around the edge is greater?

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Proof Sorter - Sum of an AP

Age 16 to 18 Challenge Level:

Use this interactivity to sort out the steps of the proof of the formula for the sum of an arithmetic series. The 'thermometer' will tell you how you are doing

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More Beads

Age 16 to 18 Challenge Level:

With red and blue beads on a circular wire; 'put a red bead between any two of the same colour and a blue between different colours then remove the original beads'. Keep repeating this. What happens?

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Changing Places

Age 14 to 16 Challenge Level:

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

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Guesswork

Age 14 to 16 Challenge Level:

Ask a friend to choose a number between 1 and 63. By identifying which of the six cards contains the number they are thinking of it is easy to tell them what the number is.

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Graphical Interpretation

Age 14 to 16 Challenge Level:

This set of resources for teachers offers interactive environments to support work on graphical interpretation at Key Stage 4.

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Proof Sorter - Quadratic Equation

Age 14 to 18 Challenge Level:

This is an interactivity in which you have to sort the steps in the completion of the square into the correct order to prove the formula for the solutions of quadratic equations.

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Interactive Number Patterns

Age 14 to 16 Challenge Level:

How good are you at finding the formula for a number pattern ?

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Interactive Workout - Further

Age 16 to 18 Challenge Level:

Give your further pure mathematics skills a workout with this interactive and reusable set of activities.

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Lottery Simulator

Age 7 to 16 Challenge Level:

Use this animation to experiment with lotteries. Choose how many balls to match, how many are in the carousel, and how many draws to make at once.

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Interactive Workout - Mathmo

Age 16 to 18 Short Challenge Level:

Mathmo is a revision tool for post-16 mathematics. It's great installed as a smartphone app, but it works well in pads and desktops and notebooks too. Give yourself a mathematical workout!

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White Box

Age 7 to 18 Challenge Level:

This game challenges you to locate hidden triangles in The White Box by firing rays and observing where the rays exit the Box.

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Weekly Challenge 44: Prime Counter

Age 16 to 18 Challenge Level:

A weekly challenge concerning prime numbers.

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Complex Countdown

Age 16 to 18 Challenge Level:

Play a more cerebral countdown using complex numbers.

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Red or Black Spinner

Age 3 to 16 Challenge Level:

A simple spinner that is equally likely to land on Red or Black. Useful if tossing a coin, dropping it, and rummaging about on the floor have lost their appeal. Needs a modern browser; if IE then at. . . .

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Excel Interactive Resource: Interactive Division

Age 11 to 16 Challenge Level:

Use an Excel to investigate division. Explore the relationships between the process elements using an interactive spreadsheet.

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Cushion Ball

Age 16 to 18 Challenge Level:

The shortest path between any two points on a snooker table is the straight line between them but what if the ball must bounce off one wall, or 2 walls, or 3 walls?

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Spinners Environment

Age 5 to 18 Challenge Level:

A tool for generating random integers.

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Advent Calendar 2009

Age 7 to 16 Challenge Level:

A collection of our favourite pictorial problems, one for each day of Advent.